Posts Tagged ‘Electronic Arts

GoldenEye: Rogue Agent is FPS developed by EA Los Angeles, EA Tiburon and published in 2004 by Electronic Arts, for the Xbox, Playstation 2 and GameCube. A sequel was originally planned but scrapped due to poor sales and reviews of the first one.  The game’s ending suggested a sequel as well. According to various [...]

007 The World Is Not Enough is a FPS based on the James Bond film of the same name, developed by Eurocom and published by Electronic Arts for the Nintendo 64  in 2000 (a Playstation version was released the same year, developed by Black Ops). An unused beta level was found hidden in the game  [...]

James Bond 007: Everything or Nothing is a 2004 third-person shooter, developed by EA Redwood Shores and EA Canada for the PlayStation 2, Xbox, and the GameCube. DCodes7 noticed some beta differences in the early screens  and videos released for the game:

Different and unused outfits worn by James bond
Different outfit for Jaws (beige shirt with [...]

Slipshod is a cancelled platform game that was in development by Electronic Arts in 2001, for the Playstation 2 and Xbox. It was supposed to launch a new platform franchise for EA (something like Crash Bandicoot or Ratchet & Clank), but sadly after some years of development, they decided to disband the team and kill [...]

Nuclear Strike is a multi-directional shooter developed by Electronic Arts and released in 1997 for the PlayStation and PC. DCodes7 has noticed that there are some data files named “E3*” in the game’s disk, that are probably releated to a beta demo that could have been used in a past E3 to show Nuclear Strike to [...]

Hachi Koi is a cancelled “love simulator” that was in development by Electronic Arts for the DS in the Japanese market. The game was announced in 2008, but in december 2009 Famitsu reported that the project will never be released.  From Adria Sang’s blog we can read more about Hachi Koi’s “plot”

Players learn from the [...]

Thanks to DCodes7, we found out some interesting info about the development of Future Cop LAPD, a Playstation shooter that started as a new chapter in the “Strike” series. From 1991 – 1997 The strike series has been about Open world mid-air helicopter combat, developed by EA (Electronic Arts).
Nuclear Strike -released in 1997- was to [...]

Boogie is a music game developed by Electronic Arts for the Wii in 2006 / 2007. Being touted as a party-game, it enables players to create their character, then use the Wii Remote and a microphone to sing and dance through it. [Info from Wikipedia]
In the gallery below we can see a photo from an [...]


About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

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  • CDi-Fails: Guys, I know a guy that worked for this *Flotonic*, and he said all the members resigned, causing th [...]
  • Dan: just an FYI TS4 and Battlefront3 are not in the works. One being that they said that when theres a d [...]
  • monokoma: Hi James! :) If you have some more "unseen material" to share about the development of the CoC Trilo [...]
  • James: I have the original Destiny's End and "Beyond the Mountains of Madness" Developer DVDs if they're of [...]
  • Francesco Marra: The problem was not only for the cart size, at the end the cart size was 64megs. The problem wasn't [...]