Soccerama is a cancelled sport game that was in development by Domark for the Super Nintendo. The project was programmed by Jon Ritman, a software developer, notable for his work on major 1980s video games. It seems that Soccerama started as a soccer game for the arcades, but that version was never released and the game was later ported to the Nintendo 16bit console. Sadly, even the SNES version was cancelled, because of a bug.
A couple of screens of Soccerama SNES were found by Celine in Banzzai #27 and CD Consoles #4
At the Amstrad Museum we can read an interview with Jon Ritman, with some info on the development of Soccerama:
v: in the 80′s there was news about a proyect game called soccerama. did you make any preliminary version and what happened with that game?
r: soccerama was on an arcade machine than was never launched – the game was finished though but really not that different from matchday 2.
v: did you programmed soccerama for consoles systems? i’ve remembered a domark game named total soccer in which you appear as programmer.Is this correct? then, you programmed for snes, didn’t you?
r: soccerama was probably total soccer on the snes, there was a total soccer on the megadrive but I had nothing to do with it and it was a different game. i did program it but it was never released. There was a problem with a hard to find bug and Domark were unable to get me the equipment I needed to find it.
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.