We have added some stuff in these Unseen Archives: Earthworm Jim [SNES/MD – Beta], Earthworm Jim 2 [MD/G – Beta], Boom TV [PS2 – Cancelled], Mario Galaxy [Wii – Beta] [Thanks to Girrrtacos], Demonik [X360 – Cancelled] [Thanks to Phugolz], Yoshi’s Island [Thanks to Jose], Stage Debut [Gamecube – Unreleased], Mario Kart R 64 [N64 – Beta], Body Harvest [N64 – Beta], Attack [N64 – Cancelled], Half Life (Quiver) [Beta], Illusion Of Gaia / Time [Thanks to Robert Seddon and Adrien BAPTIS] and Retro Studios Football [Tech Demo / Cancelled].
A collection of Jaguar’s protos has been leaked!
X-cult has found many protos for the Atari Jaguar in the Jaguar Sector website. You can download them here. Here’s the list:
2600 Emulator (Stella)(Unreleased)
Arena Football 95 (JSII Release)
Barkley Shut Up And Jam (Prototype)
Blue Lightning Tour 4 Beta
Blue Lightning Tour 5 Beta
Blue Lightning Tour 6 Beta
BrainGames (unreleased)Breakout2000 (Prototype)
Brett Hull Hockey (Cart Version)
Cybermorph (Early Prototype)
Dante’s Inferno PC Demo (Unreleased)
Defender 2000 (Prototype)
Fight For Life (BETA 3-22)
Fight For Life (BETA 9-7)
GPU26 2600 Emulator (Unreleased)
Jack Nicklaus Golf (V002)(Unreleased)
Jack Nicklaus Golf (V002A)(Unreleased)
Jack Nicklaus Golf (V003)(unreleased)
Jack Nicklaus Golf (V004)(Unreleased)
Missile Command VR (not 3D)
Oswald’s Invention – PC Demo (Unreleased)
Phase Zero (Prototype)
Rayman (Early Prototype)
Slam Racer (Unreleased)
Spacewar2000 (unreleased)
Tiny Toons Plucky Duck (unreleased tech demo)
Ultra VorteX (Prototype)
Legacy of Kain: Cancelled Sequel
In a post at Nosgothic Realm, FallenVVarrior found the web page of an artist that worked on a cancelled sequel of Legacy of Kain in 2005. You can see the various models and environments created for the game here.
Source: Neogaf Forum
Tiberium [PS3/X360 – Cancelled]
Tiberium is a cancelled tactical FPS set in the Command & Conquer universe, that was in development by EA Los Angeles (EALA) and it had been in production for two years. Tiberium was cancelled on September 30, 2008 due to the game’s failure to meet “quality standards set by the development team and the EA Games label”. [Infos from Wikipedia]
You can read more about the cancellation at Kotaku.
Thanks to Robert Seddon and Drake Lake for the contribution!
Images:
Videos:
The National Videogame Archive: a project to save lost games?
It seems that finally an organization is going to seriously work in collaboration with developers to try to preserve the games that could be lost forever. As we can read on their website “The National Videogame Archive is a joint project between the National Media Museum and Nottingham Trent University, which aims to celebrate that culture and preserve that history for researchers, developers, game fans and the public”. With the Save The Videogame campaign they are trying to “encourage a debate about what games are, what they mean to the people who play them, and what elements of them should be preserved” […] “Consoles, cartridges, discs, and tapes gather dust in lofts. Crucial prototypes get thrown away when studios go bust, rare versions of classic games are lost forever. Every day, we lose another little bit of our history.” Will they be able to save prototypes and share media from cancelled games? We sure hope so! U64 is just a little group of geeks and we cant really do much, but if a serious organization will be able to keep up with a project like this, more unseen games could be saved. Good luck TNVA!