PC / MAC

Shadow Striker [PC – Beta]

Shadow Striker is a a text adventure developed by Siika Software, an indie team from Finland. The project was originally known as Dark Souls, and it was meant to have a 3D scenario to explore, but because of various development issues, it was later decided to use only text to tell the story. Below you can see some images from the early prototype and a video from the beta version. For more info about the final game, check Siika Software’s blog!

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Brains in Planes [PSX PC – Cancelled]

Brains in Planes is a cancelled racing game that was in development by Millennium Interactive, planned to be released for PC and the original Playstation. Only a single image taken from the Alias environment was found by pcloadletter and Celine in Edge magazine 35, from August 1996. Brain in Planes was probably going to play similar to Mario Kart, but with futuristic cartoon craft and the speed of Wipeout, promising more freedom to explore the tracks.

When Sony bought Millennium Interactive in 1997, they became SCE Studios Cambridge and the project vanished forever, maybe because they decided to shift development time and resource to Medievil and Creatures. Its interesting to notice that Brains in Planes was to ship first but only the other two games made it.

Thanks to pcloadletter and Celine for the contributions!

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Mudkicker [PS1, PC, Saturn – Cancelled]

Mudkicker is a cancelled off-road racing game that was in development in 1995 / 1996 by Scavenger for Playstation and PC (with a rumored Sega Saturn conversion, but it was denied by a former developer). The project was meant to be published by GT Interactive, along with Amok, Scorcher and Into the Shadows, but only the first 2 titles were finished. In January 1997, before Scavenger could complete and deliver the remaining two titles, GT sent Scavenger a letter setting forth notice of “material breaches of the Agreement by Scavenger” and purporting to terminate the development of those games. Because of these problems with their publisher and lack of money, Scavenger had to close down. Mudkicker was never finished and vanished forever with the closure of the studio.

Thanks to Rod_Wod and Celine for the magazine scans!

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Cave Story (Doukutsu Monogatari) [Beta]

Cave story (Doukutsu Monogatari in Japan) is a freeware platform / adventure indie-game released in 2004 for PC and a WiiWare port by Nicalis in 2010. It was designed and programmed over 5 years by Daisuke Amaya, art-name Pixel, in his free time. A classic by almost every sense of the word. I say almost, because despite it’s pixelated graphics, Cave Story is actualy a modern game, with a deliberate old school feel. However, as with most good games, trial and error are required, and in the end, some things are left out. Cave Story is no different. At one point, the main character, Quote, was Curly Brace. That name later moved to a girl. Sue didn’t always look like she does, several areas just didn’t make the cut, and some tiles just weren’t used in the final game. There’s plenty to see in the images below. 

Alien Intelligence [PC – Cancelled]

Alien Intelligence is a cancelled turn based strategy game that was in development by Flatline Studios and it would have been published by Interplay in 1997. Thanks to derboo we were able to preserve some screenshots from this lost game, found in Power Play 4/98 magazine. As we can read in this old preview, the game promised space conquests in a huge universe full of planets, space ships and evil aliens in the style of Master Of Orion with state-of-the-art realtime chic.

The speciality of Alien Intelligence were the simultaneous space- and ground fights, colonizing and managing, fending off pirates and the trade and science in the well known manner. The research tree alone had a whole 150 pages in 8 categories and there were overall more than 10.000 possible ship designs. A myriad of possible catasprophes from storms and asteroids swarms to wandering black holes enriched the action.

Also the characterization of the races promises fun: The Arkanians are thievish insects with excellent technical skills. Huge warriors without any humor are the Munzoids, who in lack of any other talents try to solve everything with violence. The Drache, of lizard like statue, are honorable until death and gifted industrials. The Metalloids are actually a robot race with a special hand for all electronics. the Strixthes have an insect-like state form and reprodudction rate, but are otherwise rather unpleasant contemporaries. The Psionids are, of course, arrogant geniuses who strife for control over everthing and everyone through their mental strength (and a little war).

In the end Interplay decided to kill the game for unknown reasons.

Thanks to derboo for the contribution!

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The great superbad, found a video of AI:

I have found a video add of AI on a cd and liked it.
The 1st thing was to look on ebay wich no real result.
Than came google, witch gave a lot of link’s.
This is one of them.

Origin/Source: disc 1 othe the game comlilation ‘Ultimate Strategy Archives’, folder DEMOS.

Download link: http://www.megaupload.com/?d=YKFXPCZJ

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