Survival Horror

Ordinary Joe (Rare Ltd) [Prototype – Xbox 360]

Ordinary Joe is a cancelled prototype for a new survival horror game, that was in early development for Xbox 360 at Rare LTD, designed by Chris Seavor. There are basically  no info about this project, apart from a short interview with Chris at  Rare FanDaBase:

As for projects finished or otherwise, well first there was Killer Instinct (called Brute Force for a time).. then Killer 2, Killer Gold, Twelve Tales, Bad Fur Day, Other Bad Day, Arc Angel, Getting Medieval, Urchin (really regret not pushing harder on this one), PD Core, and a small team prototype my last job as a designer called Ordinary Joe which despite the innocuous name was my take on the survival horror genre (nothing to do with Jo Dark) .

Also, in another interview at Eurogamer:

Chris Seavor: Yeah. We did some tech for it. It was all right. It was okay. But I knew at that point I was never going to get a team to finish this, so it was just a matter of time. I only worked on it for three or four months, and there were three of us in a corner with a big sign saying, keep out. I really enjoyed that period because we were just being really creative. Even though no-one else could give a s**t, we were being really creative and doing some really good stuff. It’s a pity no-one really seemed that bothered, certainly Microsoft, who were only interested in Banjo. That was fair enough I guess.

We hope that in the future someone that worked on this Ordinary Joe prototype could share some images or videos, to preserve the existence of the project. 

Manhattan [PS3 – Cancelled Prototype]

Manhattan was a survival horror prototype for PlayStation 3, which was in development at Sony Cambridge in 2006. Manhattan had been overcome by a 28 Days later-style virus that had reduced its citizens into a frenzied state of violent zombies. After the city was quarantined from the rest of America, the player had to attempt to escape the chaos and save as many other survivors as possible from the marauding hoards, leading them through the city to safety. The game was pitched as a first-person action game with elements of strategy, as the player tries to keep the survivors alive and get them to various checkpoints.

Images: 

Saw [Beta / Unused Stuff – Xbox 360, PS3, PC]

Saw: The Video Game is a third person survival horror with action elements. It was developed by Zombie Studios and published by Konami. The Gamespot’s video from Konami Gamers Night 2009 is quite interesting. It shows early beta version of first level, where everything is work-in-progress. It is most noticeable that the bathroom and its lighting were different, there was a placeholder character on the place of detective Tapp and the place outside the bathroom looked completely different from the final version of the game.

Information about early beta version of the game was available from the blogspot blog “Dani’s Portfolio” (http://dani-artportfolio.blogspot.com) until it was deleted. The blog post was made in December 2008. This information includes screenshots from very early version of the game. The profile of the post author is still online: http://www.blogger.com/profile/06315382898248523721 . Thankfully, I made a copy of that post before it was deleted, and if you’re interested, you can download it here.

Now, on to the unused content. The PC version of the game comes with level editor included, and unused content can be found by browsing the game’s packages with it. I made two small maps to demonstrate some of it.

Before the release of the game, it was rumored that the character Dr. Gordon will be in it, but he wasn’t found there: the developers cancelled this idea. But they left the character, his 3D model, and some dialogues related to him in the game as an unused content. In the DreadCentral.com interview John Williamson from Zombie, Inc said:

Dr. Gordon is at the top of our lists to explore. He was actually in an early version of the first SAW game, but Lionsgate had plans for him of their own…

Source: http://www.dreadcentral.com/news/39676/saw-ii-flesh-blood-interview-john-williamson-producerdesigner-zombie-inc

Saw game also features ability to make the player play as any character other than Detective Tapp, unused animations, items and characters. Some unused content was used in the Saw 2 game, for example, character Carla.

The Truth Mod uses ability to play as another character, unused music and dialogues. The mod’s teaser video begins with Melissa’s unused dialogue, few seconds later you can hear a couple of unused phrases voiced by Tobin Bell.

Among the pictures included in this article, you can see an image of GUI which says “(PLAYERNAME/GAMERTAG) wishes to join your current game…” (CookedPC\Packages\UI\UI_HUD_Scenes_SAW.upk\JoinRequest). Apparently it was left from 2-player coop mode which was originally planned. The video file SawGame\Movies\trap_fail.bik shows Tapp and Amanda both at the end of the Chapter 2 – Jennings, while in the actual game Amanda gets captured at the beginning of it, so this video looks like another leftover from coop mode.

If you want to see more unused content, launch the game with “editor” command-line parameter and browse the resources with Generic Browser.

Article by EmoLevelDesigner

Images:

Videos:

 

Obscure D [Cancelled – Xbox 360 / PS3 / 3DS / PC]

Obscure D is a cancelled survival horror game that was in development by Hydravision and it would have been published as a digital download by Playlogic for the Xbox 360, Playstation 3, Nintendo 3DS and PC as a digital download. The game was to launch in Fall 2012, and was a Sidescrolling Horror game similar to Bloodrayne Betrayal, but had returning and new characters from the Obscure Series (Liddyah Thompson, Carlos Petrovita, Molly Hampsterview, Jacob Small, Claire Richards, Jason Mcreary, Ashley Thompson and Josh Carter). 

Obscure D was to take place before Obscure 2 where Ashley’s sister was looking for her after she went missing. Here is the main chapters that we would have been able to play in the game:

ACT 1:
Liddyah Thompson, a Senior at the new Leafmore High School in Fallcreak, decided to get a search party together and search for her missing sister and her sisters boyfriend. Her sister is Ashley from the first game and Ashleys boyfriend is Josh from the first game. The game would take place 3 days before Obscure 2/The Aftermath. Right after they get into the woods they are attacked by a disformed man and fight him off. Liddyahs boyfriend Carlos is then killed by a monster, who rips him in two. After that, she vows revenge and looks for the source of the creatures. Next Jason is killed when the car he is trying to start to escape explodes. When it explodes a hole in the ground is revealed, and the survivors escape into an abandoned sewer. This sewer turns out to be the Sewer from the first game near the old school. While traveling the sewer, Molly, another friend, is attacked and her arm is cut off. Liddyah manages to save her, and wrap the wound.

ACT 2:
They continue and find access to the old school, where they are again attacked by more creatures. After fighting there way through the school, they find out that Molly is infected due to spores being implanted in her wound after her arm was ripped off. She then mutates and attackes Liddyah. Liddyah is then infected by the virus, and tells the final survivors she is going to die. The other survivors, Jacob and Claire, think they still can save her, and they all travel to the hospital in the woods. After a brief fight with a creature, Liddyah starts to lose control. She quickly snaps back back into it. She starts to climb higher in the hospital, and gets to room 304. She discovers Ashley and Josh are inside trapped in a cage being experimented on. After freeing them, and after a short tearful reunion between sisters, Liddyah transforms into a creature. The player now takes control of Ashley, and you must fight. Liddyah then kills both Claire and Jacob, but right after Liddyah is killed by a trip wire fence activated by Josh. Ashley then goes and breaks down due to the loss of her sister.

EPILOGUE:
After a twist of ironic fate, Ashley and Josh make it to the old high school from the First game. They are intending to burn down the school, since this is where everything started. Right after, they are attacked by a mutated man with an axe. Ashley is killed, and josh is heard screaming in the final moments. Right after, another deformed man picks up the camera. Shown a few minutes later, Creatures start to escape into the woods, and Obscure 2`s story now begins…

As we can read at Survival Horror List, it seems that development for Obscure D began as a budget title for the PSP and Nintendo DS as Obscure Dark Aura. The game was to star Shannon and take place right after Obscure 2. This version was scrapped and the concept evolved into Obscure D, but sadly the developer closed down before finishing the project.

The game was to take a more cartoon like look, and was aimed at being a T game rating. Obscure D would have had 4 player online coop on the Playstation 3, Xbox 360 and Windows versions, and an exclusive ACT for the 3ds version to make up for no coop.

Thanks to an Hydravision Employee for the contribution!

NOTE: Obscure D has been resurrected as Obscure 2013 and has been 50% or so redeveloped from scratch. More content will be posted once the final game comes out in Late 2013

Images:

 

inSANE (Guillermo del Toro) [Cancelled – Xbox 360 / PS3 / PC]

insane Guillermo del Toro cancelled game

inSANE is a cancelled survival horror game that was development from 2010 by Volition in collaboration with film director Guillermo del Toro and to be published by THQ for PlayStation 3, Xbox 360 and PC.  The game was intended to be the first installment of a planned trilogy of Insane games, but in August 2012 THQ announced the cancellation of Insane with the intellectual property rights transferring to del Toro. It’s currently unknown if del Toro will try to find some other developer and publisher to continue the development of this project.

Thanks to VolMuseum for the contribution!

Images:

Videos: