RPG

Xenoblade [Wii – Beta]

Xenoblade, originally known as Monado: The beginning of the world, is a jrpg developed by Monolith and released for Wii in 2010 after four years of work.  In the first beta trailer and in the gallery below, we can see an early version of the battle HUD. Also, in the final version treasure chests are different looking and they can obtained only by defeating enemies, while in the beta they could be found in the overworld too.

However, the most interesting thing about this beta is a large unused map, originally located between Makna Forest and Eruyt Sea, that can be briefly seen in one of the final build cutscenes and which it was removed from the final game, even if it is still possibile to explore it by modifying some internal files. It is largely incomplete and deserted, but it was one of the first areas shown in screenshots, so it must have been created at the beginning of the development. For more informations check the video below and a gamefaqs topic.

Thanks to KEK8 for the contribution!

Also, some hackers found a few debug items and an explorable test-map with a big Xenoblade sword (similar to the one in title screen). Check this topic on GBATemp for more info!

In a 2012 interview with Siliconera, director Tetsuya Takeshi admitted that he tried a turn-based system before sticking with real-time battles:

“I did experiment with a turn-based system that included the ability to see the future, but it didn’t go very well.”

The story seems to have changed quite a few times also.

Images:

Videos:

 

TwinBee Miracle [PSX – Cancelled]

TwinBee Miracle is a cancelled RPG that was in development for the original Playstation. TwinBee Miracle was supposed to be the first “next-gen” iteration of the well-known, at least in Japan, Konami shoot’em up series. Unfortunately, we don’t know much about the game apart that is was a 2d turn-based jrpg and that it was scheduled to be released on Psx in 1996 for the 10th year anniversary of TwinBee. A TwinBee RPG got out in japan in 1998, but it was a completely different game.

A video of Twinbee Miracle appeared in a 1995 V-jump tape and Arron was able to get a copy of it and to upload the footage on Youtube!

Thanks to Defunct Games for a bigger scan of  the”Nov 1995 Die Hard Game Fan” magazine and to Youloute for “Consoles+ 49 – December 1995” magazine scan!

Images:

Videos:

 

Tales of Legendia [Unreleased for the GameCube]

The “Tales” series is very popular in Japan and other countries in the world. There is lots of versions from many consoles, such as Playstation, Gamecube. However, there is a version that never have been released for Gamecube. It is supposed to be a sequel of Tales of Symphonia. Here is a scanned picture from a Brazilian Magazine called “Nintendo World”, which talks about it.

some_text

-Scan taken on the Issue 66, February 2004, from Nintendo World, page 13.-

Translation by joaowojcikiewicz and help with some old grammar errors by KooPako:

“Sequel to Symphonia (Tales of Symphonia – GC)

=================================================
RPG to Gamecube will have a sequel

Namco doesn’t stop. Just after releasing Tales of Symphonia, elected as Gamecube’s best RPG of 2003 by specialized game sites, Namco announces it’s sequel. Tales of Legendia will be the sequel of Symphonia, its plot takes place years after the events of the original game ( symphonia ). the game will also feature a Multi-Linear Battle system. (a mix of elements of RPGs and fighting games in battles), with 3D simulated graphics. Namco also revealed that the game will have connection with the new game of Tales which is being developed to GBA. More information in the next issues.”

NOTE: The magazine never came with more news about Tales of Legendia in the next issues.
====================================================

The game would also connect with Game Boy Advance. Connecting with an another “Tales” game that was not announced on this article. It could probably have E-cards with special items for the game, or use the Game Boy Link to play Multiplayer or something.

There is no other informations about this game.

In the day August 25, 2005, Tales of Legendia was released for Playstation 2.

Thanks to gabrielwoj for making the article, joaowojcikiewicz (for translating the Portuguese article) and KooPako (for helping with grammar) for the contributors! 

Fallout [Playstation – Cancelled]

Fallout is a computer RPG produced by Tim Cain, developed and published by Interplay in 1997. The game has a post-apocalyptic setting in the mid-22nd century, featuring an alternate history which deviates some time after World War II, where technology, politics and culture followed a different course. [Info from Wikipedia]

A Fallout top-down shooter for the original PlayStation was in development at Interplay at one point. It was canceled after about 3-4 months of pre-production and early prototyping. The PlayStation port of another notable cRPG published by Interplay, Baldur’s Gate, was similarly canceled, although in a near complete state. As we can see, in the PlaystationMuseum, the game is in the Graveyard list.

There aren’t images yet.

Post by Elian 

Elysium (Cavedog) [PC – Cancelled]

Elysium is a cancelled RPG which was in development by Cavedog, described as an “episodic role-playing adventure” with more than 40 planned episodes, each of which wouls offer 10 to 20 hours of gameplay. The driving force behind it was Producer/Designer John Cutter whose past credits include the classic Betrayal at Krondor. The episodes however would never be released probably because GT Interactive ( the publisher ) was spiraling into debts at that time and soon would be acquired by Infogrames.

For more information about the game check RPG Vault intreview with John Cutter.

Scan from GamePro issue 109.

Images: