SNES + Super Famicom

Felicia [SNES – Cancelled]

Felicia is a cancelled RPG that was in development by Tonkin House for the Super Famicom / Super Nintendo in 1995. From the few screenshots preserved in the gallery below (found by Celine in Super Power magazine issue #28) it seems that Felicia was going to have traditional turn-based combats and a nice side-scrolling view for exploring the buildings. It’s possible that Tonkin House decided to cancel Felicia to concentrate their efforts in developing new games for the Playstation.

Thanks to Celine for the contribution!

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Shadow Stalker [SNES – Cancelled]

Shadow Stalker is a cancelled 2D side scrolling action game that was in development in 1993 by Athena for the Super Nintendo / Super Famicom. From the few screens preserved in the gallery below (scanned from Console Plus #24,  EGM #51 and Game Power #25), we can assume that the game was probably going to play similar to Shinobi / Ninja Gaiden, but with lots of huge robots and other mechanical enemies.

Thanks to Alex and Celine for the contributions!

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Mumu Boukenki Amusing Dream [SNES – Cancelled]

Amusing Dream is a cancelled RPG that was in development by Takara Amusement for the Super Famicom / Super Nintendo. There are not much more info on the project and it’s unknown why it was never released. A single screenshot of Amusing Dream was found by Celine in SuperPower (a french gaming magazine) issue #10 and a scan was shared online by Gamengai!

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Airborne Ranger [SNES – Cancelled]

Airborne Ranger is a cancelled action game / third person shooter that was in development by Microprose for the Super Nintendo. The game was a sequel  / remake of the original Airborne Ranger released in 1987 / 1988 for Amiga and various PCs. As the original version,  we would have play as a sole airborne military to infiltrate enemy territory to complete various objectives. It’s currently unknown if the SNES version was going to use the same level system as the original game, that created maps and objective locations randomly so missions were never the same.

Some screens of the game were found in magazines Banzzai #14 and Super Power #12

Thanks to Celine for the contribution!

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Cooly Skunk [SNES – Cancelled]

Cooly Skunk (also known as “Punky Skunk” in USA) is a platform game that was originally in development by Visit for the Super Famicom / Super Nintendo. The game was never released for the Nintendo console, but the title was somehow resurrected (by Ukiyotei?) with some graphical changes for the Playstation and later published in Japan by Visit and in America by Jaleco.

In Cooly Skunk the player takes the role of an anthropomorphic skunk and the game plays much like other side-scrolling action games, featuring a set of special tools including a skunk spray, parasail, a pogo stick, inline skates, digging claws, and a snowboard.

The project was probably canned for the 16 bit system because of  the new Playstation and Saturn consoles, that “killed” the SNES / Mega Drive (Genesis) market. Although released for the Playstation, it seems that the game was “not finished to completion” (at least from what we can read on Wikipedia, does anyone know more about this?). Cooly Skunk remains a collectors curiosity due to the generally unfinished nature of the game and its Super Famicom origins.

Celine was able to find some screenshots of the Super Famicom / Super Nintendo version on Super Power magazine issue 41. A playable demo was found and released online in January 2019!

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