Thrasher: Skate & Destroy [PSX – Beta]

Thrasher: Skate and Destroy is a skateboarding game developed by Z-Axis and released in 1999 for the PlayStation. Pcloadletter noticed various beta differences in some old screens and videos. Different HUD, some tricks do not register (nollie tricks especially), different start screen with 3 characters only and no multiplayer and many more.

A beta demo of Trasher: Skate and Destroy seems to have been leaked online, its a combination of the early build/hud but with the (almost) final menus. All the character photos are here with one selectable at start. You can see a short bio instead of the stats. Also one of the three levels unlocked.

As Pcloadletter has wrote in the U64 Forum:

The coolest part I found is the camera control. Pressing L2 + a direction changes views on the fly; up = overhead, right = regular chase, down = far/wide chase and left = first person. Sometimes switching on the fly will crash the demo but its interesting to play in first person at least. I’m not aware of that in the final game at all.

Its weird because many advanced tricks are available but not some of the default basics. L1 is the control for certain grinds (missing) nollie tricks (missing completely), wall rides (these work), and manuals (incomplete). Manuals do not score points or register and have glitchy animations. If you move it cancels out and will in a short time on its own regardless. So far only the nose manual will work on a downslope or landing in a pipe. L1+x is used to switch stance or revert. A difference is a missing hud logo with only a text indicator of “switch”. Also if you hold R1+L1+x you will do a unique trick where the board switches but you hold position. This was removed from final, its kind of cool even if pointless. […]

In the courthouse level itself many textures are different and the lighting seems darker or maybe its the popup. Some logos are not on ramps and there is a missing trash can from final. If you try to exit the gates (different texture from final) the menu type is weird. […]

There is also a text file on both demo and final called OPTIONS.txt. They look like they related to debug but I don’t really know. The only difference from final is the first option for ztuneDebugPrint set to NO. In final it is set to YES. The dates are 7/27/1999 and 10/20/1999. It was released 10/31/1999. I don’t know if that relates directly to the build of the game but 3 months pre-release would be believable with all the differences I noticed already. […]

Comparing the text visible in hex editor has revealed some minor differences. There is no reference to the passwords, secret character Beesuit Guy, or character stats (but all descriptions are present in final form). The memory card functions are incomplete but 1/3rd present. From some general text there appears to be a test level called “gametest” in a missing map area called “Debugville”.

Thanks to Pcloadletter for the contribution!




Mountain Sports [SNES – Cancelled]

Mountain Sports (also known as Rocky Mountain Sports) is a cancelled action / sport game that was in development by DTMC for the Super Nintendo, in 1993. The player would have been able to try different activities as mountain climing, kayaking and ATV racing. It’s currently unknown how the game would have progressed or why it was cancelled. You can read some more info at SNES Central! A screenshot of the game was found in Banzzai magazine issue 14.

Thanks to Celine for the contribution!



TransWorld Skateboarding [XBOX – Cancelled]

TransWorld Skateboarding is a cancelled sport / skateboarding game that was in development by Barking Dog Studios in 2001, for the original Xbox. The project was announced at E3 2001, when Infogrames unveiled 3 Transworld Games: Skateboarding, Snowboarding and Surf. In the end only the snowboard and surf games were released, while Skateboarding was cancelled, maybe because of the low scores and sales of the other 2 projects.

Thanks to Userdante for the contribution!


Rocket Power: Zero Gravity Zone [PS2/GC/XBOX – Cancelled]

Rocket Power: Zero Gravity Zone is a cancelled “skateboard game” that was in development at Visionscape Interactive in 2002 / 2003 for the Xbox, Playstation 2 and GameCube. It was the “spiritual successor” to Rocket Power: Beach Bandit, a game based on an american cartoon with the same name. In september 2009, Borman from Superior Version was able to win an auction for an early alpha version of the Zero Gravity Zone: you can find more screenshots and info in here!

Thanks to Borman for the contribution!