GoldenEye: Rogue Agent is FPS developed by EA Los Angeles, EA Tiburon and published in 2004 by Electronic Arts, for the Xbox, Playstation 2 and GameCube. A sequel was originally planned but scrapped due to poor sales and reviews of the first one. The game’s ending suggested a sequel as well. According to various [...]
Hitman: Blood Money is an action / stealth game developed by IO Interactive and published by Eidos Interactive in 2006 for the PlayStation 2, Xbox, Xbox 360 and PC. Vicente noticed various differences in the beta screenshot that you can see in the gallery below:
Less persons and guards in the level “You better watch out”
Agen [...]
Voodoo Islands is a cancelled open world action adventure that was in development in 2002 / 2004 by Spirit / 10TACLE Studios for the Playstation 2 and PC. Gamers were able to play in three different modes in both online and offline play, following the life of a pirate, attacking ships, searching hidden treasures and [...]
Crushed Baseball 2004 is a cancelled Baseball game that was in development by Amaze Entertainment for the Playstation 2 and GameCube, that would have been published by Bam! Entertainment. It was meant to be an over-the-top arcade game (similar to Sega Soccer Slam), featuring crazy characters (you can see a human-shark in the screens below) [...]
Inuits is a cancelled action adventure that was in development by Widescreen Games from 2002 to 2004, to be published by Microids for the Playstation 2 and PC. Originally announced with the title “White Fear” the game told the story of a young shaman named Iru as he moved to deliver his people from the [...]
Rush Club is a cancelled racing game that was in development in 2001 by Wide Games (Kuju’s Brighton) for the Playstation 2, with planned ports for the GameCube and Xbox. The player would had to race in various cities (such as New York, Shanghai, London, and Tokyo) against rival street gangs, to reach the final [...]
Mercenaries: Playground of Destruction is an open world action game developed by Pandemic Studios and published in 2005 by LucasArts for PlayStation 2 and Xbox. DCodes7 was able to find 2 unused cut scenes, one placeholder intro and one unused trailer still hidden in the final game. Also, from looking at the data on the [...]
Army Men: Sarge’s Heroes 2 is a third person shooter developed and published in 2000 by 3DO for the Playstation, Playstation 2 and Nintendo 64. In the gallery below you can see the first images that were released for the PS2 version: looking at the graphic in those screens, we can notice that it’s much [...]
Final Fantasy 13 was released in 2009 for the Playstation 3, but the first prototypes for the game were created on the ps2 prior to the release of FFXII.In this page we can see some pics from the old-gen version that were recently published in two official japanese artbooks / guides. Unfortunately, it seems [...]
Wizard of Funk is a cancelled RPG that was in development in 2005 by Playlogic for the Playstation 2 EyeToy add-on. As we can read from the original press release, the player would have take the role of a young wizard, to physically cast spells in front of the EyeToy Camera to defeat his enemies. [...]
James Bond 007: Everything or Nothing is a 2004 third-person shooter, developed by EA Redwood Shores and EA Canada for the PlayStation 2, Xbox, and the GameCube. DCodes7 noticed some beta differences in the early screens and videos released for the game:
Different and unused outfits worn by James bond
Different outfit for Jaws (beige shirt with [...]
Slipshod is a cancelled platform game that was in development by Electronic Arts in 2001, for the Playstation 2 and Xbox. It was supposed to launch a new platform franchise for EA (something like Crash Bandicoot or Ratchet & Clank), but sadly after some years of development, they decided to disband the team and kill [...]
12 Volt is an arcade racing game that was in development by Sproing in 2003 / 2004 for the Playstation 2, Xbox and GameCube. The game was set in slot-car tracks and players would have been able to race their models in houses and gardens. 12 Volt looked like a mix between Re-Volt and another [...]
In 2005 TKO Software were working on a sequel to Ms. Pacman: Maze Madness, a platform game that was originally released for the Nintendo 64, Playstation and Dreamcast. Ms. Pacman: Maze Madness 2 was going to be published for the Xbox, Playstation 2 and GameCube, but the project was cancelled in mid development because of [...]
Dealer: Chronic, Pills & Coke is a cancelled action game / third person shooter that was in development by Nagual Games in 2004, for Playstation 2, Xbox and PC. As we can read in the original press release, the game was set in a huge metropolis, with a lot of driving and shooting, a gameplay [...]
The Magical Ninjya: Jiraiya Kenzan (also know as Magical Ninja Ji Rai Ya) is a cancelled action game / platform that was in development in 2002 / 2003 by Capcom Production Studio 3 for the Playstation 2. The project was announced at the Tokyo Game Show 2003 but it soon vanished from Capcom’s release list [...]
Black is a FPS developed by Criterion Games and published in 2006 by Electronic Arts for the PlayStation 2 and Xbox. Thanks to a playable demo released before the game was completed, DCodes7 noticed various beta differences, listed in the gallery below. Also, as wrote by Satrialeson the NeoGaf Forum, originally Black had a “challenge [...]
Ratchet and Clank was the first game in a series that would become a cash cow for Insomniac Games. The main goal of the game, is to blow up anything that moves, while exploring large levels for hidden items. The series is also known for it’s comical approach, with weapons such as the Morph -o- [...]
Road to Sunday is a cancelled football game that was in development by 989 Sports (the Sony America Sports Studio) in 2004 / 2005 for the Playstation 2. The game had an interesting career mode, in which the player would have been able to follow a deep story mode, in which to learn more about [...]
Starsky & Hutch 2 is a cancelled mission-based driving game based on the TV series with the same name, that was in development by Mind’s Eye for the original Xbox and Playstation 2. The project was announced in 2003 when Empire Interactive signed an exclusive licensing agreement with Sony Pictures to publish a sequel to [...]
Ambrosia Odyssey is a cancelled Action RPG with online multiplayer that was in development for the Playstation 2 in 2003 by Rocket Studio with help from KAI Graphics (for CG movies) and Supersweep (for music), meant to be published by Square Enix. The game had a multiple branching storyline in offline mode, in which you [...]
Red Dead Revolver is a western third-person shooter published by Rockstar Games and developed by Angel Studios, a team that is now known as Rockstar San Diego. The game was released in May 2004, for the PlayStation 2 and Xbox, but its development begun 3 years before (2001 / 2002) and the project was originally [...]
Knights is a cancelled car combat game that was in development by Eden Games for the Xbox, Playstation 2 and GameCube. The project would have been published by Atari but in May 2002 the company was sold to the Infogrames Group and Knights vanished without any traces. In 2003, Eden Games released V-Rally 3 and [...]
Megaman X7 (Rockman X7 in Japan) came to the American PS2 in october of 2003, and brought with it some of the biggest changes the X series of Megaman games has seen. For the first time, players could control X and Zero in 3D worlds, as well as switching back to 2D at times. It [...]
Ratchet Deadlocked (Ratchet: Gladiator in PAL regions, also known as Ratchet & Clank 4) is an arena style shooter from Insomniac games, released on 10/25/05 for the Playstation 2. This game strayed the most from the standard gameplay of the Ratchet and Clank series, being the first and only Ratchet game to be based upon the idea [...]
Ice Nine is a cancelled FPS with tactical elements (inspired by the film “The Recruit”) that was in development by Torus Games in 2002 / 2003 for the Playstation 2. The project would have been published by BAM! Entertainment, but for unknown reasons they never released it. During the missions the player would have been [...]
Ratchet & Clank 3: Up Your Arsenal is a platform / third person shooter developed by Insomniac Games and published by Sony. It is the third installment in the Ratchet & Clank series and was released in November 2004. [Info from Wikipedia]
Bowsersenemy was able to notice various differences in the early beta screens and in [...]
The original I-Ninja is an underrated action game that was developed by Argonaut Games and released for the Xbox, Playstation 2 and GameCube at the end of 2003. The works on the sequel were started after few months, but sadly the studio had some economic problems and they had to closed down in october 2004. [...]
Titanium Angels is a cancelled action adventure that was in development in 2000 by Mobius Entertainment (now known as Rockstar Leeds). As we can see in the screenshots and the video below (that show a 40% complete build), the player would have used a girl named “Carmen Blake”, a bounty hunter with an armored spider [...]
Silent Hill 2 is the second installment in the Silent Hill survival horror series. The game was released in late 2001 on the Sony PlayStation 2 and was ported to the Microsoft Xbox later that year and PC the following year. The original European edition also included a second disc: a “Making-of” DVD video featuring [...]
Atlantis is a prototype for a game based on the Disney film of the same name, that was created by Ubisoft Canada in 2000 / 2001. As we can read on Wikipedia, the movie begins with a reenactment of the sinking of the legendary city of Atlantis, but the main story begins thousands of years [...]
Siren is a survival horror released by Sony for the PS2 in 2004. A special edition of the game was supposed to be released on 7th October of the same year, but it was suddenly canceled, probably because of the poor sales of the first version.
The special edition would have featured:
An easy mode
An new hint [...]
After the development of Cold Fear, Darkworks evaluated many other games concepts to pitch for their new project, but most of them were never realized. There are not many info about all these ideas, but one of their “lost projects” had a nice sci-fi-noir / steam-punk style, as we can see from the few concept [...]
Mortal Kombat: Deadly Alliance, originally known as Mortal Kombat 5: Vengeance, is a fighting game developed and produced by Midway. The game was released for the Xbox, PlayStation 2 and GameCube in 2002. Deadly Alliance was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release. [Info from [...]
The Ace of Spade is a cancelled action game that was in development by Ubisoft in 2004, for the Playstation 2. The team created an early playable prototype that was probably used for an internal pitch, but in the end the project was never finished for unknown reasons. The game had a cover/fire system similar [...]
Sidhe is a cancelled Real Time Strategy game that was in development at Kalisto Entertainment from 1998 to 2001. Initially it was meant to be released only for the Playstation 2, but while the development was still in progress it seems that they decided to port the game on the “newly released” Xbox and GameCube [...]
Charlie Brown’s All-Stars is a cancelled baseball game that was in development by FarSight Studios in 2007, for the PS2 and PSP. The game was probably based around one of many prime-time animated TV specials about the popular comic strip Peanuts, by Charles M. Schulz. The plot of the cartoon could have been used for [...]
Ballistic: Ecks vs. Sever is a cancelled FPS that was in development in 2002 by Zombie Studios and it would have been published by Bam! Entertainment for the Playstation 2 and later for the Xbox. The game was based on a 2002 action film with the same name, starring Antonio Banderas and Lucy Liu, often [...]
Ratchet & Clank: Going Commando (aka Ratchet & Clank 2: Locked and Loaded in certain PAL regions) is a 3D platformer/shooter developed by Insomniac Games and published by Sony for the PlayStation 2 in 2003. Going Commando was approved for development five months before the first game’s release, after highly positive reviews from the original’s [...]
H2Overdrive is a cancelled powerboat racing game developed by VisiWare, that was going to be published in 2001 on the Playstation 2 by Crave Entertainment. In the game players would have been able to race in the fictional Global Powerboat Racers League, which features events set in locations ranging from rivers and lakes to the [...]
Back to Sparta is a 2-months prototype for an hack & slash that was developed by Virtuos Games for the Playstation 2. It was created to evaluate their GameBryo 3D Engine and to have something to show to publishers to pitch for full projects. Probably this was never meant to became a full game but [...]
Set in a post-apocalyptic environment, the original Powerslide was a racing game developed by Ratbag Games and released for the PC on December 1998. In 2003 Ratbag were working on a (self-funded) sequel, know as Powerslide: Slipstream, but the project was canceled because they were not able to find a publisher interested in the game.
As [...]
Project Hermes is the code name of a cancelled platform game that was in development at Lucas Learning in 2001. The game was going to be the “spiritual successor” to Star Wars: Super Bombad Racing, using super deformed characters from the Star Wars universe. It seems that the project was stopped early in development and [...]
Guitar Hero 3 was developed by Neversoft and published by Activision and RedOctane. It is the third main installment in the Guitar Hero series, and the fourth title overall. The game was released for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 in October 2007. [Info from Wikipedia]
Dirty Harry noticed that in early videos [...]
Max Bullion was going to be an arcade racing game that was in development at Bam Entertainment London, but it was later cancelled for unknow reasons.
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Even if Capcom had already planned an online version of Resident Evil in 2000, Outbreak (aka Network Biohazard) was officially announced only at E3 2002. This beta version was much more ambitious than the game that we got in the end: originally there were about 20 playable scenarios, some of which were completely removed, [...]
Rocket Power: Zero Gravity Zone is a cancelled “skateboard game” that was in development at Visionscape Interactive in 2002 / 2003 for the Xbox, Playstation 2 and GameCube. It was the “spiritual successor” to Rocket Power: Beach Bandit, a game based on an american cartoon with the same name. In september 2009, Borman from Superior [...]
Spec Ops is a cancelled third person shooter / action game that was in development at Rockstar Vancouver in 2003 / 2004 for the Playstation 2. The title was going to be published by Take 2 as the previous games in the Spec Ops series, but in the end the project was never released for [...]
Alien Breed 2004 (sometimes AB2K4 or AB2004) is an unfinished and shelved game in Team17’s Alien Breed franchise, a series of Science Fiction-themed shooters largely inspired by the Alien films. It was announced as in development in 2003, and was shelved in early 2005
This is the second known title in the Alien Breed series to [...]
Created by Pandemic Studios, Specwarrior is a cancelled third person shooter set in the Vietnam War that was in development in 2002 / 2003. After some time the game was cancelled by its publisher, Midway. About a year later Pandemic released Full Spectrum Warrior (published by THQ), but it’s not clear if the published game [...]
La Femme Nikita is a cancelled action game that was in development in 2000 / 2001 at Infogrames Lyon House: the project originally started in 1999 as “Mission Impossible 2″, a sequel to the original Nintendo 64 game. It seems that Infogrames soon decided to stop the development for the N64 and port MI2 to [...]
Far Cry 2 is an open-ended FPS developed for Xbox 360, Playstation 3 and PC by Ubisoft Montreal and published in 2008 by Ubisoft. Crytek, the developers of the original game, were not involved in the development of Far Cry 2. A pre-alpha video of the game, showcasing the visuals and 13 minutes of gameplay [...]
Tornado Alley is a cancelled action game that was in development by Atomic Planet in 2002 / 2003 for the Playstation 2, GameCube and Xbox. As we can read from the official press release, in the game the player would had to take control of one of the most powerful forces of Mother Nature, a [...]
Driv3r (also known as Driver 3) is an action /sandbox game developed by Reflections Interactive and published by Atari, released for the PlayStation 2 and Xbox in 2004. Slayermaggot81 has linked us to the Driver Madness Forum, where they found many screenshots and a video (from Spetrikbob YT channel) with some beta differences.
Before the game [...]
Kingdom Hearts 2 is an action RPG developed by Square Enix and published by Buena Vista Games and Square Enix in 2005 for the PlayStation 2. Superfun64 has noticed a beta screenshot from an old magazine article, in which we can see Donald and Goofy in the scene with the huge Heartless war battle, but [...]
Kingdom Hearts is an action RPG developed and published by Square in 2002 for the PlayStation 2. The idea for Kingdom Hearts came about when producer Shinji Hashimoto met with a Disney executive in an elevator; Square and Disney had previously worked in the same building in Japan. The game began development in February 2000 [...]
Tidal Riders is a cancelled racing / sport game that was in development by Bungarra Software in 2001 / 2003 for the Playstation 2. The player would have been able to ride around the globe in various and different tracks, to race against the AI or to reach new high scores in trick mode. [...]
Galidor: Defenders of the Outer Dimension, also known simply as Galidor, is a show that ran on Fox Kids in 2002 with a total of 26 half-hour episodes. The show is centered around the journey of Nicholas Bluetooth, a 15 year old whose life is turned upside-down after receiving a strange floating alien map over [...]
Snake Plissken Chronicles (also know as Snake Plissken’s Escape), is a cancelled action game that was in development at Namco Hometek in 2003, for the original Xbox and Playstation 2. The game was based on Snake Plissken, the protagonist (portrayed by Kurt Russell) in John Carpenter’s films Escape from L.A. and Escape from New York. [...]
Gunslinger is an unreleased action adventure set in the old west, that was in development by Surreal Software in 2001 / 2002 for the Playstation 2. Initially the game was going to be published by Activision, but it was later purchased by Sony probably because they felt the potential of the project, but in the [...]
I-Ninja is a fun and underrated action game that was developed by Argonaut Games and published in 2003 by Namco (in USA) and Sony (in Europe) for the GameCube, Xbox and Playstation 2. A Game Boy Advance version of the game was announced too, but later cancelled.
As it happened with Orchid (another Argonaut game that [...]
In 2003 a new chapter of the Earthworm Jim series was in development at Interplay as a side-scrolling 3D platform that was probably meant to be released on the Playstation 2 and Xbox. Sadly the project was soon cancelled, just after the preproduction stage. The basic structure of the game would have been somewhat similar [...]
Dodge Ball: World Chaos is a arcade sport game with adventure elements (somehow similar to Sega Soccer Slam and Mario Strikers Charged) that was in development by IRD1 in 2001 / 2002, for the Playstation 2. We would have been able to go around the city to talk with other characters between matches to learn [...]
Dead to Rights 2: Hell To Pay was the original concept that Namco created for their Dead To Right’s sequel, but that beta version was canned and then reworked, to make the final DtR2 that was finally published in 2005, for Playstation 2 and Xbox. The project was developed by Namco Hometek / Widescreen Games [...]
Milo and the Rainbow Nasties was going to be an action game / platform in which the player would had to bring the colors back to the world after some weird bugs consumed it all. Originally the game was in development by Warthog Games for the XBOX, Playstation 2 and GameCube, but then it became [...]
Cash on Delivery was a game in development for the Playstation 2 at Argonaut Games, but there are not many infos on the project. It’s not clear what kind of game it was going to be, but from the few screens available it seems that it could have been some sort of racing game.
Thanks a [...]
Campus was a game in development at Ubisoft Montreal for Playstation 2 and Xbox. Although there was never an official announcement, the game is said to have similarities with Rockstar’s Bully. In 2005, Campus was canned after two years of development.
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NARC is an action game that was developed and published by Midway in 2005, for the Xbox and Playstation 2. A planned Nintendo GameCube version was later cancelled. The game’s source code (engine) dates back to the three-year-old State of Emergency but it was updated through the development. [Info from Wikipedia]
Vicente has noticed that in [...]
A platform / adventure game that was in development at Kodiak Interactive. It was planned to be released in 2002, but it was later cancelled probably because they did not find a publisher interested in the project.
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Sandman was the name of a tech demo for a new car-combat game that was in development at Beyond Games, but later cancelled. This project could have been related to Redline 2 Arena or Motor Mayhem.
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Gex was a platformer game series, developed by Crystal Dynamics, that details the adventures of a gecko named Gex. In this page you can see a couple of concept arts from the cancelled Gex 4, a cancelled project that was probably in development for the PS2. The series followed Gex the gecko. A lazy, tv [...]
Backstage is a cancelled arcade racing game somehow similar to Crazy Taxy, that was in development in 2003 by Carapace and it would have been published by Wanadoo. The player would have start the game as a young and surf wear clothed bike messenger (with a scooter) named Zack. The action took place in a [...]
Through GameSetLinks, Robert Seddon linked us to the International Hobo website, where they talk about one of their unreleased project for the Playstation 2, known as “Eden”. Eden was going to be a simulation / puzzle game in which the player would have been able to explore and grow his personal garden, but for various [...]
Unsung Heroes was an action / adventure game that was in development at SCEA San Diego from 2002 to 2004 (formerly responsible for Mark of Kri), but the project was later cancelled when half of the team was laid off. There are almost no informations about the game, but from the few screenshots that remain, [...]
Crash Bandicoot – Wrath of Cortex for the PS2 was a proposed sequel for the Crash Bandicoot series, the ones following… Crash Bandicoot. On his way to stop Neo Cortex from taking over the world! Granted that is what he is up to at the time… There seems to have a lot of changes between [...]
WWE SmackDown! Here Comes the Pain is a wrestling game released on the PlayStation 2 by THQ and developed by YUKE’s Future Media Creators. WWEDX2007 has found some interesting beta stuff from early videos and screenshots of the game: it seems that there are 3 lost Beta characters that were removed from the final version. [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Agent 9 is a character from the Spyro The Dragon game series, a space monkey that first appeared in Spyro: Year of the Dragon for the original Playstation. Sometimes in 2003 / 2004, Vivendi Universal wanted to use Agent 9 to be the protagonist of his own platform adventure game, out from the Spyro world.
Vivendi [...]
Wreck’n Krew was an action game that was in development at DarkBlack for the GameCube, Playstation 2 and XBOX. As we can read from the original press release the game was a highly explosive arcade blast fest, that mixed Blast Corps, Power Stone and Bomber Man. The player would had take the role of a [...]
Space Quest was an action adventure / platform game that was in development in 2003 at Escape Factory for the Playstation 2 and XBOX. The project was cancelled when fundings were cut, probably because they though that the game was not going to be enough profitable to finish it.
Thanks to Hey Hey and to TnS [...]
Konami’s Moto-X was going to be a postapocalyptic motorcycle combat game, that was in development by Konami in 2002, for the original XBOX and the Playstation 2. The game had six different riders with different strengths / bikes, hand-to-hand combat, weapon-based combat and various multiplayer modes. The game was later cancelled as many other car-combat [...]
In April 2009, Dr.daichi and Unclejun from the Assemblergames Forum have shared a lot of screenshots from an unreleased Playstation 2 shoot em up, that was in development in 2002 at Joycast / Hanbitsoft, two korean companies. Wingz was going to be an on-rail shooter, similar to Panzer Dragoon or StarFox, but it seems that [...]
Demon Chaos is a hack ‘n slash game published by Konami for the PlayStation 2. The game is set in feudal Japan in the 1500s and revolves around a priestess who has been given eternal youth until she exterminates all the demons. She has been given charge of a mystical beast from the gods, Inugami, [...]
Taxi Driver is a 1976 film directed by Martin Scorsese and written by Paul Schrader. The movie is set in New York City, soon after the Vietnam War and it stars Robert De Niro as the main protagonist. In 2005 Papaya Studios were working on a Taxi Driver game that was going to be published [...]
There is no excerpt because this is a protected post.
Ikon was a third person shooter / sandbox game that was in development for the Playstation 2 from 2002 to 2005 at Ratbag Games. In three years the project evolved and it was later know as Scavenger, as it was shown at E3 2005.
As we can read on the official press release: “Scavenger’s hero is [...]
The Executives was an action game in development in 2003 for the Playstation 2 by The Collective studios, that was going to be published by Midway. The game was never officially announced and it was cancelled during the early stages of development. Only some screenshots and concept arts remains from the project
It’s interesting to note [...]
Time Traveler is an action game that was in development in 2003 / 2004 at Sensory Sweep Studios. From the only video that remains from the project it seems that the player would have been able to go back in time to the Titanic disaster, to change the history. It’s currently unknown if the Titanic [...]
This new chapter in the Alone In The Dark series was in development in 2003 at Computer Artworks Studios, but it vanished when the studio closed down the same year. Probably this project was only in early stages before the cancellation.
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Maximo: Ghosts to Glory is a 3D hack and slash platform game based in the Ghosts n’ Goblins universe, developed by Capcom for the PlayStation 2. A sequel, Maximo vs. Army of Zin was released in 2003. A thirth game was going to be developed by the same team, but after only 3 months into [...]
Doomsday Rescue was an action / combat racing game that was in development at Beyond Games in 2002 and it was going to be published by Midway. The project was later cancelled as many other Beyond Games titles, probably because of the bankruptcy of the company.
Click here to read the original Midway press release ▼
[...]
SpongeBob SquarePants: Battle for Bikini Bottom is an action video game based on the television show SpongeBob SquarePants. The game has been released for the GameCube, PlayStation 2 and Xbox. Joel has made us to notice about a beta video that shows some differences from the final game:
1. The green arrows that are shown when [...]
Sly Cooper and the Thievius Raccoonus (Sly Raccoon in Europe and Australia and Kaitou Sly Cooper in Japan) is a platform game created by Sucker Punch Productions, and released on the Sony PlayStation 2 in 2002. The sequel, Sly 2: Band of Thieves was released in 2004. In Sly Cooper 3 they added an interesting [...]
Navy Force (also know as Navy Seals) was a Squad-Based Tactical Shooter that was in development for the Playstation 2 by Jaleco in 2000. The game was officially cancelled in 2001 because they though that it could have been an economic failure. Only a target render trailer (shown at Tokyo Game Show 2000) remains from [...]
Jet Li: Rise to Honor is a beat ‘em up released in 2004 for the PlayStation 2. The game features the likeness, voice acting and motion capture work of martial arts actor Jet Li, and features martial arts choreography by Corey Yuen. [Info from Wikipedia] In 2005 SCEA were working on a sequel, but the [...]
Flower, Sun, and Rain is a game developed by Goichi Suda and Grasshopper Manufacture: the game was originally released in Japan on the PlayStation 2 in 2001 with an enhanced Nintendo DS port that was released in Japan / Europe in 2008 and it’s scheduled to be released in USA in June 2009. FSR is [...]
The original Turok: Evolution is a FPS developed and published by Acclaim Entertainment for the GameCube, PlayStation 2 and Xbox in 2002. After Evolution, a small Acclaim team was trying to work on a direct sequel, but the project never got off the ground so they soon moved on to other projects. Only few artworks [...]
Ghostworld was a platform / adventure game somewhat similar to Psychonauts, that was in development for the Playstation 2 by Luxoflux, in mid-2000. The project started with a “dark” and unique theme, but then i was changed to a more “kid-friendly” game for younger audience, because the publisher tough that so it was going [...]
In 2005 Rat Bag Games were developing an action game for the original XBOX and Playstation 2, with third person shooter and racing elements. After Midway bough the studio and shut it down, the Rat Bag project was cancelled and team was fired right before Xmas. It seems that a year later, Midway took [...]
This FPS demo was a prototype for a new game that was in development at Beyond Games, but later cancelled. Not much is know on its gameplay elements, but it seems that it would have some “magic powers” involved.
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Gauntlet: Seven Sorrows was the latest game from the Gauntlet hack & slash / RPG series. It was developed by Midway’s San Diego, at the beginning with the help of John Romero and Josh Sawyer, but they were later removed from the project. The original prototype of this new Gauntlet had some big differences from [...]
The original Syndicate was a real-time tactical game from Bullfrog Productions created in 1993 by Sean Cooper and released for various platforms: PC, Amiga, SNES and Mega Drive / Genesis. A sequel was going to be developed for the Playstation 2, but it was later cancelled for unknow reasons. As we can read on Kotaku, [...]
A cancelled game that was in development by 3DO for the Playstation 2, but not many infos are available. From the few screens it seems that Big Freakin Monsters’s gameplay was going to be similar to the Rampage series, in which players take control of gigantic monsters trying to survive against onslaughts of military forces. [...]
Urban X-Tribe was an early prototype for an action game somewhat similar to Mirror’s Edge, where the player would had used Parkour moves to progress through the levels. The game was in development at Infogrames / Atari Lyon House Studio in 2002 / 2003 for the Playstation 2, but it was soon cancelled for unknown [...]
Vexx is a game developed by Acclaim for the PlayStation 2, Xbox and GameCube and released in 2003. Thanks to the Vexx Fan Club on Deviant Art we found some interesting infos and concept arts from it’s development : “Vexx wasn’t supposed to start like a single hero, it was supposed for the game to [...]
Robert Seddon has made us to notice that recently ProgrammingAce from the Game Of The Art forum has shared an old design document for the cancelled sequel of Fallout: Brotherhood of Steel, the action RPG that was developed and produced by Interplay in 2004. The original BoS was the fourth video game to be set [...]
Rush is a mysterious concept for a new platform / action adventure game that was in development by SCEA in 2002 / 2003. There is not much more info about this project, but in the end it was canceled for unknown reasons.
Thanks to Sir_Brando for the english corrections!
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Rubis was going to be a Survival Horror for the XBOX and Playstation 2, that was in development at Ubisoft in 2002. The project was cancelled before being officially announced and not many informations are available on its story or gameplay elements.
Thanks to Hey Hey for the contribution!
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The first Project: Snowblind was a FPS released for the Xbox and PlayStation 2 in 2005. It was originally conceived as a multiplayer-focused third game in the Deus Ex series, Deus Ex: Clan Wars. But after the less than expected commercial performance of Deus Ex: Invisible War, it was decided to set the game in [...]
The Retriever (also know as Jet Li’s The Retriever) was a third person action game / beat ‘em up that was in development in 2005 at SCEA, for Playstation 2 and PSP. As with Rise To Honor, the protagonist of this game would have been Jet Li, in one of his usual adventures to save [...]
Evil Genius was a prototype for a platform / adventure in development for XBOX and PS2 at Circus Freak Studios (Infogrames). Sadly the studio went out of business in 2003 and this project was cancelled. The only game released by Circus Freak was Superman: The Man of Steel for the XBOX.
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The Adversary was a new prototype in development in 2002 for XBOX and PS2 by the same team at Namco USA that worked on Kill.Switch (an average third person shooter, but with interesting and innovative “hide ‘n’ shoot” elements). The project started as another third person shooter with human soldiers, but it slowly evolved [...]
Red Steel 2 is the presumed sequel for the famous FPS that was released for the Wii in 2006, a project that was in development at Ubisoft Montreuil (this studio was also responsible for Red Steel 1) in 2007. It seems that these screens and documents were taken from an early concept of the [...]
Black Sun was a concept for a new third person shooter / action game set in the space, that was in development by The Collective Studios in 2003. When in 2005 The Collective merged with Backbone Entertainment, BlackSun vanished without traces. The game was cancelled for unknow reasons, but probably they did not find a [...]
The original Return Fire is a 1995 video game developed by Silent Software, Inc. for the 3DO Interactive Multiplayer and later ported to Windows personal computers, PlayStation and Sega Saturn in 1996. It was preceded by Fire Power (1987) and followed by Return Fire 2 (1998). The game is a vehicular shooter in which the [...]
Dexter’s Laboratory is an American animated series created by Genndy Tartakovsky about a boy genius named Dexter, who has a secret laboratory hidden behind a bookshelf in his bedroom. Various games were released to tie in with the series, all developed and produced by the now defunct publisher BAM! Entertainment. [Info from Wikipedia]
This Dexter project, [...]
The cancelled sequel to one of the worst games ever. Maybe this one could have been fun?
Thanks to Hey Hey for the contribution!
Images:
The Thing was a third person survival horror game, based to John Carpenter’s 1982 film The Thing. It was developed by Computer Artworks and released for PS2, XBOX and PC in 2002. A sequel, The Thing 2, was in development by the same team, but it was later cancelled when the company closed down.
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Tidejackers, also know as “Tide Jackers” was a first person shooter that was in development at Computer Artworks Ltd / Sales Curve Interactive, for PS2, XBOX and PC. The project was cancelled when the company was closed down.
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In 2001 N-Space was working on a new Duke Nukem game for the Playstation 2 named “D-Day” (also know as Duke Nukem: Man Of Valor), that would have been published by Rockstar Games. Sadly, D-Day was canceled for unknown reasons. This project would have been the third Duke Nukem game [...]
PSYCHO 5-0 was a prototype for a third person shooter / car combat game in development for about 2 years at Sony Santa Monica Studio for the Playstation 2, but later canned for unknown reasons. It’s interesting to notice that in Calling All Cars, a PS3 game by Incognito Entertainment (part of the SCEA Santa Monica [...]
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Dirty Work was a prototype made by Ubisoft Montreal. Development of this sandbox-styled game was started after Splinter Cell: Chaos Theory in 2005.
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The first Cel Damage was an interesting racing / combat game developed by Pseudo Interactive and published by Electronic Arts for XBOX, PS2 and GC. The game is a cartoony take on vehicular combat games like Twisted Metal. A sequel was in development, but maybe for the low sales and reviews for the first game, [...]
In summer 2004, SCE London studio gave the finishing touches to EyeToy: Play 2. But what did happen after that? The team began working on “The Getaway Online” for PS2 which evolved into different concepts and which is known as Home for PS3 nowadays. Sadly, not much is known about the original project.
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A cancelled FF sequel that was in development at Core-Design for Playstation 2 and XBOX. A little tech demo from the project can be found at www.fairlyfanatic.com
Thanks a lot to Hey Hey for the link!
Video:
FF: Seven Sons was a prototype for a new Final Fight game that was in development at Capcom Studio 8 before FF: Streetwise. In fact Streetwise was the second attempt for a Ps2 Final Fight. The original FF project for the PS2 was know as “Final Fight: Seven Sons”, but it was never released. The [...]
An unreleased Playstation 2 sequel to Beetle Adventure Racing, one of the most interesting Nintendo 64 racing games, developed by Paradigm Entertainment.
Thanks a lot to Hey Hey for the link!
Images:
From early screenthos of Crash Twinsanity, we can notice that some stuff were different in the beta version: a character and some levels were removed (Foofie, the Lava Caves, Gone A Bit Coco), there were Bats in N. Sanity Island, the 10th Dimension area was different, Slip Slide Icecapades had a completely different layout and [...]
Cortex Chaos was a spin-off game from the Crash Bandicoot franchise, that was in development at Traveller’s Tales Oxford, but that was cancelled just after the early concept stage. The game is also know as “The All-New Cortex Show” and the player would have used Dr. Neo Cortex as the main character. The project had [...]
In August 2004, High Moon Studios (at that time still known as Sammy Studios; owned by Sammy Japan) started to work on a title codenamed “Alien”. After Sega was acquired by Sammy Japan, Sega took control over Sammy’s North American studios. As a result, they tried to close Sammy Studios.
However, Sammy Studios got independent and [...]
Monster Hunter is an action role-playing game for the PS2, developed and published by Capcom. The tent in the Hunter’s camp was different in the beta version: it looked more “futuristic” and it did not have the top part. It can even be seen in the original Monster Hunter trailer from E3 2003 (and maybe [...]
Extermination is an old survival horror for ps2 released in 2001. There were some little differences in the beta, like slightly different locations, enemies and cutscenes, but the biggest change was the main character’s poligonal model, which was different from the final one.
Beta
Final
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As we found out some days ago, Legacy of Kain: The Dark Prophecy was meant to be the sixth game in the Legacy Of Kain series, but it was canceled after about 3 months of development. As we can read in an interesting article at The Lost World website, this unreleased chapter [...]
Thanks to a post on Sabre470’s blog, we know that a sequel of Forsaken was in development at Acclaim Studios Teesside, but was soon cancelled because of the death of Acclaim. The game would have been in the works for XBOX and PS2, but only a small racing demo remains as a proof: as Sabre470 [...]
God of War is an action adventure based on Greek mythology, released for the PlayStation 2 in 2005. The game was developed by Sony Computer Entertainment’s Santa Monica division. In the final game is possible to unlock a bonus room (the Character Graveyard), in which the developers have collected various beta enemies that were rejected [...]
In the Youtube channels of Fallconn2 and LIVIADRVSILLA there are a couple of early videos of the original Time Splitters, that seems to have some differences from the final version!
Videos:
Under The Skin was a weird and obscure PS2 game developed by Capcom. The main character is an extraterrestrial called Cosmi, sent from Planet Mischief to Earth to generally wreak havoc. The game features cameos from some of the cast of Capcom’s other games, such as an entire level that functions as a parody of Resident [...]
Omikron 2 Exodus was meant to be a sequel for Ps2 and Dreamcast of the game Omikron: The Nomad Soul. The title was later changed to “Omikron 2 Karma” and the development was moved to XBOX 360 and PS3. There are not many informations about the project, but thanks to the Omikron Game Blog we [...]
X-COM is a series of computer games, started by Mythos Games and MicroProse in 1993. The first three titles were tactical games while the fourth was an action-based space combat/strategy game. The first installment, UFO: Enemy Unknown in Europe (also known as X-COM: UFO Defense in North America) was written by a team led by [...]
Beta Gameplay of Klonoa 2: Lunatea’s Veil. Shown in TGS 2000 with diffent camera angle perspective and beta stage.
Video:
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In this old trailer of the Tekken 5 we can see less-detailed characters, enviroments and animations than the one in the final version. Even the hole in the wall behind Kazuya is missing from this trailer.
Thanks to Marco for the contribution!
Videos:
WCW Mayhem 2 was a professional wrestling video game to be published by Electronic Arts. The game was rumored to have been developed by AKI for the Sony PlayStation 2. A branching storyline as well as over 1000 moves would accompany the game. Match types like first blood and gauntlet were going to be implemented [...]
This is the very first Gran Turismo 4 footage shown at the E3 2003. This video contains an early and incomplete version of the Grand Canyon Circuit (low-detailed textures for the circuit and the background) as well as less-detailed car models of the Subaru Impreza WRX Rally Car ‘03 and the Toyota Corolla WRC ‘97.
Videos: [...]
Shadow the Hedgehog is a title in the Sonic The Hedgehog series based on the character Shadow The Hedgehog. It was released on November 15, 2005 in the US, in Europe on November 18, 2005, and in Japan on December 15, 2005.
The Beta has several aesthetic changes from the released version, including a slightly grittier [...]
The overall result suggested that the development of The Angel of Darkness had been rushed, despite numerous delays prior to its release to possibly improve the final product; difficult-to-overlook plot inconsistencies (or leaps) and frequent continuity errors added to the belief that significant ‘cuts’ were made from the original design. While it was not the [...]
TimeSplitters 2 is a first-person shooter available for the PlayStation 2, Xbox, and GameCube. The game was published by Eidos and developed by Free Radical Design, a company founded by some ex-Rare members. In February of 1999, 20 months before the release of Perfect Dark, several members of Rare who had worked on GoldenEye 007, [...]
Virtual Ocean is a cancelled game from AndNow, the developers team of Ed Annunziata. It was in development for the PC and planned for a Playstation 2 port. In the original press-release for this game we can read: “Leave your human body at the shore when you enter the Virtual Ocean. Mankind is long gone, [...]
Nooks and Crannies is a cancelled game from AndNow, the developers team of Ed Annunziata. It was in development for the PC and planned for a Playstation 2 port. In the original press-release for this game we can read that: “Nooks & Crannies is the first real game with artificial life characters; little alien Nooks [...]
Rogue Ops is a stealth-based action/adventure game developed by Bits Studios and published by Kemco for the Microsoft Xbox, Nintendo GameCube and Sony PlayStation 2 in 2003. In the game the player assumes the role of Nikki Connors; in the beta version, Nikki had a different character design which included with dark/brown hair (she is [...]
Development for Final Fantasy XII began in 2001. Final Fantasy Tactics creator Yasumi Matsuno, originally announced as producer and director, was forced to bow out of both roles midway through the creation of Final Fantasy XII due to health concerns. In his place, Hiroyuki Itō and Hiroshi Minagawa took over directorial duties while Akitoshi Kawazu, [...]
First presented at the 2000 Square Millennium Event together with FFIX and FFXI, Final Fantasy X was the most ambitious rpg ever created by Square. Unfortunately, some of the most interesting features of the proto are not found in the released version. As you can see from the pics present in this page and from [...]
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The game was originally planned to be rendered in a more photorealistic 3D style. However, Clover Studios determined that the more colorful sumi-e style allowed them to better convey Amaterasu’s association with nature and the task of restoring it. This change did not increase the game’s performance. You can play a video clip of Amaterasu [...]
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Originally, the main character was an ostrich suffering from mental imbalance and multiple personalities. Tim Schafer killed the idea because he strongly believes in games being “wish fulfillments,” guessing that not many people fantasize about being an insane ostrich. Raz was originally named Dart and it had many different design [...]
Fear Effect Inferno is the unreleased third title in the Fear Effect series of video games developed for the PlayStation game console. Inferno was originally announced as a PlayStation 2 sequel in 2001, and the first trailer was released during the 2002 E3 event. The trailer depicted some of the only known footage of the [...]
In 2002 Team ICO began to work on Shadow of the Colossus, initially with the WIP name of “NICO“. The NICO concept can be seen as an early design of the final game, were some of it’s core gameplay ideas were already exposed. You can read more about the NICO Concept in here. After Shadow [...]
With a team of thirty-five people, Shadow of the Colossus began development in 2002 under the project name “Nico” and was intended to be a direct sequel to Ico. The name “Nico” itself is a portmanteau of the Japanese word ni (“two”) and “Ico”. An early technology demo for the project shown at the DICE [...]
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Resident evil 4 is probably the console game with the most tormented development cycle of all time. Originally scheduled for Playstation 2 in 2001, the Capcom game had to wait four years and as many betas to take the final form. The first version, as it is well known, became Devil May Cry because the [...]
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Pocky & Rocky is a scrolling shooter video game with action elements licensed by Taito to Natsume, who developed and published the game for release in Japan in 1992 and the rest of the world in 1993. It is the sequel to the 1986 arcade game KiKi KaiKai (unofficiallly released in North America as Knight [...]
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The game originally began life on the 32-bit PlayStation, off the back of Porsche Challenge. After having made an acclaimed circuit driving game, Team SOHO – like many other developers at the time – felt that a free roaming vehicle game was an interesting concept worth exploring. The title was prototyped and playable missions were [...]
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“Set 20 years after the movies, Gremlins allows you to play as either Gizmo or Stripe. The plot is centred around the idea that the town of Kingston Falls has gathered to pay belated respect to Gizmo and his owner Billy for saving the town over two decades ago. That night however, Gizmo gets splashed [...]
“2D shooters usually originate from Japan – they invented the genre with Space Invaders, after all. French developers Gaming Side, however, are going to try and beat them at their own game. Enter HILL Project, which needless to say is only a temporary title.The RenderWare development tool will be doing the leg work, but we [...]
“Johnny Whatever is a computer game by Warthog Texas. It started off in development for formats such as the PlayStation 2 and the original Xbox, but after the developers were purchased by Tiger Telematics to produce titles for the Gizmondo handheld console, it became Gizmondo exclusive. As Tiger Telematics went bankrupt in February 2006, the [...]
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Devil May Cry began its development life as a Resident Evil 4 title for PS2, after the completion of Resident Evil 2, under the direction of Hideki Kamiya and “Team Little Devil”. Early research and development work included a trip to Spain, to examine various castles as a basis for the game’s environments. However, in [...]
Munch’s Oddysee was originally intended to be exclusive for the PlayStation 2, however this version was cancelled to make the game exclusively for the Xbox, taking advantage of increased graphical capabilities. However, there were many different features that didn’t make it into the final version of the game. The differences are listed below:
Sligs were originally [...]
Outcast was an action-adventure computer game by Belgian developer Appeal. A sequel, Outcast 2, was originally being developed for Sony’s PlayStation 2 console. During development, the company Appeal went bankrupt and development ceased. Appeal had been requesting funds from their publisher to help finish the game for release but this plea fell on deaf ears. [...]
“If you can remember the ChopLifter games, then well done – you have a memory. For those who don’t, they were basic 2D side scrolling affairs which saw you transporting civilians from scenes of war to safe spots. According to the press release Xiact are adding “every bell and whistle you could possibly want” to [...]
“Russian developers Akella are working on Axel Rage for PlayStation 2 and PC, for the little known publisher 1C Company. The game stars Duke Nuke’em lookalike Axle, a respected member of the ‘No Dice’ motorbike gang. Trouble is brewing in Nailsdale – a post-apocalyptic city built on an artificial coastal sea platform – and so [...]
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Aliens: Colonial Marines is a first-person shooter video game that was to be released for the PlayStation 2 in Fall 2001, prior to being cancelled by Fox Interactive and Electronic Arts for unknown reasons. Aliens: Colonial Marines was to take place between the second and third films, when a rescue team of colonial marines and [...]
Tiny Toon Adventures: DotL is the name of Tiny Toon Adventures video game that seems to have been cancelled. Originally developed by Treasure Video Games, it was originally slated for the PlayStation 2 and possibly the Nintendo GameCube. It was originally slated for release in May of 2001, but thanks to many delays, the game [...]
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Grand Theft Auto: San Andreas is a sandbox action game developed by Rockstar North, originally released for the PlayStation 2 in October 2004 and later ported to the Xbox and Microsoft Windows. In the gallery below you can see some early screens with beta differences, noticed by Sir_Brando and bazaaboy44:
Image 1: Big Smoke and and [...]
Prior to the 2001 release of the final game, several modifications were made on Grand Theft Auto III. The changes were apparent as several promotional materials had previously displayed features that would be absent in the final version of the game. While cuts and changes are frequent during game development, the changes in GTA III [...]
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Capcom Fighting All-Stars was a 3D fighting game planned for the arcade and PlayStation 2 that was to be developed by Capcom. Like King of Fighters Maximum Impact, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, by Arika, but not directly [...]
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EXO is a cancelled FPS that was in development by Particle Systems / Infogrames for the Playstation 2. It was going to be released in 2002, but during the development something went wrong and the project was canned. It’s possible that EXO was axed when Particle System was aquired by Argonaut and became Argonaut Sheffield. [...]
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A Vectorman game for the Sony PlayStation 2 was announced, but was soon cancelled, perhaps because the redesigned Vectorman looked too much like Halo’s Master Chief. According to initial reports, it was to have been vastly dissimilar to the 16-bit games. [info from Wikipedia]
ProgrammingAce has posted some good quality screenshots from the Vectorman PS2 project [...]
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In 2001, the British developer ‘Picturehouse Software’ (an internal studio of SCEE) started work on an innovative puzzle game for PS2 called “Boom TV”. The game was built around the idea that most buildings and environment objects were destroyable. After the game was canned in 2002, the studio resumed work on “Lemmings Forever”, another unreleased [...]
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“This is an unfinished promotional poster I did for an at-the-time in production Playstation 2 game tentatively titled “Surf Assault”. The gameplay was like MarioKart, but with surfboards instead of go-karts. The game was, unfortunately cancelled. This is a character design I did for a surfing game for the Playstation 2 at Looking Glass Studios. [...]
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StarCraft: Ghost is a military science fiction stealth-action video game under suspended development by Blizzard Entertainment. Part of Blizzard’s StarCraft series, the game was announced in 2002 and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles. Several delays in development caused Blizzard to move back [...]
In 1993, John Wells, created a series of previews, music and a map for one level of a fourth game which he tried to convince System 3 to make. System 3 turned him down. Many years later, probably around 1999, the idea was rekindled. Originally set for an early 2004 release, [...]
Orchid was an Action Adventure / Beat ‘em Up that was in development by Argonaut Games and would have been published by Namco for the original Xbox and Playstation 2. The project started with a cell shaded graphic design and the gameplay was pretty nice from what we can see in the videos below, but [...]
The Lost was an action adventure/survival horror game co-developed by Irrational Games (the makers of Bioshock) and FXLabs. Set to be released in 2002 for the Playstation 2 and Xbox game consoles, The Lost went through several phases of development hell until it was cancelled.
Images:
The Lost was heavily inspired by Dante Alighieri’s Divine Comedy, particularly [...]
Nightmare Creatures 3: Angel of Darkness was initially announced for a Spring 2003 release for Sony’s PlayStation 2, Nintendo GameCube and Microsoft’s Xbox, but the game soon fell into development hell. It began development at Kalisto in 2002 and Ubisoft obtained the publishing rights, but Kalisto soon went out of business and Ubisoft assumed development [...]
BattleBourne was working on squad-based shooter entitled 6Gun, which looked rather like SOCOM. A submarine in Primorsk has been boarded and destroyed by a nuclear device, wiping out a whole SEAL team. The Gunslingers – the team the player controls – are sent in to sort things out. There were four campaigns [...]
Acclaim announced plans to release a video game based on 100 Bullets. However, following the collapse of Acclaim’s publishing house, the game has essentially been cancelled. It was intended that the player would be either Cole Burns or Snow Falls (a completely original character) and play in a third person view. The plot was generally [...]
ASYLUM (also know as Darkblack) is cancelled FPS horror title, in which the player would had take on the role of a contestant in a TV game show that slowly degenerates into a macabre nightmare.
Thanks to destructor1890 for and Matt Gander from www.gamesasylum.com
Images:
Video:
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Extreme Force: Grant City Anti-Crime (A.K.A. Strike Force / First Strike: Grant City Anti-Crime) was a third person shooter set in the Dead To Rights city – a fact that will be of precisely no interest to most people. It was all about law enforcement, covert operations and all that lark, [...]
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Lamborghini is a cancelled racing game that was being created by Majesco / Rage Software, before Rage closed their doors at the beginning of 2003. A playable demo of the game showed up on an Official Xbox Magazine UK cover disc. The assets of the game were sold off and eventually became the basis for [...]
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Novadrome is a vehicular combat game created by Stainless Games (the creators of Carmageddon) which was released on December 20, 2006 to the Xbox Live Arcade. It was originally developed for PS2 and XBOX, but it looked more like a traditional racing game. These version were cancelled. In the 360 version, it pits players against [...]
“1906: An Antarctic Odyssey” AKA “USS Antarctica” AKA “Lost Mantis” was an action adventure game in development at Darkworks Studio for the XBOX and PS2 in 2001 / 2002. First concepts were already made in 1997. Despite Capcom’s announcement in 2001, it never saw a release. Rumours say that the concept of USS Antarctica evolved [...]
The video game Alias, based on the television series Alias, is a 3D third-person stealth/action title developed and released by Acclaim Entertainment for the personal computer, PlayStation 2 and Xbox. The plot was written by Breen Frazier and the game features the voices of the cast principals. The score was composed by Michael Giacchino, who [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The original Splinter Cell was developed by Ubisoft Montreal and was released in 2002 for PS2, XBOX and GameCube. In these beta screens we can see a slightly different HUD.. and maybe some more differences? Do you see any changes from the final version? Let us know!
[Thanks to D-vide for these images!]
Images:
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Full Throttle: Hell on Wheels is the cancelled FT “sequel” that was announced in mid 2002 by LucasArts, for Windows and, for the first time in the series, PlayStation 2 and Xbox. The game was to be an action-adventure, with more emphasis on action and fighting than adventure. Sean Clark was named the project lead [...]
The Four Horsemen of the Apocalypse was going to be a game centered on the actions of several playable characters that are left on earth after the Rapture. These characters were widely different and ranged from a fallen priest to a young stripper and would each have special weapons and abilities specific to themselves.
In late [...]
Enclave 2 is a cancelled action game that was in development by Starbreeze Studios. The sequel’s story takes place after the last great war between the outlanders and the enclavers, a period in which magic is no longer present in the land. However, The Light Book, which speaks of a land filled with magic, falls [...]
Crank the Weasel is a mature cancelled platform / adventure game that was in development by Midway Games in 2002, for the Playstation 2 and Xbox. The goal of Crank was to create chaos in the game’s world, with lies, cheats and stealing loot from the other characters, to be able to get enough Big-Ticket-Items [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Emergency Mayhem was first announced for the PlayStation 2 and Xbox at the 2004 Electronic Entertainment Expo, published and developed by Acclaim. However, the game was canceled when Acclaim filed for bankruptcy in September 2006. In May 2007, Warner Bros. purchased the rights to the game. Warner Bros. announced the game would be released for [...]
Zombies was a mix of FPS and survival/horror. Balance between action and adventure to offer a varied experience to the player. Interactive use of the surroundings in order to survive in the besieged town : the player could have find objects to block paths, use electricity or gaz to forge a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Metal Shell was developed by Australian team Tantalus, who were responsible for Manx TT on the Saturn amongst other things. Arena based tank combat is the order of the day, with environments entirely destructible. “Everything in our game can be shot, blasted, shifted or destroyed. You can reduce mountains to rubble, create [...]
Set in Medieval Europe, Namco’s Plague of Darkness puts you into the presumably chain armoured boots of Douran, a Knight of the Order, to resolve the mystery of The Black Death. We’ll give him a clue: it was the rats. Or people pissing in the streets. We forget. The press release [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
SSX on Tour is a snowboarding video game and the fourth title in the SSX series. The game was developed under the working title SSX 4 and it was released in 2005 for XBOX, PS2 and GameCube. [Infos from Wikipedia] In these screens we can see an early tech demo / concept, in which the [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.