RPG

Final Fantasy Tactics [PSX – Beta]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

Thanks to Andy Harrington for these images and to Anadhi for the link to the video!

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Parasite Eve [PSX – Tech Demo / Concept]

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Parasite Eve is a survival horror / RPG developed and published by Square. In these early screens we can see some early concepts for the game, that looks a bit different from the final version. As Sky as made us to notice “the Wall St. Station was not used. Instead, they used the Brooklyn Bridge Station. Basically, it was a lot grungier in the final. Though, yeah, I see where the other one was used. It was an old version of the sewer level. Different perspective and a lot less depressing looking than the final. I now realize that when Squaresoft went Horror Bunko-style, they meant it. You might notice the much less cartoony look in the release version.”

Thanks a lot to Sky for the contribution!

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Eternal (Skies Of) Arcadia [Beta + Concept – Dreamcast / GameCube]

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Skies of Arcadia, released in Japan as Eternal Arcadia, is a RPG developed by Overworks for the Dreamcast and published by Sega in 2000. Skies of Arcadia Legends, a port with some added content, was released for the GameCube in 2002. Legends was also in development for the PlayStation 2; however, it was cancelled shortly before the GameCube release. The game’s story focuses around Vyse, a young pirate in a Jules Verne-inspired fantasy world, and his friends as they attempt to stop the Valuan Empire from reviving ancient weapons with the potential to destroy the world. [Info from Wikipedia]

In these images we can see a series of early concept arts for the characters, with different design from their final versions and a more “serious” look. In the screenshots from the beta build, there are some places that look weird (as the screen in the jungle) and some scenes (as Vyse on the japanese roof) that were never used in the released game. Can you find more differences?

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