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Nintendo 64 & 64DD

Ghosts ‘n Goblins 64 [N64 - Cancelled]

Ghosts ‘n Goblins 64 is a cancelled action game that was in development by Capcom for the N64. In November ’96 Capcom invited the press to check out their upcoming lineup for the next year. Among the games shown there was a new Ghosts ‘n Goblins game for Nintendo 64. From what Neil West, Next-Generation Magazine’s editor-at-large present at the event , described we known that the prject was still in a early state of development but it was already clear that Mario 64 was a big source of inspiration as happened for many games in that period like Konami’s Goemon 64. After that event nothing more was shared with the public and the game was quietly cancelled by the publisher maybe because the N64 performance in the japanese market resulted relatively weak.

Scan from Edge issue 41.

Images:

Nichimen Graphics Beat ‘em Up [N64 PSX SAT - Tech Demo]

At E3 1996, Nichimen Graphics shown a tech demo with a beat ‘em up for the Nintendo 64, Saturn and Playstation. As we can read in an old press release, their N-World 3 engine included N-Geometry (polygonal modeler), N-Dynamics (scripting), Skeletal Animation System (motion capture editing tools and animation tools, plus skeletal posing using both IK and traditional methods), N-Render (photorealistic ray tracing renderer), N-Paint & N-Paint 3D (2D and 3D paint systems) and Game Express (for artists to preview data directly on a 3D game platform). Currently we dont know if this engine was ever used for a realeased beat ‘em up / fighting game.

In one of the photos published in Edge magazine from June 1996 you can notice that over the TV with the N64 tech demo, there was also a Ultra 64 prototype pad.

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Cruis’n Exotica [Beta - N64 / Arcade]

As we can read on Wikipedia, Cruis’n Exotica is the 1999 sequel to Cruis’n World and the third entry in the Cruis’n series by Midway Games. The levels take place in exotic locations in the universe, such as Las Vegas, Thailand, and even the surface of Mars. The game also allows a player to choose a driver visible onscreen during races, including a martian, a baby, a clown, and a cowboy. The game was ported by Gratuitous Games and released on the Nintendo 64 in 2000.

Butterhands found some beta screenshots, that you can see below. There are 2 cars that are missing from the final version, and the car with the 2 girls is the Modbuggy, but is not faithful to the final versions. Also in the Ireland track there were cows are in the street! You could certainly have been able to hit them.

If you know someone that worked on this game or if you have a prototype with these differences, please let us know!

Images:

cruis'n exotica beta
cruis'n exotica beta
cruis'n exotica beta
cruis'n exotica beta
cruis'n exotica beta 

Spiderman (2000) [Beta - PSX / N64]

As we can read on Wikipedia, Spider-Man is an action game based upon the Marvel Comics character of the same name. It is loosely based on the 1990s Spider-Man and Spider-Man Unlimited cartoon series. The game was developed by Neversoft and published by Activision for the PlayStation and Nintendo 64 in 2000.  In the videos below we can see some beta differences, as the Web Counter (different textures), some beta levels were bigger than the final, some  monsters looks different and they were in other areas than the final ones.

Thanks to solidsnake11 for the contribution and Megaroxas12 for the videos!

Videos:

 

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