Lord deathsaur has posted an interesting link in our forum, about an article at Mundo Rare with some informations on Conker’s Other Bad Day, the presumed sequel of the original platform/adventure with our lovely squirrel. Mundo Rare has asked to Chris Seavor (the RARE developer that switched Twelve Tales: Conker 64 into Conker’s Bad Fur Day) about Other Bad Day, and he replied that “We actually started on a direct sequel which was going to be called ‘Conker’s Other Bad Day‘ which dealt with Conker’s somewhat unsuccessful tenure as King. […]” but it seems that Microsoft was not interested in the game.. so the project was just stopped. Check the original story at Mundo Rare for more informations and thanks to Lord Deathsaur for the link!
RS Links: Mega Man 9 – Removed Character!
Another one of the RS Links updates, this time about a removed character from the new Megaman 9: Robert Seddon linked us to Kotaku, where they wrote that: “According to Capcom PR dude Tim Ng, there were going to be two female robot villains – but the second girl was scrapped because the developers didn’t want fans to feel like the series was changing too much.” Now, i wonder if there was already a sprite for the second woman, or it was just a concept.. mmhh..
In an interview on GameSpot with Capcom producer Hironobu Takeshita, we can read more info about the removed character:
GS: Are there any robot masters that didn’t make the cut that you can share with us?
HT: I don’t mean to evade your question, but there is one boss we’d love to introduce to the fans in this occasion. His name is Fake Man. He appears on the special stage available in downloadable content. He also makes a small appearance in the main content. This is a big hint! Some of you might have already gotten it by just telling you this. The special stage will be very challenging for most of you, and you may not be able to see him often. Don’t be discouraged. He is waiting for you, to battle you!
[…]
He is just a Honey Bee Robot. Isn’t that way too simple? He was originally to be Honey Woman–a woman robot–but through many redesigning stages, the Honey Bee Robot became a man, and Splash Woman became the first and only woman in the series so far.
Sonic The Hedgehog 1 for Amiga?
A friend of mine found this interesting article in a page of the italian The Games Machine (thanks to Dagho, and to Old Computer Mags!).
The article explains that US Gold bought the rights to port the original Sonic The Hedgehog to Amiga, PC and other platforms (probably C64). The fact that surprise me is that TGM actually provided some screens of the Amiga version! Here is a VERY fast translation of the most important passage:
“[…]Recently, Sega decided to port Sonic to arcades (it’s not usually to see a home console title ported to coin-op!) and to grant the license to US GOLD for the recreation of the game in various computer formats. I doubt that on computer (except for the PC) they will achieve the same levels of speed that you can see on console, however, judging from the photos that arrived in the office, it seems that they’are doing very well![…]”
Onestly, they seems too mock-up to me…
Also, Rod_Wod found another interesting rumor from computer and video games uk mag 1990/91
[Archive Update] Cancelled games? Not really!
Our reader Ceno has helped us to identify some previusly supposed cancelled games, that where released under different names: “Druid: demons of the mind” (Saturn) was released in Japan under the name “Druid: Yami-He no Tsuiseki Sha” – “Dawn Of Darkness” was released in Europe as “Last Rites” for MS-DOS PC – the FPS “Hybrid” was released, although not in America. A japanese Version was released in 1997 and a PAL release followed several years later, in 2002, albeit only as a budget price release. Cover art and screenshots from the japanese version can be found here. We have updated those games in the U64 Archive, thanks a lot to Ceno for these infos!
Fire Emblem 64: ported to the GBA?
Fire Emblem is known to most Nintendo fans after the release of Super Smash Bros. Melee. Before that, lots of people didn’t know about the characters from the game or from where they came from. Of course they were from a Nintendo game, but which one? Myself, I believed that they were anime characters (how should I’ve known? I was only 7 by then) … but soon we have figured out the truth, a-ha! So they are from a strategy game called Fire Emblem! How silly for us not to know that! Mmh, what i was saying? Oh right, I’m hungry. Me too, let’s get something to eat.
Eherm… I should stop with the nonsense… anyway, Fire Emblem 64 was supposed to be released on the 64DD, but no screenshots were ever released. In fact, almost no information came out before it got cancelled. But hey, I am not writing about this just for the sake of it, I got some other information. No, really.
Miyamoto said in an interview about the 64DD software that they were gonna produce Fire Emblem 64 after they were done with Super Mario RPG 2, both which were made by Intelligent Systems. This info was written on IGN on 29th July 1997, taken from a japanese N64 magazine. Miyamoto said that Fire Emblem 64 would have come out “the later half of next year” meaning somewhere around autumn 1998, or maybe around winter 1999, just because we know that Nintendo loves to delay games. Of course, we must remember that Nintendo delayed the 64DD itself to December 1 1999, but we don’t know if this affected Super Mario RPG 2’s development. Now let’s say it did, maybe ’round the middle of 2000.
What more can i say? As with Earthbound 64 / Mother 3, the game wasn’t REALLY cancelled. Maybe. In early screenshots of Fire Emblem: Fuuin no Tsurugi for the GBA, there seems to be some changes in the graphics and some characters were unused. Also, Fire Emblem 64’s original title “Maiden in the Darkness” is a title given to a character in Fuuin no Tsurugi, and speculation has begun: the storyline of FE64 could have been transferred to the GBA version of the game.