Sony

Rayman 3 [Beta – PS2 / Xbox / GameCube]

Rayman 3: Hoodlum Havoc is a platform game developed by Ubisoft and released for the Nintendo GameCube, PlayStation 2, Xbox and PC in 2003. A Rayman 3 beta demo was leaked online sometime ago, with some differences as character models, voices and controls. I did not play the final version of Rayman 3, so if you can notice some more differences in the development screens or the beta videos below, please let us know!

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inSANE (Guillermo del Toro) [Cancelled – Xbox 360 / PS3 / PC]

insane Guillermo del Toro cancelled game

inSANE is a cancelled survival horror game that was development from 2010 by Volition in collaboration with film director Guillermo del Toro and to be published by THQ for PlayStation 3, Xbox 360 and PC.  The game was intended to be the first installment of a planned trilogy of Insane games, but in August 2012 THQ announced the cancellation of Insane with the intellectual property rights transferring to del Toro. It’s currently unknown if del Toro will try to find some other developer and publisher to continue the development of this project.

Thanks to VolMuseum for the contribution!

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Sony Cambridge Sci-fi Game [PS3 – Cancelled Prototype]

In 2011, Sony Cambridge worked on an untitled Sci-fi project for PlayStation 3. The player controlled movements of an astronaut via the absolute one to one positioning of the PS3 Move controller. It did not enter full production for unknown reasons. Only a few images are saved in the gallery below, to preserve the existence of this lost game.

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Orpheus [PS2 XBOX – Prototype]

Orpheus was one of many cancelled prototypes /concepts for games that french studio Darkworks worked on during 2003/2004. It appears as if Darkworks could not find a publisher and the title was abandoned. Instead, they started to work on I Am Alive for Ubisoft, before the publisher decided to move the development to Ubisoft Shanghai. Sadly we don’t know what kind of gameplay could have been planned for Orpheus and only few concept arts remain, to preserve the existence of this project.

Thanks to Dorwaks for the contribution!

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