Microsoft

Splinter Cell [Beta]

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The original Splinter Cell was developed by Ubisoft Montreal and was released in 2002 for PS2, XBOX and GameCube. In these beta screens we can see a slightly different HUD and many changes in the layout of the level. There are smaller differences from lighting cues, to even full room reconstructions between versions. Even is shown, an Xbox version of what was presumed to be a PlayStation 2 exclusive level, the Nuclear Power Plant mission.

There’s also a comparison from a PS2 trailer that used a beta build of the game for display, as well as a smaller technical run-through showing the differences between the final and demo of the Chinese Embassy Return mission that was given to PlayStation magazines for use of a playable demo and game sites for personal overview. Unfortunately, the particular video had to be comprised of the near full walk-through videos of the demo run on GameSpot, so a more comprehensive comparison cannot be fully realized as of now. If someone else is interested and actually has the Official PlayStation Magazine demo, feel free to contribute a more elaborate hand-on recorded comparison video to Unseen64.net for more various differences.

Thanks to Silenceofthehills for the videos below, chek them to see all the differences in the beta version!

Thanks to D-vide for these images!

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Gladiator: The Crimson Reign [XBOX/PS2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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Full Throttle: Hell on Wheels [XBOX/PS2/PC – Cancelled]

Full Throttle: Hell on Wheels is the cancelled FT “sequel” that was announced in mid 2002 by LucasArts, for Windows and, for the first time in the series, PlayStation 2 and Xbox. The game was to be an action-adventure, with more emphasis on action and fighting than adventure. Sean Clark was named the project lead of Hell on Wheels and the development progressed smoothly until late 2003, when it was abruptly canceled.

Just months prior to that, at E3 2003, a playable demo was shown and a teaser trailer was released by LucasArts. Simon Jeffery (then president of LucasArts) said that “We do not want to disappoint the many fans of Full Throttle, and hope everyone can understand how committed we are to delivering the best-quality gaming experience that we possibly can” in the official press release. Critics cited poor graphics compared to other 3D action adventures of the time and Tim Schafer’s lack of involvement in the project as possible reasons for its cancellation. Additionally, Roy Conrad, the original voice actor for Ben, died in 2002.

Hell on Wheels would have been set in El Nada, Ben’s “old stomping ground”, whose roads have been mysteriously destroyed. Ben believes that one of the new gangs introduced in the game, the Hound Dogs, are behind this but soon discovers a more sinister and murderous plot. Together with Father Torque and Maureen, he would have thwarted the (unnamed) villain’s plan and protected “the freedom of the open road”. [Info from Wikipedia]

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Four Horsemen of the Apocalypse [XBOX/PS2/GC – Cancelled]

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The Four Horsemen of the Apocalypse was going to be a game centered on the actions of several playable characters that are left on earth after the Rapture. These characters were widely different and ranged from a fallen priest to a young stripper and would each have special weapons and abilities specific to themselves.

In late 2002, 3DO, the game’s developer, announced that the game would be released on the PC, PS2, Gamecube, and Xbox. It was also announced that 3DO would be partnering with Stan Winston on the game as a producer. Stan Winston has been involved in designing creature effects for such films as Jurassic Park, Terminator 2, and Aliens.

The Four Horsemen of the Apocalypse was basically scrapped after the company went bankrupt in May 2003. [Infos from Wikipedia]

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Enclave 2 [XBOX/PS2 – Cancelled]

Enclave 2 is a cancelled action game that was in development by Starbreeze Studios. The sequel’s story takes place after the last great war between the outlanders and the enclavers, a period in which magic is no longer present in the land. However, The Light Book, which speaks of a land filled with magic, falls into the hands of an evil sorceress named Callia, who attempts to seize the magic for herself. Fortunately, a young sorcerer apprentice named Erlendur is sent to stop her.

Enclave II would of featured 10 playable characters, 28 maps, and a revamped combat system. An official release date was never announced.

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