teknocrest

Brimstone [SNES – Cancelled]

Brimstone is a SNES JRPG that Teknocrest, an american software house, was working on in 1994 on Taito’s behalf. The same programmer that developed Farstar and the genesis / megadrive version of Lufia, both of which were also cancelled, wrote about this lost game in a opa-ages thread:

Yeah it was basically another RPG that Teknocrest “promised” to make for Taito.

Funny thing is they had all this artwork, but no programmer. So I was hired to make a SNES “demo” of Brimstone.

Anyways I made something up in about a week, and Taito greenlighted the project.

But about a month later they decided to put Brimstone on hold and put priority on porting Lufia….and it all went downhill from there…

Fortunately, some of the aforementioned artworks were preserved by the project’s lead artist, Arnold Ayala. We can see them in the gallery below or in his portfolio.

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Farstar / Starship Fantasy [PSX – Cancelled]

Farstar is a cancelled Playstation space combat simulator which Teknocrest, an american software house, was working on in 1994 on Taito’s behalf. Just like Brimstone and Lufia for Genesis / Megadrive, however, the project got never completed. Fortunately, the programmer that was developing it preserved a video of the game:

Here’s some footage of a Playstation game called “Farstar” that I was working on back in 1994, I think Taito was planning to release it as “Starship Fantasy” or something like that, it was even listed in Famitsu as coming soon for a time.

It was supposed to be a mix of Wing Commander/Star Trek/Starflight. At least, that’s what I was trying to make. It was pretty ambitious for its time…maybe too ambitious.

Anyway as you can see it’s pretty shitty and was cancelled. I guess I just wasn’t a very good programmer back then…

For more informations check the topic on opa-ages.

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