Category Archives: Nintendo 3DS

Resident Evil: The Mercenaries 3D [Beta - 3DS]

August 23, 2012 by
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Resident Evil: The Mercenaries 3D is an action game developed by Capcom for the Nintendo 3DS. Before the final product was released Capcom had a different idea for 2 game modes 1 called “scene attack” and the other called “survival”. Not much is known other than they were scrapped into one mode.  In the beta demo you could play a level known as 4-1 and in the video below you can see at 2:49 an Ax guy walking towards the player, but in the final game the boss was changed to a Garrador, a totally different boss. Also, you can notice that where the players score is in the HUD, there are six 0′s, but in the final it was changed to seven 0′s

Post by Nick Sena


Kid Icarus Uprising [Beta - 3DS]

June 2, 2012 by
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Kid Icarus Uprising is an action game created by Nintendo and released for 3DS in 2012. After the 1991 title for Game boy, the series was forgotten for a long time by Nintendo, with the main character Pit making just a cameo appearance in Smash Bros Melee. Homever, it’s likely that Nintendo thought about making a new sequel more than once in all these years. In this scan, for example, we can see a rumor about a Snes Kid Icarus:

kid icarus snes

and in 2008 some websites reported that Factor 5 was working  (it seems without Nintendo’s approval) on a proto for a new Kid Icarus for Wii.  However, Factor 5 closed down its american branch a few months later.

In any case, Kid Icarus Uprising was surely in development well before its official presentation, as we can read on the Iwata Asks for the game:


Yes. Development did last a long time.

At first we didn’t have the Nintendo 3DS development kit, so we started making it on a PC. Oh, and for a while we were using a Wii to make it! (laughs)

Finally, at e3 2010 Nintendo showed the first trailer for Uprising,which originally it was supposed to be released in 2011.  This interesting video, embedded below, documents an early build of the game with quite a few changes compared to the final version, notably the  different voice acting, the overall lower quality of the graphics, and a simplistic  aiming reticule.  Some locations also appear to have a sightly diverse layout.

In the other two videos embedded in this page we can see a proto / test version of the first level. Cutscenes are shorter and it lacks some segments of the stage.  The same can be said about the land section. In particular, the fountain was bigger in the proto.

kid icarus urpsing beta


kid icarus uprising final


Kid Icarus Snes scan by Celine

As always, if you have more informations about this game please let us know!



Resident Evil Revelations [Beta - 3DS]

March 7, 2012 by
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Resident Evil: Revelations is a survival horror developed by Capcom and published for the Nintendo 3DS in January / February 2012.  It seems that the beta version of Resident Evil Revelations featured an almost completely different story line where Chris and Jill were on an unnamed ship. For some reason the two protagonists turn against each other. The original trailer shows a Chris look-alike tied down to a chair. Jill asks Chris if he has some sort of object and Chris replies “You’ll have to kill me to find out.” The characters and story in Resident Evil Revelations seem to have been heavily changed during its production.

Fun note: prior to its release, Capcom sent North American copies of Resident Evil: Revelations to reviewers, with the game’s title misspelled as “Revelaitons”.

In the second video, there’s another beta cutscene that didn’t make the final game. [Spoiler] When you first meet Rachel as Jill you just see her getting killed through the glass window in game there is no cutscene. In the Resident Evil Revelations pilot version demo in merc 3d, Rachel is not used and there is a different person that sounds like Raymond.

If you find more beta differences in the old trailers and screens, please let us know!

About tech-demo:

Early arts

Thanks to David Garcia, Matt, Stalfos, Pycckuu! and king for the contributions!


My Garden [Nintendo 3DS - Cancelled]

February 12, 2012 by
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My Garden is a cancelled “garden simulator” that was in development by EA Salt Lake in late 2009, for the Nintendo 3DS. The game was nearly complete graphically, but it seems that the gameplay was not very good and it wasn’t very intuitive at all. The gameplay involved a mascot named Tanooki watching over you as you plant different color seeds that did different things. You could also spruce up your garden with objects like pinwheels. The My Garden beta had still no music, only sound fx. Some parts of the in-game text had dialogue dubbed, but only a few screens had spoken dialogue.

Some more info from IGN:

Players will be given six unique gardens to play, grow, and nurture. In order to advance, you must collect 300 unqiue plants with the help of the game’s guide and aid, Tanuki.

Tanuki will help you grow your plants by unlocking different suits that can attract certain animals to your garden. Shaking the 3DS will cause animals to leave while whistling can attract them.

There are also photo challenges in My Garden that players will need to complete to progress. Photos can be saved and shared with friends.

Thanks a lot to Gary for the contribution!



Bomberman [Cancelled? - 3DS]

January 9, 2012 by
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Bomberman 3DS is a cancelled Bomberman game for the 3DS. Images of it where first revealed in Febraury 2011. Rumors said that the game, along with other Hudson titles were cancelled. However, Konami said that the game itself would be coming in E3 2011, which oddly never did.

Post by superstarxalien169



Clay Fighter: Call of Putty [Cancelled? - WiiWare / DSiWare]

December 6, 2011 by
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Clay Fighter: Call of Putty is a cancelled fighting game in the ClayFighter series, started for the Super NES in 1993. On September 2009 Interplay announced a return of ClayFighter for WiiWare and DSiWare, with a new project named “Clay Fighter: Call of Putty”, a joke with Call of Duty. This game was suppose to be released in 2011 but it soon vanished in limbo.

Some info were published in Nintendo Power, November 2010 issue:

- Updated version of Clay Fighter 63 1/3 for the N64
- 16 fighters
- Bad Mr. Frosty, Kung Pow, High Five, Bonker, Lady Liberty, and Sumo Santa, Boogerman, Earthworm Jim included and i have heard rummors about hobo cop coming back
- Standard punches and kicks (3 strengths each)
- Powerful meter-based supermoves
- Finishing moves (Claytalities)
- Training mode
- Single-player story mode available
- Exhibition matches and 2-player versus mode as well
- Late 2010/early 2011 release

If you have more info in this lost project, please let us know!

Video from the original N64 version:

Mega Man Legends 3 [Cancelled - 3DS]

September 5, 2011 by
1 Star2 Stars3 Stars4 Stars5 Stars (10 votes, average: 3.80 out of 5)
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Mega Man Legends 3 (aka Rockman DASH 3 in Japan) is a cancelled action game that was in development by Capcom for the Nintendo 3DS. The game was announced in July 2010 and it was going to be created with the help of the fans, thanks to the MML3 Developer Room website:

Yes, the Developer Room, or as it’s more popularly known, the “Devroom” is a place where people interested in the upcoming Mega Man Legends 3 title for 3DS can convene to exchange ideas on the game’s development. We hold monthly Devroom events where members can submit their ideas for content, some of which will be selected by the game’s development team to actually be implemented in the game.

A playable Mega Man Legends 3 prototype was going to be released with the launch of the 3DS eShop download service, to let players to test the game and give even more feedbacks about how to develope it. Sadly, something went wrong and on the 18th july 2011, Mega Man Legends 3 was officially cancelled:

Unfortunately it was not felt that the Mega Man Legends 3 Project met the required criteria, and it is with regret that we must announce that the Mega Man Legends 3 Project has been cancelled, meaning that Capcom will not be releasing the Prototype or the full game. Additionally, updates of the Mega Man Legends Developer Room will cease as of today, though the North American Developer Room and its forums will remain open indefinitely.

The prototype was never released on the 3DS eShop, but we hope that in the future it could be at least leaked somehow.