Robert Seddon has made us to notice that recently ProgrammingAce from the Game Of The Art forum has shared an old design document for the cancelled sequel of Fallout: Brotherhood of Steel, the action RPG that was developed and produced by Interplay in 2004. The original BoS was the fourth…
Rush Project [PS2 – Concept]
Rush is a mysterious concept for a new platform / action adventure game that was in development by SCEA in 2002 / 2003. There is not much more info about this project, but in the end it was canceled for unknown reasons. Thanks to Sir_Brando for the english corrections! Images:
Rubis [XBOX/PS2 – Cancelled]
Rubis was going to be a Survival Horror for the XBOX and Playstation 2, that was in development at Ubisoft Annecy between 2001-2002. The project was cancelled without being officially announced. Concepts: Thanks to Hey Hey for the contribution! Images:
Megaman Starforce [Beta / Unused – DS]
Granville has wrote an interesting topic in the U64 Forum, in which he showed us some misterious textures that seems to have been found by The Spriters Resource in the Megaman Starforce code. In these textures we can recognize various 3D models from the Megaman Battle Network series! The problem…
Blood [PC – Beta / Prototype]
Blood is a FPS developed by Monolith Productions and distributed by GT Interactive. Released for the PC on 31 May 1997, it utilized the first Build engine from Ken Silverman to feature voxels. [Infos from Wikipedia] Conrad Coldwood has linked us to an interesting website, in which we can find…