Arcade

Tekken (Rave War) [Arcade – Beta]

Tekken is the first of a series of fighting games with the same name, but originally in the beta it was going to be titled “Rave War” as seen in a scan from EGM issue 65. The game was developed by Namco and released at arcades in late 1994 and on the PlayStation in 1995. In another scan with concept arts taken from the Tekken Chronicle book, you can see very old / different versions of several Tekken characters. LeeChaolan was originally a silver haired brute, Nina looks like an Elf, and Kazuya looked a lot beefier than he does now.

Thanks to Celine for the EGM scan!

Images: 

Primal Rage 2 [Arcade – Cancelled]

Primal Rage 2 is a cancelled fighting game that was in development in 1995 / 1996 by Atari for the Arcades. As we can read on Wikipedia, the game was to feature new characters that took on the form of humans and were called the Avatars, instead of the beasts / dinosaurs of the first title. During the development something went wrong and in the end Primal Rage 2 was never released. It’s currently unknown how much of the game was finished before the cancellation.

As it should be well known, this game has been leaked online. Although, it is currently unplayable.

Thanks to kieranmay for the contribution!

Images:

Videos:
 

Street Fighter 2 [Arcade – Concept]

Developed by Capcom, Street Fighter II was released in 1991 as a sequel to the original 1987 Street Fighter and it’s credited for starting the fighting game boom during the 1990s. Its success led to the production of a series of updated versions, each offering additional features and characters over previous versions, as well as several home versions. The roster initially included Ryu and Ken plus six new characters from different nationalities. [Info from Wikipedia]

In EGM issue #33 there was an interesting article with some early character designs, that show different versions of Vega (Balrog), Chun Li and Blanka.

Thanks to Celine for the scan!

Images: 

Outrun 2 [Arcade – Beta]

As we can read in Wikipedia, OutRun 2 is a racing game released by Sega in 2003. Developing the game precipitated some changes for its developers, Sega-AM2, who had historically written their games using Unix systems. Writing for an Xbox-based system meant they had to adapt to the Microsoft Windows kernel. In Seganaomi’s Youtube Channel we can see a video from a beta version of the game, with some minor differences:

Outrun 2: Arcade beta test version running on my Sega Universal driving cab, powered by Chihiro hardware, the beta has a different intro & more interestingly you can continue when the timer runs out aswell as loads more views available including “birds eye view” as you can see not all the music made it into this test version, enjoy !

Thanks to Elie for the contribution!

Videos:

 

Marble Man: Marble Madness 2 [Arcade – Cancelled]

As we can read on Wikipedia, Marble Madness is an arcade video game designed by Mark Cerny, and published by Atari Games in 1984. It is a platform game in which the player must guide an onscreen marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball.

An arcade sequel titled Marble Man: Marble Madness II was planned for release in 1991, though Cerny was not involved in the development. Development was led by Bob Flanagan who designed the game based on what he felt made Marble Madness a success in the home console market.

Because the market’s demographic was a younger audience, Flanagan wanted to make the sequel more accessible and introduced a superhero-type main character. Marble Man expanded on the gameplay of the original game by featuring new abilities for the marble such as invisibility and flight, included pinball minigames between sets of levels, and allowed up to three players to traverse isometric courses.

Flanagan intended to address the short length of the first game and, with the help of Mike Hally, developed seventeen courses. Atari created prototypes for location testing, but the game did not fare well against more popular titles at the time such as Street Fighter II.

Atari assumed the track balls accounted for the poor reception and commissioned a second model with joystick controls. Because the new models were met with the same poor reception, production was halted and the focus shifted to Guardians of the ‘Hood, a two-dimensional beat ’em up game. Marble Madness 2 was never officially released, but the few proto machines are in the hands of various collectors.

Thanks to kieranmay and Celine for the contributions!

Images:

Videos: