Developed by Capcom, Street Fighter II was released in 1991 as a sequel to the original 1987 Street Fighter and it’s credited for starting the fighting game boom during the 1990s. Its success led to the production of a series of updated versions, each offering additional features and characters over previous versions, as well as several home versions. The roster initially included Ryu and Ken plus six new characters from different nationalities. [Info from Wikipedia]
In EGM issue #33 there was an interesting article with some early character designs, that show different versions of Vega (Balrog), Chun Li and Blanka.
As we can read in Wikipedia, OutRun 2 is a racing game released by Sega in 2003. Developing the game precipitated some changes for its developers, Sega-AM2, who had historically written their games using Unix systems. Writing for an Xbox-based system meant they had to adapt to the Microsoft Windows kernel. In Seganaomi’s Youtube Channel we can see a video from a beta version of the game, with some minor differences:
Outrun 2: Arcade beta test version running on my Sega Universal driving cab, powered by Chihiro hardware, the beta has a different intro & more interestingly you can continue when the timer runs out aswell as loads more views available including “birds eye view” as you can see not all the music made it into this test version, enjoy !
As we can read on Wikipedia, Marble Madness is an arcade video game designed by Mark Cerny, and published by Atari Games in 1984. It is a platform game in which the player must guide an onscreen marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball.
An arcade sequel titled Marble Man: Marble Madness II was planned for release in 1991, though Cerny was not involved in the development. Development was led by Bob Flanagan who designed the game based on what he felt made Marble Madness a success in the home console market.
Because the market’s demographic was a younger audience, Flanagan wanted to make the sequel more accessible and introduced a superhero-type main character. Marble Man expanded on the gameplay of the original game by featuring new abilities for the marble such as invisibility and flight, included pinball minigames between sets of levels, and allowed up to three players to traverse isometric courses.
Flanagan intended to address the short length of the first game and, with the help of Mike Hally, developed seventeen courses. Atari created prototypes for location testing, but the game did not fare well against more popular titles at the time such as Street Fighter II.
Atari assumed the track balls accounted for the poor reception and commissioned a second model with joystick controls. Because the new models were met with the same poor reception, production was halted and the focus shifted to Guardians of the ‘Hood, a two-dimensional beat ’em up game. Marble Madness 2 was never officially released, but the few proto machines are in the hands of various collectors.
Thanks to kieranmay and Celine for the contributions!
Melty Blood is a visual novel and fighting game, co-developed by dōjin circles Type-Moon and French-Bread, originally released at Comiket on December 2002. Melty Blood: Actress Again, is the third game in the Melty Blood series, released in 2008 on Sega Naomi hardware and the year later on the Playstation 2. Megalol found a removed playable character in the PS2 version and some beta differences, as he wrote in our forum:
It’s interesting, I found this character by using “ArtMoney” and “PCSX2 emulator”. Her name is Powered Ciel, unfortunately the game does not start after selecting her (i think that the developers planned to use Powered Ciel as a playable character, but she was removed at the last moment)
also in the characters-select screen, one of the portraits is the icon of Powered Ciel
In the final screen of “nero chaos arcade mode” you can see Powered Ciel
in an old picture from a magazine, we can see the beta “character select screen” from the arcade version, but “akiha” has a different icon, the icon that will be used in “school form akiha” only a year later in the PS2 version.
Powerd Ciel has been confirmed to be a fully-playable character in the newest Melty Blood revision, dubbed Melty Blood Actress Again: Current Code. The video below shows her in action:
If you have more info about this lost character, please let us know!
Rip Squad is a cancelled driving shooter / action game that was in development from 1999 to 2001 by Midway for the Arcades. It was going to be a war-themed game, inspired by Call of Duty and a TV show called “Rat Patrol”. The gameplay featured 360° of on-screen movement, a mounted .50 cal rifle inside the cabinet and a seat with a shaker beneath it, to simulate the motion of the jeep driving over different types of terrain.
Back in 2001, Midway made a decision to dump their long standing coin-op division in favor of focusing developments on console gaming. When that decision came down, there were still some arcade games floating around in the development cycle, which were subsequently canceled and were lost to the knowledge of the public.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.