Sony

Guilty Gear [PSX – Beta]

Guilty Gear​ is a fighting game developed by Arc System Works and released in 1998 for the Playstation. The game  has become famous for it’s great 2D sprites design, but in its early development it had a different graphic style, with pre-rendered characters. Some screens from the beta version of  Gulty Gear can be seen in the gallery below, thanks Saga Darvulia that found them in some old japanese magazines. We can also notice alternate designs for the characters and their weapons!

Guilty Gear Beta:


Guilty Gear Final:

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Deep Rift [PS3 – Prototype]

Deep Rift was a prototype for an action adventure based in a flooded city, that was in development by Union Entertainment. Due to a lack of publishers’ interest, it seems that Union’s PlayStation 3 title did not go into full production. It’s currently unknown if this could have been related to their new Zero G project, a game that should be adapted as a film soon.

20th Century Fox has picked up the rights to Union Entertainment’s sci-fi thriller video game concept “Zero-G” says The Hollywood Reporter. The game, which is still in production and created by Daniel Jevons, revolves around a major U.S. city being attacked by a devastating, never-before-seen weapon.

Another game concept, titled Backlight,  should also be in development at Union (as reported by Variety) but it looks much different from Deep Rift.

Thanks to Mox for the contribution!

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Spyral Saga [Playstation – Cancelled]

Spyral Saga was a large, ambitious adventure game, created by Software Creations, planned for the PlayStation, and a sequel to the Super Nintendo game Equinox. However, only the isometric perspective and style of gameplay were kept the same; the story did not continue from this game.

Work initially started on the 1st of January, 1995, under the leadership of Ste Pickford (the game’s designer, producer and lead artist). The programming team included Andy Miah, David Gill and Pete Scott, while the graphics and concept designs were created by Justin Eagleton, Lyndon Brooke, Dave Mac and Weston Samuels, among others.

Although published by Sony Computer Entertainment Europe, the game had a planned worldwide release. Progress on the game slowed due to multiple development complications, and the project was eventually cut after Pickford left Software Creations to found a new company, Zed Two.

While not much more information on this game is available, it is likely that its gameplay would have been very similar to that of its prequel, Equinox (which is in turn a sequel to the Nintendo game Solstice). This game combines puzzle-solving and adventure elements, presented from an isometric perspective, and the player must traverse rooms searching for tokens to unlock boss fights and new areas.

The only available screenshot from Spyral Saga  (shared by the Pickford bros in their site) appears to show a significant improvement to the graphics engine (as expected on the PlayStation) and a more open environment than in Equinox.

Thanks to Scatman and Vegard we were able to preserve two more images!

Article by Franklint

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Recoil: Retrograd [X360 PS3 PC – Cancelled?]

Recoil: Retrograd is an action adventure based on time travels, that was in development by ZeitGuyz in 2006 / 2008 for the Xbox 360, Playstation 3 and PC. The studio was searching for a publisher interested in their project in 2008, but as the game is still unreleased, we can assume that they did not have any luck and Recoil had to be cancelled. In an interview by IGN, we can read some more info on the gameplay:

Now, gameplay — the player travels back in time, changes the past, returns to the future and experiences the consequences of his actions and sees the world change, dynamically and realtime. How the world evolves, is very much dependent on choices and actions in the past — so we rely on a lot of replay value for this game. What if I go back and do it differently — what then…? Beyond that, there’s a lot of interaction with machines, vehicles, crowds– and big, powerful steamy guns!

We can still hope that they could be able to find a publisher in the future.

Thanks to Userdante for the contribution!

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Prince of Persia: The Two Thrones [Beta]

Prince of Persia: The Two Thrones is an action-adventure game developed and published by Ubisoft Montreal. It was released in December 2005 for the Xbox, PC, PlayStation 2 and the GameCube. In the game the Prince develops a split personality, known as the Dark Prince, and this alter-ego constantly bickers with him in his mind about right and wrong. At times, the Prince physically transforms into the Dark Prince. [Info from Wikipedia]

As noticed by Zapages from the NeoGAF Forum, initially the Dark Prince had a different design than the one in the final version. Check the videos below for a comparison:

Video (Beta Dark Prince)

Video (Final Dark Prince)