strategy

Pairuappu Machi (Pile Up March) [PSX – Cancelled]

Pairuappu Machi (aka Pile Up March) is a cancelled strategy game set in a fantasy world, that was in development  in 1995 by Proceed Yuni for the original Playstation. We dont know much about this project or its developer / publisher, but Celine was able to find a short article about the game in GameFan magazine 3-10.  It’s currently unknown why Pairuappu Machi was never released.

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Iris Angel [Dreamcast – Cancelled]

Iris Angel, also known in japanese as Nijiiro Tenshi, was a strategy game for Dreamcast, to be published by Japan Corporation at the end of the last century, which was cancelled before it was released for unknown reasons. In the game you would have played as Shujin, the blue haired knight you can see below, who has the goal to stop the evil witch Myure (the woman with the long silver hair) that threatens the world of Tiran.

To do so Shujin had to train and command a group of seven magic-knight girls, and even to boost their relationship in a way that resembles Red Entertainment cult classic Sakura Wars (Sakura Taisen).

Below you can look at some original artworks, portraits, in-game screenshots, SD comics, small animations and sample from the FMVs all taken from the official japanese site, by now long dead.

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Hogs Of War [PSX PC – Beta / Unused]

Hogs Of War is a great turn-based tactics game developed and released in 2000 by Infogrames for Playstation and PC. Below you can see an old trailer of this game with some beta stuff in it (thanks to HigherPlainGames for the video):

  • 0.41 the hud in top right of the corner is different than the final version also Frost Fight is different than the final version.
  • 0.48/0.53/1.34 Cratermass has different textures.
  • 1.21 Different viewfinder.
  • 1.41 FR feature (Cancelled)
  • 1.56 Beta pig animation.

Also (Thanks to VADIM567) Herman07 found 2 unused items:

An binocular (Removed because was useless due for the viewfinder on certain weapons) and a Retire Feature (like in Worms series).

Thanks to Herman07 for the contribution! 

X-COM Alliance [PC – Cancelled]

X-COM: Alliance is a cancelled FPS / Strategy game that was in development in 1999 / 2000 by Hasbro Interactive’s Chipping Sodbury office in the UK and later by their studio in Hunt Valley, USA. As we can read in Wikipedia, unlike other games in the X-COM series, most of which were turn-based strategy, the game had the player assume the role of a trooper in an X-COM squad and through the first-person perspective of a squaddie, to fight the hostile alien invaders. At the end of 1999, the Hunt Valley studio survived the first round of studio closures enacted by Hasbro Interactive when they decided to scale back their efforts in the video game industry. Later in 2000, however, the Hunt Valley studio was also closed down and the game was “shelved”.

Thanks to Leo(T.C.K.) and derboo for the contributions!

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Monster Island [XBOX PS2 GC – Cancelled]

Monster Island is a game project that was pitched in 2001 by Irrational Games for the Playstation 2, Xbox and Gamecube, described as “Rampage meets Black and White Creatures in a Fully Destructible Environment”. Monster Island was meant to be a fast paced action / strategy game in which the player would had assumed the role of either a giant monster out to eat a city for dinner or the authorities pledged to protect the innocent citizenry.

In october 2010, the studio revealed this cancelled project from their official blog and shared some concept arts and a short document that explains the main features of the game. The pitch promised some 20 monsters, a living city, heavily destructible environments, and a dynamic civil defense network.

The monster’s goal is to cause as much destruction as possible while simultaneously quelling its own hideous appetite with tasty, human morsels. The monster might also receive unique goals in a particular mission, such as climbing a skyscraper, locating an enemy hidden in the city and destroying him, or defeating a rival monster! […]

Monster Island will also let the player take on the role of the good guys, protecting the city from the horrible creature. The player will have control of five key units: the Scientist (who gathers information on the monster to help defeat the behemoth), the Girl (who can lure the monster away from its intended target), the Engineer (who can direct rebuilding of the city), the General (who can direct the forces of the army fighting the monster), and the Hero (who can personally fight the monster when the going gets desperate).

The description sounds interesting, but sadly the game was never green-lighted.

Thanks to Robert Seddon for the contribution!

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