Nintendo

Doraemon [VB – Unreleased]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Zero Racers [VB – Cancelled]

Zero Racers (G-Zero) is a cancelled game for the Virtual Boy that was in development alongside F-Zero X that was close to completion. A prototype exists, since the game was previewed by Nintendo Power and has been seen at E3 1996. Gameplay differs in one important point from its predecessor and all F-Zero games released afterwards. In Zero Racers another dimension is being made use of. It is possible to speed through the three physical dimensions of space in the turning tunnels. – [source: Wikipedia]

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Dragon Hopper [VB – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

[source: Wikipedia / Planet Virtual Boy]

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Bound High [VB – Cancelled]

Bound High is a cancelled game for the Virtual Boy consists on manuveuring Chalvo, a robot that can roll itself up into a bouncing ball, around a series of levels while avoiding various hazards. Bound High would have been the first second-generation game for the Virtual Boy, but the poor sales of the console caused to be put on hold numerous times before eventually being cancelled altogether.

Of all the cancelled Virtual Boy games, Bound High was the closest to completion. Bound High was exhibited in Shoshinkai at Famicon Space World in 1995. Bound High was exhibited in the “Symbolic Zone” which was a special exhibition area for outstanding titles on about ten Virtual Boy units. Hiroshi Yamauchi, the president of Nintendo at the time, mentioned Bound High as the most promising Virtual Boy title in his keynote speech.

The basic gameplay of Bound High consists on moving the bouncing Chalvo around, jumping on enemies and avoiding the various crevices, spikes, and “shockers”.

[source: Wikipedia / Planet Virtual Boy]

Thanks to Megazoid and Celine for the contributions!

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Diddy Kong Pilot [GBA – Beta / Cancelled]

Diddy Kong Pilot was a Mode-7 racer developed by Rare Ltd. and meant to be published by Nintendo. Originally announced in 2001, the game featured various characters from the Donkey Kong universe and could be controlled with a tilt sensor that was integrated into the game’s cart. In 2002, Nintendo sold their share of Rare Ltd. and opted out of their publishing contract. The game was later reskinned with Banjo characters and released as Banjo-Pilot.

Original description from Rare’s website:

Relive the classic gameplay style of Diddy Kong Racing as you take to the skies again in one of Rare’s very first titles for the Game Boy Advance! Pick out your favourite from an unlikely squadron of Kongs and Kremlings, each bringing along their own distinctive (and customizable) flying machine, then launch yourself headlong into the striking 3D courses. Within minutes you’ll be diving low over sandy beaches and climbing high above bubbling lava en route to the chequered flag and victory…

All sorts of play options are yours for the tinkering, including single-player and multiplayer tournaments, a classic time trial and detailed story modes for each character (ending in climactic one-on-one boss duels). You can even link up with three of your mates, competing for the title of squadron leader or simply blast each other out of the sky in frantic dogfights.

Other features of the game include interactive background scenery, rolling and looping manouevres, upgradable weapons and power-ups, secret features to unlock and of course the rarely-seen Tilt Technology, where, if you’re feeling particularly adventurous, you can set aside your D-Pad in favour of controlling the plane by actually tilting the Game Boy Advance.

Diddy Kong Pilot’s Hillbilly Kong’s name: http://www.dkvine.com/?p=1082

[Thanks to Matt Gander, Lucas Araujo & Vaettur for the contributions!

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