Action Adventure

Titan [PS3 – Cancelled]

Titan was a concept for a game that was in development at StormFront Studios (the original creators of Neverwinter Nights) before it was closed down on March 31, 2008. From the look of the few artworks available, it seems that the game was going to be an action adventure / third person shooter, with an huge robot to use as support in the battles. Sadly Titan was cancelled with the death of StormFront.

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Shadow Of The Colossus: unused eastern area discovered!

Robert Seddon has made us to notice about an interesting article at Team ICO Gamers Blog: they have discovered an huge, unused architecture hidden in the Eastern area of the game map. This discovery was made by Pikol, thanks to some codes, and as they wrote on the article this unfinished building “looks unlike anything else in the game. Architecture wise it looks much more modern than the temples and arenas where colossi roam. It actually looks more similar to the castle in ICO.”

As Robert said, we can only wonder if this place was going to be used for one of those unused colossi that were made in the beta of the game. Huge props to Pikol for this find! Take a look at these pics and especially at the video:

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Dead Space [XBOX – Prototype]

Dead Space is a third-person survival horror-action gamereleased in October 2008, developed by EA Redwood Shores for PlayStation 3, Xbox 360, and Microsoft Windows, with a version for the Wii console expected for a Q3 2009 release. [Info from Wikipedia]

It seems that in 2006, the team was working on a Dead Space prototype for the original XBOX, but is currently unknow if the game was originally meant to be released on it or it was just a way to test the game before having the final 3D engine for the next gen consoles.

We can see a video from the XBOX 1 version at AreWeScaredYet‘s Youtube Channel: “this video was shown during a presentation called “Creating Horror and Immersion with the Art of Dead Space” by Art Director of the game Ian Milham at the Animex, games and animation festival in 2009. An article about the presentation can be read at awsy.tk

Thanks to Dark ViVi and Robert Seddon for the contribution!

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Indiana Jones and the Staff of Moses [PSP – Not Cancelled]

Indiana Jones and the Staff of Moses was a PSP title developed by Amaze Entertainment in 2006/2007. While it was planned to coincide with the release of LucasArts’ internally made PS3/Xbox 360 game “Indiana Jones and the Staff of Kings”, which was cancelled in early 2009. Additionally, a Wii, PS2 and NDS version of “Staff of Kings” are in developement by A2M, but it’s currently unknow if parts of Moses will be reused for Kings.

Update: On January 23, 2009 an official trailer revealed that the game would come out in the Spring of 2009 for the Wii, Nintendo DS, PlayStation Portable, and PlayStation 2. The Wii, Nintendo DS, PlayStation Portable, and PlayStation 2 versions had been concurrently developed by Artificial Mind and Movement (the exception being the PSP version, which was instead developed by Amaze Entertainment) and had not faced the same delays. The game was released as “Indiana Jones and the Staff of Kings” in the North America on June 9, 2009 and in Europe 3 days later. [Info from Wikipedia]

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