A port of Diablo was in development for the GameBoy, but soon cancelled for unknown reasons. This unreleased gem was first shown on PtoPOnline (now SuperiorVersion.com) back in 2007. Prior to that, no media had ever been released, nor had it ever been mentioned by Blizzard. This tech demo is a very unique look at what Diablo could have been, on the original GameBoy. (Source: www.emuparadise.org/Betas/Diablo/)
You can really see this game having massive potential since the PC version wasn’t much better graphically, meaning it would be close to the original. Implementing special features such as link cable multiplayer (since online would not be available) could have made this one of the higher rated games in GameBoy history.
Description by Anteo
Images:
Videos:
[Source: www.ptop.aborman.com]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
5 Responses to Diablo [GameBoy - Cancelled]
Anteo
August 6th, 2010 at 4:33 pm
This unreleased gem was first shown on PtoPOnline (now SuperiorVersion.com) back in 2007. Prior to that, no media had ever been released, nor had it ever been mentioned by Blizzard. This tech demo is a very unique look at what Diablo could have been, on the original GameBoy.
Source: http://www.emuparadise.org/Betas/Diablo/
You can really see this game having massive potential since the PC version wasn’t much better graphically, meaning it would be close to the original. Implementing special features such as link cable multiplayer (since online would not be available) could have made this one of the higher rated games in GameBoy history.
monokoma
August 7th, 2010 at 11:28 am
Thanks for the description Anteo! I have added it in the page :)
Anteo
August 29th, 2010 at 7:41 pm
No problem, this site has blown my mind so the least I can do is help :P
Zethrad
April 21st, 2011 at 5:08 pm
This was developed at Blizzard North back in the day. It had a small team working up the proposal and the tech demo (which is what this video shows).
After working up a cost/benefit/risk analysis – it turns out the profit margin on cartridges is VERY small and it is very easy to misjudge the market. After some debate, the project was dropped.
monokoma
April 29th, 2011 at 9:18 pm
Thanks for the info Zethrad! It’s really interesting to know more about this :)