News on Beta & Cancelled Games

Dead Rising [XBOX 360 – Beta]

Dead Rising is an action adventure / survival horror developed by Capcom and released in 2006 for the Xbox 360. As we can read on Wikipedia, Keiji Inafune, designer of Mega Man and Dead Rising, wanted the main character Frank West to be different from the usual Japanese main character. Instead of having a young and beautiful protagonist, he wanted an everyman that looked average rather than beautiful or ugly. Before chosing Frank’s final design, they created different models (especially for the face) that can be seen in the beta screenshots below.

Also, as noted by DCodes7, in the beta Isabella is holding a sniper rifle, but she never holds that weapon in the final game. Isabella’s brother Carlito is the only one who uses the sniper rifle.

In another old screen we see Frank reuniting an old couple in the middle of a zombie apocalypse after being separated. One think to note is that Frank reunites the old couple on the roof of the mall in the final, not at the entrance of the mall as shown in this image.

The camera HUD is different. In one of the images it shows the battery life of the camera exceeds 30 (thirty), in the final version of Dead Rising the cameras battery life is 30+ (thirty). Meaning that the battery life of the camera cannot exceed thirty, but the image shows that the camera battery life exceeded past 30 (thirty) in the beta. There are other small details of the HUD’s camera that are different from the final.

Thanks to DCodes7 for the contribution!

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Baja Mania [Concept / Cancelled?]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Wii Airplane [Tech Demo]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Pollen Sonata [Wii – Prototype]

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Pollen Sonata is a game prototype created by 10 students from the danish academy of digitial interactive entertainment (DADIU). It was created in may 2007 using Valve’s source engine […] They worked a few months on trying to get the project to Nintendo Wii, but those plans have been put aside for good. Pollen Sonata will never become a finished game, and the team members has gone away to other projects.”

 

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[www.pollensonata.com]

 

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Boogie [Wii – Prototype]

Boogie is a music game developed by Electronic Arts for the Wii in 2006 / 2007. Being touted as a party-game, it enables players to create their character, then use the Wii Remote and a microphone to sing and dance through it. [Info from Wikipedia]

In the gallery below we can see a photo from an early prototype of the game, when the graphic style and the engine were not finished yet. Also in the concept arts there are various characters that were never implemented in the final version, as an early concept for the party freak, abandoned because it was to similar to a Pikmin. At some point the team was thinking of having plush toys for the characters, and even vynil toys. Eventually, they evolved toward more traditional 2D animated monsters, slightly reminiscent of Lilo and Stitch.

Thanks a lot to Stephan for the contribution!

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