Posts Tagged ‘simulation

Robert Seddon has made us to notice about a page on jathys.zophar.net in which there is a collection of images that were found in the Harvest Moon (SNES) code thanks to the HM Editor, but that were never used in the game. As Jathys wrote in that page, those images could have been used with [...]

As ace.dark has made us to notice, in the Youtube Channel of BowserEnemy there is an interesting series of videos from various debug rooms that were found in the GameCube version of Animal Crossing! In these beta worlds there are even some unused and weird objects, like flying boxes, baskets on a pole and beta [...]

Chibi-Robo: Park Patrol is the DS sequel of the original Chibi-Robo game for the Nintendo GameCube. In the beta version, the HUD was changed at least 2 times before it became like the final one. Beta 01: Beta 02: Final: Imho the 2 beta version of the HUD was the best one, or at least [...]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]

Virtual Ocean is a cancelled game from AndNow, the developers team of Ed Annunziata. It was in development for the PC and planned for a Playstation 2 port. In the original press-release for this game we can read: “Leave your human body at the shore when you enter the Virtual Ocean. Mankind is long gone, [...]

Nooks and Crannies is a cancelled game from AndNow, the developers team of Ed Annunziata. It was in development for the PC and planned for a Playstation 2 port. In the original press-release for this game we can read that: “Nooks & Crannies is the first real game with artificial life characters; little alien Nooks [...]

On IGN we read that a PC version of Seaman was in development some years ago, but it looks like it was never released: “The PC version of the game was announced by Vivarium founder Yoot Saito today at a conference in Japan. It’s entitled Seaman for Windows Ver. 1.0 and will be available in [...]

Spore [PC - Beta]

21 May 2008

Spore is a video game under development by Maxis and designed by Will Wright. The game has drawn wide attention for its promise to simulate the development of a species on a galactic scope, using its innovation of user-guided evolution via the use of procedural generation for many of the components of the game, providing [...]

Black & White: Creatures is a cancelled DS game that was based on the original Black & White, a PC game developed by Lionhead Studios and published by Electronic Arts and Feral Interactive in 2001. The original game was a “God Simulation”, which included elements of artificial life, strategy, and fighting games, but we are [...]

One of the strangest games ever created for the N.64, Cubivore was originally revealed (already ported on cartridge) at the Spaceworld 2000. It was without a doubt the most creative game of the show, not only because of the extreme stylized graphic, but also for the main objective of the game: became the forefront of [...]


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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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