In-house tech demo coded by Punk Development to test the SNES capabilities. After the demise of Razersoft, Punk Development publishing arm, the company morphed into Iguana Entertainment and soon was acquired by Acclaim. This demo was made available by the nice guys at Nintendoplayer. For a more detailed description please read their article: www.nintendoplayer.com/prototype/shooter-super-nintendo-game-demo/
As we can read on Wikipedia, Final Fantasy Type-0 is an RPG published by Square Enix for the PSP and developed by the company’s 1st Production Department. The game was originally announced at E3 2006 with the name Final Fantasy Agito XIII for mobile cellphones, but even though the game no longer has “XIII” in its title, the final PSP game still uses the Fabula Nova Crystallis mythology.
Thanks to Dreams and anony we can archive some beta screens, videos and info from Final Fantasy Type 0: there are 14 playable characters in the final game, with a couple of non playable guests.
The pic above show kurasame, type 0 teacher as playable character. It seems that the guest plus one more were supposed to be playable in the beta version, even supposed to have their own dogde animations, but most likely cut for space problems, as type 0 is already packed with a lot of content. So, through hacking, it shows kurasame, Joker, Gilgamesh (not playable only has the name).
In the gamefaqs forum we can read that there is a FF Type 0 Artbook that has some unused content in it. Does anyone have some scans of the beta / unused content? Plus somewhere in the web there is art/model of phoenix as an unused summon (but we can’t find it).
In the released game, modders have found 3D models for summons that don’t appear in the game: Pandemona, Phoenix and Typhoon. There is also a hidden unused video which has live actors doing motion capture for the game. It’s not used in the game, and it has a blue overlay with three kanji, the first meaning “temporary”. It also has mono audio, unlike all other videos in the game.
If you notice more differences in the old beta screens and videos below, please let us know! Thanks to Dreams and anony for the contribution :)
Pairuappu Machi (aka Pile Up March) is a cancelled strategy game set in a fantasy world, that was in development in 1995 by Proceed Yuni for the original Playstation. We dont know much about this project or its developer / publisher, but Celine was able to find a short article about the game in GameFan magazine 3-10. It’s currently unknown why Pairuappu Machi was never released.
3D Laser Blaster is a cancelled game that was in development for the Panasonic 3DO. When 3DO system was first announced, goggles for stereoscopic 3D were shown as a prototype. 3D Laser Blaster (a shooter?) was the game planned to be the pack-in for this peripheral. However neither glasses or game were ever commercialised.
Below you can see images about the 3D glasses prototype for 3DO and game taken from EGM VideoGame Preview 1993.
Zidane Football Generation is a soccer game developed for the Playstation 2 by Trecision. Like Scooty Racers, it was cancelled after the developer filed for voluntary liquidation in 2003.
If you know someone who worked on this game and could help us to preserve some more info / images / videos, please let us know!
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