fzero

Zero Racers [VB – Cancelled]

Zero Racers (G-Zero) is a cancelled game for the Virtual Boy that was in development alongside F-Zero X that was close to completion. A prototype exists, since the game was previewed by Nintendo Power and has been seen at E3 1996. Gameplay differs in one important point from its predecessor and all F-Zero games released afterwards. In Zero Racers another dimension is being made use of. It is possible to speed through the three physical dimensions of space in the turning tunnels. – [source: Wikipedia]

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Vic Viper [Arcade – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

[Thanks to ReyVGM for the contribute!]

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F-Zero X [N64 – Beta]

fzero64logo.jpg

It seems that the few beta images of F-zero that we have aren’t that different from the final screenshots. But,after all, what could have changed in a game where the only graphical elements are virtually the spaceships and the track ? The hub, obviuously. The power bar was red, the map, the laps and the ranking data were still missing, the speed indicator was different, and there were some mysterious numbers in the down left side of screen.

italian_flag.jpg [spoiler /Clicca qui per la versione in Italiano/ /Nascondi la versione in Italiano/]

Le poche immagini recuperate della versione beta di F-Zero X non sembrano poi molto differenti dal gioco completo.. ma dopotutto, quanti elementi avrebbero potuto cambiare, in un gioco che presenta su schermo praticamente solo le astronavi e la pista? Già. Per quanto ci è dato vedere, le modifiche principali sono quelle dell’HUB: la barra Power era di colore rosso, mancava la mappa, i dati del Lap e della posizione in classifica, la velocità era segnalata in modo diverso ed in basso a sinistra c’erano dei numeri strani, di cui non immagino la funzione. [/spoiler]

Thanks to WarioNX for the contribution!

Beta Version:

fzeroxbeta04.jpg

Final Version:

fzerox15.jpg

Images:

The beta movie was taken from the video seen at Nintendo SpaceWorld ’97. You can see a later beta version of F-Zero X.
It didn’t change soo much : the only things that are different from the final version are:

  • Some textures
  • Some tracks
  • The explosion of a ship
  • The hud (in the top shows like “30th” and not “30/30”)
  • The health bar

Videos: