fighting

Clay Fighter 2 [SNES – Beta]

C-2: Judgement Clay, also known as Clay Fighter 2, is Interplay’s 1994 sequel to ClayFighter. This game was not as well received as its predecessor. Lucy, a gorilla, was originally planned to be a playable character in the game but was removed from the final version. Because Tiny’s sprite was reused from the first ClayFighter, it can be assumed that he replaced Lucy at the last minute. [Info from Wikipedia]

Lucas found out that Kangoo’s orignal name is Kanga, Blob’s original name is Thing, Googoo’s original name is Battling Baby, Hoppy’s original name is Battle Bunny and Rumored that Ickybod Clay was in the game

Thanks to Cubivore10 and Lucas Araujo for the contribution!

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Super Punch-Out!! [SNES – Beta]

Super Punch-Out!! was released in North America on 1994, in Europe in 1995 and finally in Japan as part of the Nintendo Power flash RAM cartridge series in March 1998. Super Punch-Out!! is the fourth game in the Punch-Out!! series and Nintendo IRD was developing this game simultaneously with Zoda’s Revenge: StarTropics II. The game is based on Takeda’s original arcade versions of Punch-Out!! and Super Punch-Out!!. Before the game was finished and released, some screenshots of the beta seen in gaming magazines showed the protagonist of the game with a different look compared to his final version seen today. [Infos from Wikipedia]

Thanks to Celine for the scans!

Beta version:

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Final version:

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Dexter’s Laboratory Robot Rumble [XBOX/PS2/GC – Cancelled]

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Dexter’s Laboratory is an American animated series created by Genndy Tartakovsky about a boy genius named Dexter, who has a secret laboratory hidden behind a bookshelf in his bedroom. Various games were released to tie in with the series, all developed and produced by the now defunct publisher BAM! Entertainment. [Info from Wikipedia]

This Dexter project, know as “Robot Rumble” or “Extreme Robot Rumble” was going to be a brawl fighting game in which various home-made robots fought in small arenas, but it was never released. The game vanished when Bam Entertainment closed down. It seems that Robot Rumble was going to be developed with the help of N-Space. Only a few screenshots and concept arts remain from the project.

Thanks to Jay for the english corrections & to Celine for the contribution!

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Mortal Kombat 4 [ARC DC N64 PSX – Beta]

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Mortal Kombat 4 is considered the 4th intallment of the Mortal Kombat series, 6th if you count MK3U and MKT. Released in 1997, it was the first MK game to use 3D graphics. It was first released in the arcade version and it would be the last arcade MK made. It was released on the N64, Playstation and PC in 1998, ported by Eurocom. An updated version was released on Dreamcast in 1999 called Mortal Kombat Gold, which was identical with the exception of better graphics, added players and a few more stages.

A new character named Belokk was intended to appear in Mortal Kombat Gold, but was cut from the released game. The developer of the game, Eurocom, sent information about the game with Belokk to Game Informer, and as a result, six screenshots of him were published. According to Ed Boon, Belokk was cut due to time constraints during development. Despite the mention of Belokk’s scrap, he was still rumored to appear as a secret character. [Infos from Wikipedia]

Actual secret characters can be accessed via rotating a specific box for a normal character, however when a player do this to Tanya’s box a question mark that was rumored to unlock Belokk appears, but it unlock nothing.

Since it was the first Midway 3D fighting game, the staff had many difficulties while in development, partly due to the fact the staff had doubled in size. Which means many changes were made and many interesting aspects were taken out.

Differences from the arcade version to the N64 version would include: Lower pixel rate and additions such as Goro being a playable character, extra costumes, and another arena called Ice Pit.

Pre-release trailers show Reptile and Fujin with God-O-Mite as their name in the lifebars. More then likely this was before they got to the name detail.

Kitana, Noob Saibot and Kano were orignally going to be in MK4. Kitana was then changed to Tanya. Noob saibot was taken in and out many times and replaced with Reiko. Jarek replaced Kano and for some reason was left with Kano’s moves, which caused many fans to complain because Jarek was hardly original. Noob Saibot can be accessed in the N64 version by a cheat, but was never in the Arcade. These characters were taken out mainly because Midway wanted more new characters in the game.

The hidden character Meat was originaly intended for testing.

Thanks to Pachuka and Sir_Brando for the contributions!

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