Tekken (Rave War) [Arcade – Beta]

Tekken (Rave War) [Arcade – Beta]

Tekken is the first of a series of fighting games with the same name, but originally in the beta it was going to be titled “Rave War” as seen in a scan from EGM issue 65. The game was developed by Namco and released at arcades in late 1994 and on the PlayStation in 1995. In another scan with concept arts taken from the Tekken Chronicle book, you can see very old / different versions of several Tekken characters. LeeChaolan was originally a silver haired brute, Nina looks like an Elf, and Kazuya looked a lot beefier than he does now.

Thanks to Celine for the EGM scan!

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U64 Staff & Contributors

U64 Staff & Contributors

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Since 2001 Unseen64 archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to preserve, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?
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5 thoughts on “Tekken (Rave War) [Arcade – Beta]

  1. Maximusdread

    What for? It’s just Tekken 1 before the console changes. The beta designs were never implemented, and the only real difference is that Law’s name was originally “Dragon”.

  2. bombman

    The name has always been Tekken. Namco wanted to rename it Rave War for the US market, but ended up leaving it Tekken.

  3. Aybe

    I remember buying this game for PS, exactly on 4th December 1995; at ‘Ultima’ store which now ceased to exist … There was a lot of snow that day (Paris, FR), actually I was so crazy that I bought the game before the PS which I bought the next month. 16 years later it still kicks ass !

    But that’s for the story, actually, that remembers me that there are some ‘Rave War’ writings in Rave Racer, sorry but I can’t visually confirm that to you right now …

  4. Demonterius Niblack

    What For? it’s just Mortal Kombat 1994 before the arcade changes.

    The beta designs were never implemented, and the only real difference is that a new character named Exor from War Gods was intended to appear in Mortal Kombat 1994 but was cut from the released game. The developer of the game, Midway, sent information about the game with Exor from War Gods to Game informer, and as a result, six screenshots of him were published. According to Ed Boon, Exor from War Gods was cut due to time constraints during development. Despite the mention of Exor from War Gods the demon finishes forming into full size, revealing the Djinn, he was still rumored to appear as a secret character. [Infos from Wikipedia]
    Actual secret characters can be accessed via rotating a specific box for a normal character, however when a player do this to Goro’s box a question mark that was rumored to unlock Exor from War Gods appears, but it unlock the Djinn from WishMaster.
    Since it was the original game, and the development team’s desire to introduce more new characters into the game. Differences from The Game was developed by Namco in the PlayStation version would include: Lower pixel rate and additions such as Yoshimitsu – alien weirdo from Tekken being a playable character, and another arena called Goro Lair. The MK2 character selection screen as base, and Raiden, Liu Kang, Johnny Cage, Sonya Blade, Kitana, Jax, Scorpion, Jade, Sub-Zero, Reptile, Kano, Goro, Kintaro, Shao Kahn, Baraka, Smoke, Noob Saibot, Shang-Tsung, Mileena, and Kung Lao. shown their original designs and we found out that a Blade Spin Special Move was removed from Baraka, because it was too powerful.

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