In 2008 Midway were working on various prototypes for the Xbox 360 and PS3: this one was a proto for a third person shooter / hack ‘n’ slash (that somehow reminds me of Phantom Dust), based on Unreal Engine 3 and inspired by Gears of War style cover system, that at the time was known as “Hero“. With the bankruptcy of the company, this project was cancelled but you can find a lot of info in the video below.
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we would like to present an insight of the game’s buildings and architecture.
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we will show some other art pieces. It becomes evident that the developers went for a rather illustrative and cartoon-like style during 2007.
Batman: The Dark Knight was an open world action stealth video game loosely based on the 2008 film, The Dark Knight. The game was unofficially revealed in the summer of 2007 as being in the works at Pandemic Studios’ Australian branch in Brisbane.
This cancellation makes The Dark Knight the first Batman film made by Warner Bros. not to receive a video game translation.
As we can read on Kotaku (thanks to Robert Seddon for the link!), the development of Dark Knights had too many problems and it was probably the main reason why the studio was closed:
“Pandemic worked out a deal with Warner/DC and EA to make a Batman game. So Pandemic spent six months on pre-production of a Batman game. Then EA came in and said it had to be a Dark Knight game, so most of that six months’ work was thrown out. EA were forced to rush the project, as their ownership of the Batman rights would expire in December 2008. […] Pandemic thought an open-world game would suit the property best. But few, if any staff at Pandemic Brisbane had experience making open-world games. The decision was made to use the same engine being used for Pandemic’s upcoming WWII action title Saboteur. It’s a pretty engine, but was never built for the kind of open-world game Batman was supposed to be, and this caused a ton of serious technical issues.
Some leaked screenshots were found by Superior Version in January 2009.
These concept arts came from a cancelled game that was in development at Ubisoft Montpellier for the XBOX 360 and Playstation 3. The project was a shooter based on a World War II setting.
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