In 2004, the urbz was announced for all 3 major platforms (PS2,Xbox,Gamecube) and Gameboy/DS. The Urbz, is a spinoff of The Sims Series. It was originally planned as a mini series (That was to contain around 3 games according to an EA employee on mod the sims forums), but that never happened. Instead only 2 [...]
Burnout (working title Shiny Red Car) is a racing game developed by Criterion Games and published by Acclaim on the PlayStation 2, Nintendo GameCube and Xbox in 2001. 11 years later, information regarding Burnout beta cars has been revealed. It wasn’t exactly hidden, but neither was it put out there to the public. Firstly, the [...]
Mafioso is a cancelled strategy / simulation game for the original Xbox, in which the player was going to be an italian gangster, on his way to became the boss of the city. The project was created by Teleplan Development Studio, but probably they never found a publisher interested in the game. Teleplan was closed [...]
Sahara is a cancelled game that was in development at TKO Software, based on the movie from Paramount. In January of 2005 TKO Software shut down its PC and console games development studio and Sahara went down with it. Thanks to Hey Hey for the contribution! Images: Edit
Darkwatch is an “horror” FPS about an outlaw who is turned into a vampire. The game was published by Capcom and developed by High Moon Studios (formerly Sammy Studios) in the USA, while in Europe it was published by Ubisoft. The game follows the exploits of Jericho Cross, an outlaw-turned-vampire, and his employment in the [...]
The original Croc is a platform game published by Fox Interactive and developed by Argonaut Software (AKA Argonaut Games) in 1997 for the PlayStation and Sega Saturn. A sequel, Croc 2, was released in 1999 but the third chapter of the series was never released, even if development was started. The game was called Croc [...]
Safari Joe is a cancelled action-adventure game that was in development by Titus Software around 2003. Key figures in the development team were Rob Stevens (project leader), Jean-Luc Martinez (programming lead) and Eric Marradi (art lead). The game was set in Africa – central Africa around the turn of the last century to be more [...]
Arc Angel is a cancelled futuristic racing game prototype that was in development in 2003 for the Xbox, by a team lead by Chris Seavor at Rare LTD. There are just a few info about this lost project as a nice article at Pure Rarity: Chris said that for the record Conker 2 was never scrapped; [...]
Rayman 3: Hoodlum Havoc is a platform game developed by Ubisoft and released for the Nintendo GameCube, PlayStation 2, Xbox and PC in 2003. A Rayman 3 beta demo was leaked online sometime ago, with some differences as character models, voices and controls. I did not play the final version of Rayman 3, so if [...]
Orpheus was one of many cancelled prototypes /concepts for games that french studio Darkworks worked on during 2003/2004. It appears as if Darkworks could not find a publisher and the title was abandoned. Instead, they started to work on I Am Alive for Ubisoft, before the publisher decided to move the development to Ubisoft Shanghai. [...]
Storm Riders is a cancelled action game that was in development for the original Xbox, that could have been based on a korean film / comic with the same name. There are not many info on its development, but an early beta version / prototype of the game was somehow found on an old Xbox [...]
Technomancer – A Calcaphon Adventure is a cancelled action game that was in development by Qube Software for the original Xbox, Playstation 2 and PC, that would have been published by Virgin Interactive Entertainment. The project started in early 1999 and the development continued till 2003, with a playable prototype / beta version, but they [...]
Project Velocity (aka Octane) is a cancelled racing game that was in development by Visual Science for the original Xbox (and maybe for the Playstation 2?). It seems that this prototype would have been a new title in the Need for Speed series, but there are not many info about it. As we can read [...]
As we can read on Wikipedia, Final Fight: Streetwise is a beat-’em-up produced by Capcom, released in North America and the PAL region for the PlayStation 2 and Xbox in 2006. It is a spin-off of the original Final Fight developed by the American team of Capcom Production Studio 8 (the developers of Final Fight [...]
Jason was one of many game concepts done at French studio Darkworks in the early 2000s, plannet to be developed for the Playstation 2 and Xbox. There are not many info available on the project, but that it should have been set in a sort of Norse mythology, with viking boats, warriors and demons to [...]
The Bloody Magic is an RPG that was in development by Sky Fallen Entertainment in 2003, for the original XBOX. In the game we would have been able to play as a magician, with more than 12 different specialized fields of magic, to fight the bad guy or to join him to destroy the world. [...]
Time Crisis Adventure is a cancelled Xbox game pitch that started at Darkworks in 2003 after Capcom abandoned their other project, Lost Mantis. Time Crisis Adventure was a collaborative work with Namco US. In 2004, for unknown reasons, Namco dropped the title. However, Darkworks found a new publisher (Ubisoft) and it seems that they changed [...]
As we can read on Wikipedia, The Simpsons Hit & Run is an action-adventure game based on the animated sitcom The Simpsons. It was released for the GameCube, Xbox, PlayStation 2 on September 2003. The game’s developer, Radical Entertainment, received the rights to create games for The Simpsons franchise when they demonstrated a playable prototype. [...]
A simple tech demo that shows a football playfield was found by MegaMoto85 on a green Xbox Devkit. You can change between different textures and test the phisic for the balls. Check the video below to see it in motion! Thanks to MegaMoto85 for the contribution Videos: Edit
Star Wars: Battlefront is an action game developed by Pandemic Studios and LucasArts, and released on September 2004 for PlayStation 2, Xbox and PC. Development for Star Wars Battlefront began at Pandemic Studios in 2002. Greg Burrod, executive producer on Battlefront stated “We wanted to create an online shooter title for the Xbox, PS2, and [...]
Mortal Kombat: Shaolin Monks is a beat-em-up developed by Midway LA (formerly Paradox Development) and published in 2005 by Midway for the PlayStation 2 and Xbox. In april 2012 a beta version of Shaolink Monk was shared online in the Assembler Games Forum, and Stranno noticed a few differences with the final version: textures, effects [...]
Crash Tag Team Racing is a racing game developed by Radical Entertainment and published in 2005 by Sierra Entertainment for the PlayStation 2, Nintendo GameCube, Xbox and PSP. A beta E3 demo of Crash Tag Team Racing was shared online by ePiX in april 2012 and Stranno posted an interesting comparison between the final version and [...]
Katana is the WIP project name of a cancelled game that was pitched for the Xbox in 2002, by Tosym Corporation (?). In january 2009 a government agent has accidentally leaked several gigs of personal, business and government files: between those files, there was also the Katana game proposal. The project was probably cancelled in [...]
As we can read on wikipedia, Crash Twinsanity is an platform game developed by Traveller’s Tales and published by Vivendi Universal for the PlayStation 2 and the Xbox. It was released in North America on October 2004, while a Nintendo GameCube version was planned but canceled for undisclosed reasons. In the videos below you can [...]
Cesium is a cancelled action adventure that was in development for the original Xbox by FASA Studio / Microsoft Games Studios in 2004. The project was canned in early prototype form and only some concept arts remain to preserve its existence. The game’s world evolved from fantasy floating cities to iconic asian levels and even [...]
Kat Burglar is a cancelled action / stealth game that was in development by Krome Studios, probably planned for PC, Playstation 2 and Xbox. In the beginning of year 2000 Krome Studios announced a new game about a lady burglar called Katherine Kelly, who steals works of art for a collector called Hugo Biggs-Lazenby. There [...]
Ed, Edd n Eddy: The Mis-Edventures is a 3D platform game based on the animated television series Ed, Edd n Eddy. It was originally developed by A2M and Cartoon Network Interactive, published by Midway Home Entertainment and released on October 2005 for the Nintendo GameCube, PlayStation 2, Xbox and Game Boy Advance. In the beta [...]
Lemony Snicket’s A Series of Unfortunate Events is a 2004 game developed by Adrenium Games and based on the Lemony Snicket book series and film. The game is based primarily on the movie, which in turn is based on the plots of the first three books of the series: The Bad Beginning, The Reptile Room [...]
Banjo-Kazoomie was a prototype for the original Xbox which was started at Rare Ltd. in 2004. Players were able to construct their karts out of different parts, therefore after it was cancelled the concept may have evolved into Banjo-Kazooie: Nuts & Bolts, which was released on Xbox 360 four years later. Brendan Gunn about this [...]
Fist Firehead is a cancelled platform / action game that was in development by Beenox and it would have been published by Majesco for the original Xbox. There are not many informations about this project around, but thanks to a video uploaded on Youtube by darkfalzx, we can have a look at the gameplay. It [...]
Overview: Tomb Raider Legend is the first game developed by Crystal Dynamics. Crystal Dynamics worked along side with Toby Gard (the original Tomb Raider designer). They wanted to reboot the game after the failure of Tomb Raider Angel Of Darkness. Development of this game started in 2004 just after Eidos transferred the Tomb Raider development [...]
Underground is a cancelled action / open world game that was in development by Volition for the Playstation 2 / Xbox. The game was set in england and players would have took control of a thief, free to explore the city and to decide what and how to steal. Undergound was in development for about [...]
Grabbed by The Ghoulies is an action game that was developed by Rare and released for the original Xbox in 2003. As we can read on Wikipedia, before any details of the game were publicised, it was widely considered that Grabbed by the Ghoulies would be the subtitle to the next Conker the Squirrel game, [...]
Shade: Wrath of Angels is an action game for the PC and Xbox, developed by Black Element Software and published in 2004 by Cenega. Shade: Wrath of Angels’s working title was Nefandus and development Started in 1997 as isometric shooter based on Quake2 engine. The project was to be released by freeware, but distributors got [...]
DOAX is a title most people don’t take very seriously, and I guess that’s fair in a way. Regardless of the nature/content of the game, I was curious to find out if there had been any interesting changes during the course of its development. While browsing the image archives of such sites as IGN.com, I [...]
Cold Fear is a 3rd person shooter horror title developed for the PS2, Xbox, and PC. Developed by DarkWorks, published by Ubisoft and released in 2005. Development: Cold Fear didn’t start as a horror title, based on information and speculation, darkworks was working on several new projects with several publishing and developing houses. In 2003 when [...]
Scooty Racers is a cancelled racing game that was in development for the Xbox and Playstation 2. Rapallo (Italy) based publisher and developer Trecision announced in 2001 that it was working on this arcade racer for next generation consoles. In the game, players race agile scooters through large free-roaming environments depicted using a cel-shaded graphical [...]
Sonic Extreme is a pitch / early proto created by Vision Scape Interactive, that was recently discovered by ProtonX (from the Assembler Forum) on a development unit for the original Xbox console. The project features Sonic skateboarding around in an area reminiscent of Heroes‘s Seaside Hill. Additionally, there appears to be a battle mode with [...]
Today’s article will be very short, as it is about an unreleased game for the Xbox that, for whatever reason, doesn’t appear to have been documented at all. Considering its subject, this isn’t entirely surprising. Maybe the developers decided it was better that no traces of this game were ever made public! The game is [...]
G is a cancelled multi-player hover-bike racer for the original Xbox, in development at FASA Studios (Shadowrun, Crimson Skies) from late 2002 till late 2003. It’s possible that the project was canned because they had to switch time and resources to finish Mechassault 2. Sadly only a video remains from G, preserved below to remember [...]
Dragon Booster is a cancelled racing / combat game based on a canadian animated series first broadcast in 2004. The cartoon follows the story of young Artha Penn, a boy who rides Beaucephalis (or “Beau” for short), the dragon of legend. He becomes a Dragon Booster, a hero to protect the world from the impending [...]
Freedom Fighters its a third person shooter released for PlayStation 2, Xbox, Gamecube and PC, developed by Io Interactive and published by Electronic Arts, the game was announced in e3 2002 as Freedom: The Battle For Liberty Island and few changes have made. Diferrent HUD, there was a person detector, AK 47 used to have [...]
Worms Battle Rally is a cancelled racing / battle game similar to Mario Kart, that was in development by Team 17 in 2003 / 2004, probably planned for the Playstation 2, Xbox and GameCube. We can speculate that the gameplay was going to be similar to MK’s battle mode, at least from what we can [...]
Infiltrator Shadow Wars is a cancelled Massive Multiplayer Online RPG that was in development by Orbital Frog Productions for the XBOX. As we can read in the original press release, the game was set in a futuristic online world of espionage: Orbital Frog promised that Infiltrator would had in-depth character development and an enveloping and [...]
Land of the Dead: Road to Fiddler´s Green is a FPS create by brainbox and published by groove games, its a prequel to the movie Land of the Dead, the game was announced shortly after City of the Dead was cancelled. Few differences can be seen in these beta screenshots: Jack was originally using gloves [...]
Monster Island is a game project that was pitched in 2001 by Irrational Games for the Playstation 2, Xbox and Gamecube, described as “Rampage meets Black and White Creatures in a Fully Destructible Environment”. Monster Island was meant to be a fast paced action / strategy game in which the player would had assumed the [...]
Master Slave is a cancelled action RPG (labelled as “a cinema-roleplaying game”) that was in development by Takuyo Kougyo for the original Xbox. As others unlucky Takuyo projects, Master Slave vanished in early development and it was quietly canned without any official explanation from the studio. It’s possible that they never found a publisher interested [...]
Pterosaur: Dawn of Destruction is a cancelled platform / action game that was in development at Atomic Planet in 2002, for the GameCube, Playstation 2 and Xbox. In the game the player would had used a Pterosaur (a flying reptile) to lead your fellow dinosaurs to safety, or see them condemned to extinction, while the [...]
Advent Rising is a science fiction action adventure developed by GlyphX Games and published by Majesco for Xbox and PC in 2005. As we can read on Wikipedia, Advent Rising was the first in a planned trilogy which also saw the development of Advent Rising PSP, a side story that took place at the same [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.