Tomb raider was not only one of the greatest early 3d games, but it was the most recognizable icon of the Playstation brand, even if the development began on Sega Saturn, and it was first released on the Sega Console. The first video present in this page is divided in two parts: the first part was likely one of the many alpha tests of the game, created only in order to show the graphic engine, the camera, and Lara’s polygonal model, which is already very similar to the final one, with only some minor differences, like the sun glasses, the hair,her face, that it is strangely dark, and.. ehr..her cleavage. Also, the animations are slightly diverse. There are already some of the first enemies that Lara encounters in the game, more precisely the wolves and the bear, but they are still without or with a really simple AI. The locations, while only early placeholders, already display complex and haunting environments. The second part of the video is essentially a beta version of the first level. It shows a more refined Lara, but her face is still different. There are a few areas and objects not found in final game, like the skulls, and many beta items (the diary, the light torch, the dynamite, the gameboy clone, etc). Also, the light effects of the shoots are much more cartoonish. At the end, it seems that Lara is in water (in the final version in this area there is no water), but she doesn’t swim.. Strange.. maybe they hadn’t introduced swimming yet ?
Thanks to SquarePulse for the contribution!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.