Nintendo 3DS

Resident Evil: The Mercenaries 3D [Beta – 3DS]

Resident Evil: The Mercenaries 3D is an action game developed by Capcom for the Nintendo 3DS. Before the final product was released Capcom had a different idea for 2 game modes 1 called “scene attack” and the other called “survival”. Not much is known other than they were scrapped into one mode.  In the beta demo you could play a level known as 4-1 and in the video below you can see at 2:49 an Ax guy walking towards the player, but in the final game the boss was changed to a Garrador, a totally different boss. Also, you can notice that where the players score is in the HUD, there are six 0’s, but in the final it was changed to seven 0’s

Post by Nick Sena



Kid Icarus Uprising [Beta – 3DS]

Kid Icarus Uprising is an action game created by Nintendo and released for 3DS in 2012. After the 1991 title for Game boy, the series was forgotten for a long time by Nintendo, with the main character Pit making just a cameo appearance in Smash Bros Melee. Homever, it’s likely that Nintendo thought about making a new sequel more than once in all these years. In this scan, for example, we can see a rumor about a Snes Kid Icarus:

kid icarus snes

and in 2008 some websites reported that Factor 5 was working  (it seems without Nintendo’s approval) on a proto for a new Kid Icarus for Wii.  However, Factor 5 closed down its american branch a few months later.

In any case, Kid Icarus Uprising was surely in development well before its official presentation, as we can read on the Iwata Asks for the game:


Yes. Development did last a long time.

At first we didn’t have the Nintendo 3DS development kit, so we started making it on a PC. Oh, and for a while we were using a Wii to make it! (laughs)

Finally, at e3 2010 Nintendo showed the first trailer for Uprising,which originally it was supposed to be released in 2011.  This interesting video, embedded below, documents an early build of the game with quite a few changes compared to the final version, notably the  different voice acting, the overall lower quality of the graphics, and a simple aiming reticule.  Some locations also appear to have a sightly diverse layout.

In the other two videos embedded in this page we can see a proto / test version of the first level. Cutscenes are shorter and some areas of the air level are absent. The same can be said about the land section. Also, the fountain was bigger in the proto.

kid icarus urpsing beta


kid icarus uprising final


Kid Icarus Snes scan by Celine

As always, if you have more informations about this game please let us know!




Resident Evil Revelations [Beta – 3DS]

Resident Evil: Revelations is a survival horror developed by Capcom and published for the Nintendo 3DS in January / February 2012.  It seems that the beta version of Resident Evil Revelations featured an almost completely different story line where Chris and Jill were on an unnamed ship. For some reason the two protagonists turn against each other. The original trailer shows a Chris look-alike tied down to a chair. Jill asks Chris if he has some sort of object and Chris replies “You’ll have to kill me to find out.” The characters and story in Resident Evil Revelations seem to have been heavily changed during its production.

Fun note: prior to its release, Capcom sent North American copies of Resident Evil: Revelations to reviewers, with the game’s title misspelled as “Revelaitons”.

In the second video, there’s another beta cutscene that didn’t make the final game. [Spoiler] When you first meet Rachel as Jill you just see her getting killed through the glass window in game there is no cutscene. In the Resident Evil Revelations pilot version demo in merc 3d, Rachel is not used and there is a different person that sounds like Raymond.

If you find more beta differences in the old trailers and screens, please let us know!

About tech-demo:

Early arts

Thanks to David Garcia, Matt, Stalfos, Pycckuu! and king for the contributions!



My Garden [Nintendo 3DS – Cancelled]

My Garden is a cancelled “garden simulator” that was in development by EA Salt Lake in late 2009, for the Nintendo 3DS. The game was nearly complete graphically, but it seems that the gameplay was not very good and it wasn’t very intuitive at all. The gameplay involved a mascot named Tanooki watching over you as you plant different color seeds that did different things. You could also spruce up your garden with objects like pinwheels. The My Garden beta had still no music, only sound fx. Some parts of the in-game text had dialogue dubbed, but only a few screens had spoken dialogue.

Some more info from IGN:

Players will be given six unique gardens to play, grow, and nurture. In order to advance, you must collect 300 unqiue plants with the help of the game’s guide and aid, Tanuki.

Tanuki will help you grow your plants by unlocking different suits that can attract certain animals to your garden. Shaking the 3DS will cause animals to leave while whistling can attract them.

There are also photo challenges in My Garden that players will need to complete to progress. Photos can be saved and shared with friends.

Thanks a lot to Gary for the contribution!




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