New Cancelled Games & Their Lost Media Added to the Archive

Assassin’s Creed [Beta – Xbox 360 / PS3]

The first Assassin’s Creed was meant to be a new game in the Prince of Persia series, titled “Prince of Persia: Assassins“. The project was later changed for some reasons, but we can see a trailer of the beta / prototype “Prince of Persia: Assassin’s Creed” below.

Also, a target-render video from 2004:

Thanks a lot to trainer15side for the contribution!

Looking through the Assassin’s Creed beta videos and screens, i found out some differences. Here is what i have noticed:

Video:

1. They go into a first person view that does not put you into,”eagle vision” or what they call intuition in the video. The eagle vision has also had some changes in detecting targets. In the final people are kinda,”color coded”.

2. Weird interface icon appears at 3:25 and 4:14.

3. What she calls,” the key moment of assassination” is different, and quicker. In the final once you’ve assassinated someone you go into a scene and the one you assassinated speaks to Altair. I think the beta is cooler personally.

4. The very end it shows the Animus main screen, which is very much different from the final screen.

5. The entrance to the town,”Acre” is much different, and more vast.

There is also a video shown at e3 06 I believe that shows the crossbow cut from the game. Though, the video is in the final game, unchanged. Here are some screenshots of that:

assassincreebetacrossbow1.jpg

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A closer image of where he keeps his arrows for the crossbow, which is replaced for a throwing knife holder in the final.

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His short blade is in the front of his clothing, rather than his back like in the final. The crossbow rests on his back instead.

In others beta-screens we can see better the different entrance to the city of Acre and the old HUD. In the beta Animus Interface, the woman in the backround is probably Lucy Stillman, but she appears to be different looking. In the beta picture she looks to be a brunette, in the final she is blonde. It’s hard to say because she is hard to see though.

This area is not in the final game:

Thanks to Eaglevision for the contribution!

Images:

What happened to Inspector Gadget for the NES?

Hudson revealed at the Winter CES in 1992 that they had bought the license to develop an Inspector Gadget game for the Nintendo. There was no work in progress to be seen at the show, and the game never made it into production. There was firstly a rumour of legal issues about the license to ‘inspector gadget’ but it would appear it was simply because Hudson thought it would be a waste of time and money to make the game, since the e SNES was soon to be available worldwide.

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Sim City [NES – Unreleased]

Around September/October 1990, Nintendo Power magazine announced that they would bring the highly acclaimed Maxis game SimCity to the Nintendo consoles on the market at the time, both the SNES and the NES. The magazine listed a release date of this for simultaneous release for Spring of 1991. In the November/December 1990 issue two screenshots from the game were published and those two screenshots were for a very long time the only proof that a NES version of the game actually existed. Read more