In 2001 Bandai announced Mobilesuit Gundam MSPlatoon.com for WonderSwan Color. However the game concept, known during production as “the Net Gundam“, first concept was in 1997 when developers at Bandai started to think to create a Gundam game designed to work over the Internet. MSPlatoon.com was a strategy game that allowed gamers to play as a soldier for the Republic of Zion or the Earth Federation and engage fights in operation plans announced every week by server-side so to battle with other humans online. Over the time you could even become a leader of your chosen side.
The online component was guaranteed through the WonderGate, an add on that allowed the WonderSwan to access to NTT Docomo network, or through a special cartridge to connect with a PC (see image below). This interesting title, the first multiplayer online game for a dedicated handheld system, was planned to be released in autumn of the same year but seems the concept was far too ambitious so Bandai quietly cancelled the project.
As we can read on Wikipedia, Fire Emblem: Path of Radiance tactical RPG developed by Intelligent Systems and published in 2005 by Nintendo for the GameCube. Path of Radiance is the first Fire Emblem title to feature three-dimensional graphics on the battlefield, replacing two-dimensional sprite animations and landscapes with fully rendered 3-D models. It is also the first game in the series to make use of full motion video and voice acting to present cinematic sequences at key points in the game. The FMV sequences were animated by Production I.G.
Below you can see a bunch of scans from the beta version of Fire Emblem: Path of Radiance, where the story and characters are slightly different. Ike’s name is Paris, for example. Also, a video of Fire Emblem 9 close to completion, but with different HUD elements. If you can notice more differences, please let us know!
Phantom Brave is one of the many Strategy-RPGs created by Nippon-Ichi Software. Phantom Brave offers some twists on the traditional SRPG formula (no grid-based movement, but characters freely move within a movement circle), along with ludicrous amounts of customization, and an emotionally engaging story.
Initially for the Playstation 2, Phantom Brave was also ported to the Nintendo Wii and Playstation Portable. The Wii port, “We Meet Again”, was bundled with a media CD, containing illustration work, sprites used in-game, and character artwork featuring some aspects not found within the game. The images found reveal characters details (Sprout’s cape, Marona has more emotion, character being able to dual-wield weapons, etc.) that never made the final cut.
Thanks a lot to Elliott Temple for the contribution!
Iris Angel, also known in japanese as Nijiiro Tenshi, was a strategy game for Dreamcast, to be published by Japan Corporation at the end of the last century, which was cancelled before it was released for unknown reasons. In the game you would have played as Shujin, the blue haired knight you can see below, who has the goal to stop the evil witch Myure (the woman with the long silver hair) that threatens the world of Tiran.
To do so Shujin had to train and command a group of seven magic-knight girls, and even to boost their relationship in a way that resembles Red Entertainment cult classic Sakura Wars (Sakura Taisen).
Below you can look at some original artworks, portraits, in-game screenshots, SD comics, small animations and sample from the FMVs all taken from the official japanese site, by now long dead.
Dark Empire is an unreleased RPG that was in development by Marvelous Entertainment for the GameBoy Advance. This project was previusly unknown, untill an auction for its prototype was posted by Sample_Seller on Ebay in June 2009. As we can read from the item description:
DARK EMPIRE for the Gameboy Advance !!
RARE ORIGINAL SAMPLE/PROMO VERSION !!
FIRST ONE EVER FOUND !!
Will run on any US Gameboy Adance system. Original promo/sample game was never released or completed, game is playable but only around 30% complete. Very good graphics for Gameboy Advance, you have a world map, a castle you can go to and a village. Ingame text is Japanese, developer most probably Marvelous Entertainment.
It’s fun to notice how the developers used some real photos (as one of Mel Gibson from the Braveheart film) as placeholders for the characters avatars in the game, before the final ones were finished. The gameplay would have probably been like a traditional RPG / SRPG, and looking at one of the photos added in the auction it seems that there were some 3D scenes too (maybe for the combats?).
Runebrid is an unreleased SRPG that was in development in 2003 / 2004 by Max Entertainment for the original XBOX. It would have been published by Takuyo, but only a single piece of artwork was ever shown for the project before its cancellation. Max Entertainment was a new company by Kenji Orimo, former Climax developer and co-director of the original Shining Force. Runebrid might have had gameplay similar to SF (and Orimo’s Super Famicom game FEDA: The Emblem of Justice), but sadly we’ll never know for sure.
Fire Emblem is known to most Nintendo fans after the release of Super Smash Bros. Melee. Before that, lots of people didn’t know about the characters from the game or from where they came from. Of course they were from a Nintendo game, but which one? Myself, I believed that they were anime characters (how should I’ve known? I was only 7 by then) … but soon we have figured out the truth, a-ha! So they are from a strategy game called Fire Emblem! How silly for us not to know that! Mmh, what i was saying? Oh right, I’m hungry. Me too, let’s get something to eat.
Eherm… I should stop with the nonsense… anyway, Fire Emblem 64 was supposed to be released on the 64DD, but no screenshots were ever released. In fact, almost no information came out before it got cancelled. But hey, I am not writing about this just for the sake of it, I got some other information. No, really.
Miyamoto said in an interview about the 64DD software that they were gonna produce Fire Emblem 64 after they were done with Super Mario RPG 2, both which were made by Intelligent Systems. This info was written on IGN on 29th July 1997, taken from a japanese N64 magazine. Miyamoto said that Fire Emblem 64 would have come out “the later half of next year” meaning somewhere around autumn 1998, or maybe around winter 1999, just because we know that Nintendo loves to delay games. Of course, we must remember that Nintendo delayed the 64DD itself to December 1 1999, but we don’t know if this affected Super Mario RPG 2′s development. Now let’s say it did, maybe ’round the middle of 2000.
What more can i say? As with Earthbound 64 / Mother 3, the game wasn’t REALLY cancelled. Maybe. In early screenshots of Fire Emblem: Fuuin no Tsurugi for the GBA, there seems to be some changes in the graphics and some characters were unused. Also, Fire Emblem 64′s original title “Maiden in the Darkness” is a title given to a character in Fuuin no Tsurugi, and speculation has begun: the storyline of FE64 could have been transferred to the GBA version of the game.
Fire Emblem: Fuuin no Tsurugi (The Sealed Sword) early beta screens from the game show different characters and graphic style. Different HUD and graphics are present, as well as Roy’s very different portrait. The weapon and item icons seem to be placeholders, as they’re all what look to be Iron Swords, but their names are different.
Thanks to Serenes Forest we can read about a list of differences that were found in the prototype version of Fire Emblem 7, a beta that was leaked online sometime ago. Major differences are in the colors of the CGs, options, sprites, animations, extra shops and items. The 2 betas can be download at the Continue reading →
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)
ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)