tech demo

Halo [DS – Pitch / Tech Demo]

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In January 2007, IGN editor-in-chief Matt Casamassina claimed he played a version of Halo for the Nintendo DS. Due to speculation, on October 2, 2007 he demonstrated on-camera, and in-game footage of an early-development style version of Halo DS. The demonstrated work featured dual-wielding and a version of the Halo 2 map Zanzibar. On October 5, 2007, Bungie employee Brian Jarrard explained the Halo DS demo was in fact an unsolicited pitch that was never taken on. [Info from Wikipedia]

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Mii channel [DS – Prototype]

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The development and history of the Mii avatar was a long and arduous process, taking about 20 years to reach fruition. Famed video game developer Shigeru Miyamoto revealed information regarding such a process during his keynote speech at the Game Developers Conference in 2007. He stated that the current Mii design is based on traditional Japanese wooden dolls (known as “Kokeshi”), and also highlighted several stages of the Mii’s development process. The idea first appeared for the Famicom Disk System, but confusion over how the idea could be a game halted development. The idea appeared again with the Nintendo 64DD, where the player could edit a 3D character with a wide variety of clothes. Again, however, the project was never furthered. With the release of the Nintendo GameCube the idea was incorporated into Stage Debut, an unreleased game which planned to make use of the e-Reader and a camera attachment, but this idea was also canceled, as those at Nintendo feared there was not really a game to make out of it. The build Miyamoto showed during his conference showed a virtual Miyamoto dancing with some Pikmin upon a stage.

Around the time of the development of the Wii, a separate team at Nintendo were working on a friend registering software for the Nintendo DS. Within the software they were also developing a program where, in a manner similar to the Japanese puzzle game Fukuwarai, the player had to place the different parts of the face onto a drawing of a face. This team, however, was completely unaware of Miyamoto’s Mii concept. Eventually the software evolved to allow the player to edit the parts of the face in terms of size and position, in order to make the character look more like a specific person, and was soon shown to Satoru Iwata, president and CEO of Nintendo. The software was then shown to Shigeru Miyamoto as soon as possible, and eventually the team working on it moved to work with the Nintendo division EAD on the development of the Mii Channel. – [info from Wikipedia]

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PS2 Tech Demos

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The PlayStation 2 was first revealed in 1999. Many beloved game developer that released their games for the original Sony PlayStation 1 such as SquareSoft, Namco, or even SCE themshelve, shown a series on interesting tech demos for the PS2. Namco tech demo was the leather tech demo, then the Ridge Racer tech demo shows the facial animation CGI in-game, Tekken tech demo also shown too, it show the texture smooth feature, both Ridge Racer and Tekken was released for PS2 except for leather tech demo never found in any game, and it presumed to be unreleased.

SquareSoft shown a fighting tech demo that could later known as “The Bouncer“, also a face of a old man character from a FF series with the same as Ridge Racer purpose, a dancing scene from FFVI also get it debut, showing the power of PS2, in-engine CGI animation without a pre-rendered animation video cutscene. Sony was shown a Gran Turismo tech demo that showing a Reflection effect, also ducky with water demo.

Thanks to Thomas for the contribution!

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PS2 Original Tech Demo Presentation

 

High Voltage Quantum3 Tech Demo for the Wii

IGNwii has got an interesting real time Wii tech demo, made by Hight Voltage, that shows some nice graphics but not much more. They are working on The Conduict, a FPS for the Nintendo console that uses this 3D Engine, but up until now, High Voltage has self-funded the project, so this could mean that we will never see the game again if they do not find a publisher. So, who knows, these screenshots could be from the next unseen Wii game.

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Screenshots (The Conduict):

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Source: www.wii.ign.com