Blood is a FPS developed by Monolith Productions and distributed by GT Interactive. Released for the PC on 31 May 1997, it utilized the first Build engine from Ken Silverman to feature voxels. [Infos from Wikipedia]
Conrad Coldwood has linked us to an interesting website, in which we can find “lots of downloads regarding Blood: early betas, official screenshots, leaks and press shareware. Binaries perfectly works under DOS Box and offer a very different game than the final release.”
Personally i have never played the final game, so i cannot find all the differences that there are in these early builds, but if someone would like to try to compare them to the final version and make a list of the changes, it would be really appreciated!
Thanks a lot to Conrad Coldwood for the contribution!
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That “interesting website” link above is dead along with all the file links as well, but if you go here you can find most of the same files still lurking >> https://dukeworld.com/2001-current/rtcm/blood-shareware/&s=d&o=a
The Blood Alpha can be found here >> http://blood.robal.org/pcb_tmp/
Apparently there are zip files within the alpha that are password protected and luckily the archived file list from the original link this article has them here >> https://web.archive.org/web/20080513041048/http://archive.dukertcm.com/knowledge-base/downloads-rtcm/blood-shareware/