Sega

The Crucible: Evil Within [Cancelled – PS3 Xbox 360]

The Crucible: Evil Within, AKA “The Box” or “The Ritualist” originally was a Silicon Knights-developed (developer of Eternal Darkness and Too Human) open-world horror pitch for PS3 started in 2004, which was accepted for full production by Sega in March 2005.

“Silicon Knights has a rich history of developing great games that push hardware technology, so we expect this relationship will result in a powerful, new, and highly commercial franchise.”
Simon Jeffery, President and COO, SEGA of America

In 2006, Sega revealed some game details in an online survey. Until then, the game was internally known as “The Box”. The survey however led to “The Crucible: Evil Within”. Later, however, it was renamed to “The Ritualist” instead.

“An open free-roaming action horror game where the player undertakes a terrorizing journey of suspense, fear, power and discovery, and where every decision has multiple consequences… Uncover an ancient chest with unimaginable power that seduces you into evil, sin and corruption.”

Court documents from Silicon Knights’ legal battle with Epic Games reveal that The Box was initially planned to be finished by February 27th, 2007. It was later amended to extend the delivery date to November 4th, 2008. In August 2008, Sega decided to cancel various external projects, including Aliens RPG: Crucible, Aliens: Colonial Marines (later restarted), Cipher Complex, and The Box. However, Silicon Knights was able to find a new publisher with THQ, which also dropped the project in early 2009. As a kind of compensation, team members of The Box were asked to help on Vigil Games’/THQ’s Darksiders.

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Moon Dancer [MegaDrive / Genesis – Cancelled]

A cancelled Mega Drive / Genesis RPG, as we can read at Sega16:

“It was an RPG based on a serialized story that ran in Beep magazine in Japan in 1989. The magazine staff teamed up with Sega to develop the game and it seems like some progress was made on it. They hired Hitoaki Minami of Advanced Daisenryaku fame to work on it but after being heavily promoted in Beep it was eventually canceled after 6 months.”

“Expected release was March 1990. Gameplay was story-based adventure with battles being grid-based strategy and there were also RPG elements.  Seems like a lot of progress was made on the game. I wonder if a prototype will ever turn up.”

Thanks to Thunder Force and JumpingRyle for the contribution!

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Battle Mission [MD/G – Cancelled]

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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Streets Of Rage 4 [Dreamcast – Tech Demo / Cancelled]

Early in the Sega Dreamcast production cycle, demos tentatively titled Streets of Rage 4 were made by Sega of Japan to bring the Streets of Rage series to the platform. This tech demo showed a character similar to Axel fighting off a group of enemy characters. Various changes in gameplay had apparently been planned, including the introduction of new team attacks and a new first person perspective. However, allegedly due to new management at Sega of America being unaware of the series and its past success, Sega did not follow up on it and the game never advanced past the demo stage. Video clips of a demo were eventually leaked online. – [info from Wikipedia]

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