Posts Tagged ‘tech demo

At E3 1996, Nichimen Graphics shown a tech demo with a beat ‘em up for the Nintendo 64, Saturn and Playstation. As we can read in an old press release, their N-World 3 engine included N-Geometry (polygonal modeler), N-Dynamics (scripting), Skeletal Animation System (motion capture editing tools and animation tools, plus skeletal posing using both [...]

This tech demo created by Sony was shown in one of the early announcements of the “new” playstation hardware, to demonstrate the 3D graphic capacities of their 32 bit console. While today the graphic of this “fighting demo” looks simple, it was probably a great achievement in 1994. Celine was able to find the screenshots [...]

Update: the Magazine says Ultra 64 but those captures are from Super Off Road: The Baja for Super Nintendo from Software Creations Williams Entertainment was one of the first third-party to show support for Nintendo 64 even before the console had that final name and specifications. In fact they showed at E3 ’95 two tech [...]

A simple tech demo that shows a football playfield was found by MegaMoto85 on a green Xbox Devkit. You can change between different textures and test the phisic for the balls. Check the video below to see it in motion! Thanks to MegaMoto85 for the contribution Videos: Edit

PC-FXGA Tech Demos

22 Nov 2011

The PC-FXGA is a computer add-on card that can be plugged into a NEC PC-9800 or a computer with ISA slot. Along with the included software, the PC-FXGA acts as a development kit for the PC-FX. Post by dfrost PC-FXGA: ROLLOUT VIDEO: PC-FXGA: DAGYRUSS VIDEO: PC-FXGA: MOON KID PARADISE VIDEO: Edit

GB Rally 2 Advance is a cancelled racing game that was in development by Raylight Studios for the GameBoy Advance. Only an early demo without sound was created, thanks to their Blue Roses Engine for GBA. It’s curious that despite the 2 in the title, there wasn’t actually a GB Rally 1 available commercially because [...]

Marionette is a mysterious cancelled project that was in development for the Gamecube. At E3 2001, Nintendo accidentaly announced on its online release list three mysterious titles: Super Mario Sunshine, Mario 128, and Marionette. This list was pulled shortly after it was published, but the curiosity of gamers piqued. Later, during an interview with IGN, [...]

The Butcher was one of many character prototypes created by Rare Ltd. in 2008. When the company’s direction shifted to Kinect software, all work on this prototype was abandoned. Currently we don’t know what kind of game Rare planned to use the Butcher into, or even if it would ever be used in some commercial [...]

In 2006 Torus Games worked on a small PSP tech demo for a game based on the Full Metal Alchemist manga / anime, probably to pitch a full project. FMA is an ongoing Japanese series, set in a fictional universe in which alchemy is one of the most advanced scientific techniques. In 2006 Funimation licensed [...]

Before the Playstation was released, Sony’s Epic team (Epic Sony Record?) created a tech demo with F-1 cars racing in a city street, to show some of the graphic power of their new 32 Bit console. Today this graphic could look silly, but for it’s time it was really nice. In the end, Epic never [...]


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About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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