Pokemon Battle Revolution was first announced by Nintendo president Satoru Iwata at a Nintendo marketing event in Japan on June 2006 and it was released in 2007 after pokemon Diamond and Pearl. Below you can see the original trailer that contains a lot of beta stuff: it seems that it still used the same engine [...]
Before Pokemon Heart Gold & Soul Silver were released, there were beta pictures from CoroCoro magazine that showed Silver’s, Chikorita’s, Pikachu’s and Pikachu-colored Pichu’s beta sprites. These were changed later on. There is also a beta back sprite of Ethan. His hair is slightly different and there is a symbol on his hat. Beta screenshots [...]
Pokémon Emerald is an updated version of Pokemon Ruby and Sapphire, that was released in Japan in September 2004 and in America and Europe in 2005. Even if the game is just an “add-on” to Ruby and Sapphire, it’s possible to find some beta and unused content still hidden in its code. As noted by [...]
IMPORTANT NOTICE: The offsets that are in this article work only with Pokémon Ruby v 1.0 (USA). If you want to know which version is your game, you can use the Rom Header Editor Advance (RHEA). You can find RHEA at any Pokémon hacking website. The text can be seen with Advance-Text (A-Text) but you [...]
MajorasWrath97 has made us to notice about an interesting glitch in Pokemon Gold / Silver / Crystal: if you connect the japanese version to an english version, you mysteriously battle Giovanni, a character that you cant usually meet in the “normal” game. It seems that Giovanni was going to be in the final game, but [...]
Pokémon Red and Pokémon Blue (Pokèmon Green in Japan) are the first installments of the Pocket Monsters series of RPG developed by Game Freak and published by Nintendo for the Game Boy 1996. The Pokemon project originally started in 1990 and was internally know as “Capsule Monsters”, as found out by Celebi23 in his researches [...]
When Pokèmon Platinum was announced, lots of scans and screens came out on the net and Nintendo also put online a website about the game, with a screen of the battle vs. Giratina Origin. Howerer, the Giratina Origin sprite that we see in this screen is not the same one as the final version. Beta [...]
If you search in the codes of Ruby & Sapphire, you can find music from Generation 2 (Gold, Silver, Crystal). Known pieces include: BGM from Route 38 & 39 BGM from Pokemon Communication Center BGM from Generation 2 Saffron City BGM from Crystal’s legendary beasts battles Team Rocket’s Theme Is unknown why these music tracks [...]
This Tech Demo was shown in August 23, 2000 at the Spaceworld convention as a video, along with a Legend of Zelda game and Metroid game. The game was not as graphically impressive as other titles being shown, but unlike many other titles, Meowth’s Party was interactive. The game showed many Pokemon from the original [...]
As it happens with all the new consoles, a lot of interesting titles are initially announced in the first few months, but sometimes those titles never see the light. That exactly what happened with Gold Star Mountain, an action rpg, that was presented officially at the Spaceworld 2001. This game was in development at From [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.