Microsoft

The Bard’s Tale [PS2 XBOX PC – Unused Stuff]

The Bard’s Tale is an action adventure developed by InXile Entertainment, and released in 2004 for the Playstation 2, Xbox and PC. DCodes7 found a way to activate the debug menu in the PS2 port. Most of the debug functions are disabled and the only working functions are the level/area select and level load option. Thanks to the debug menu it’s possible to reach three unused yet complete areas that can be played. Some names of removed (?) test maps were also found:

  • TM_Anntest
  • TM_Grass
  • TM_Obtest
  • TM_PatsMap
  • TM_Prop
  • TM_Interior

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Wild Justice [PS2/XBOX – Cancelled]

Wild Justice is a cancelled FPS set in an “horror western” scenario, that was in development in 2002 / 2003 by Primythive Studio for the Playstation 2 and Xbox.  A playable prototype was created to pitch it to various publishers, but in the end Wild Justice had to be cancelled. If it would have been finished, the game could have been similar to Darkwatch, an horror wild west FPS developed by High Moon Studios and published in 2005.

Wild Justice was one of 4 prototypes that were created by Primythive, but it seems that the studio never found a publisher interested in their projects and sadly they had to close down without finishing any game. Only few screenshots and a teaser are saved in the gallery below, to preserve its existence.

Thanks to Floran for the contribution!

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Untitled Shooter [XBOX/PC – Prototype]

This cell-shaded shooter is a prototype that should have been  in development in 2004/2005  by 2015 Inc (?) for PC and Xbox. After working on Men of Valor, it seems that the studio tried to create this new shooter with a less realistic graphic style, but the project was later cancelled for unknown reasons.

Thanks to Han for the contribution!

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Mech Arena [PC XBOX – Cancelled]

Mech Arena: The First Match (aka Battle Arena III) is a cancelled action / fighting game that was in development in 2002 / 2003 by Made By Kiddies, for PC and the original Xbox. As the title can suggest, the player had to combat against huge mechs in various arenas, to win the competition. In the end Mech Arena was never released, maybe because they did not find a publisher interested in the project.

The main features of the game were:

– Supports Single and Multi play

– Play from 10 different stunning interactive arenas.

– Play 18 challenging Single arena missions.

– Multiplayer action over Internet, modem or LAN. Human opponents deliver new tactical challenges with every engagement with battle records.

– Battle statistics

– Repair, upgrade and organize your player. The weapon and armory inventory is displayed at the garage with money available for the next upgrade.

– Buy new weapons and pilots with resource points gained by winning missions or trade in equipment you no longer need.

– Repair and refit your Mech to your own specifications.

Thanks to Userdante for the contribution!

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Hell On Wheels [PS2/XBOX – Unreleased]

Hell On Wheels is a prototype for an action game / beat ’em up that was in development by Skylab Entertainment in 2003 / 2004. Even if the name and the settings could make you to relate this game to Full Throttle: Hell on Wheels, this one was a different project, not related to the LucasArts series. The Skylab Entertainment studio was launched in March 2003 and it was based in Austin, Texas: it included original team members from Ritual Entertainment and Gathering of Developers. Hell On Wheels was their first original project, but it seems that they never found a publisher interested in it and in the end Skylab closed in down in 2005 without any released game.

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