Overview: After Tomb Raider Angel Of Darkness was considered a failure; Core Design began with a new idea which was to do a re-imagining of the first Tomb Raider released in 1996. It is believed that PC/PS2 versions were in development however the existing footage has been confirmed to be running on the PSP. The footage which was leaked from an unknown source seems to show various different builds of Tomb Raider Anniversary, some later than others. Also, it is rumored that both Core Design and Crystal Dynamics were working along side each other to keep the two games which were in parallel development as similar as possible. For example, the alpha Tomb Raider Legend model is very reminiscent of the one seen in Tomb Raider Anniversary Edition.
In 2006, Tomb Raider’s publisher Eidos, sold Core Design to Rebellion. This caused a situation as Eidos did not want third party studios developing Tomb Raider games which Core Design had then become. According to numerous internal sources, it is believed that Eidos deliberately made them continue the project for a long period of time only to yet deliberately cause the demise of a good game possibly to set a bad name on Core Design once again. The game is believed to have been 60% complete although the trailer does show areas from the last levels meaning development was going quite smoothly. Development of the game started Q4 2005 and was supposed to be released October 2006 just in time for its 10th Anniversary.
Gh0stblade – Added some basic information 20/03/2013
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.