Black Isle Studios, a divison of Interplay, was an RPG power-house in the late 90’s, being responsible for developing Fallout 1 & 2, Planescape: Torment and Icewind Dale 1 & 2, as well as publishing BioWare’s Baldur’s Gate games. Sadly, it also became known for its cancelled games, such as…
Colliderz (Sega Saturn) Prototype Found & Preserved
Colliderz is a cancelled sci-fi arcade sport game with hovercraft (think Rocket League but sci-fi hockey), planned to be released for Sega Saturn and Playstation. We had an old entry in our archive, posted in 2008. Recently a prototype of the Sega Saturn version was found and you can now…
3 Games That Spent Years in Development Limbo
Even though it usually involves a large combination of skilled teams working together as fast as they can, developing a blockbuster-level videogame can take at least five years on average, according to a Quora response from a freelance video game programmer, Mike Prinke. He states that creating the various textures…
Unseen64 Survived 2019: How is This Possible?
2020 is coming soon and as every year we’d like to review what we did last year and make some plans for the new one. As most of you know we work on Unseen64 in our own free time, after a long day of our day-jobs. We take away this…
Blood Dust (Visceral Games) [Cancelled – Xbox 360, PS3]
Blood Dust is a cancelled multiplayer shooter in development at Visceral Games / EA from presumably late 2008 to 2011. As it was in development during the “golden age” of online multiplayer on consoles, its main focus was to create a fun game to fight against friends and random people.…