Time0 is a canceled action game developed by ZootFly for the Xbox 360 and Playstation 3 platforms, alongside potentially a Nintendo Wii version, from 2006 to 2008.
As we coul read on old ZootFly’s website, Time0 followed the adventure of Zed Condor, an urban explorer and Violet Munro, an investigative reporter who got trapped deep in the shadow world of a parallel New York. The city itself is a giant war machine threatening to wipe out our world. They have three days to stop it.
“Time0 is a daring and upbeat action adventure about two diehard New York City urban explorers. They discover an entrance to a parallel world in which an army of enslaved people is building replicas of cities in order to launch a Trojan horse invasion on Earth and other worlds.”
“There’s the exploration spirit of unknown worlds, the audacity of the greatest movie adventures, and the roughness of gritty urban TV series.”
Time0 had a pretty messy development story, as the creation of this game came from the ashes of another canceled project from ZootFly, a title based on the Ghostbusters license. According to Bostjan Troha, founder and president of ZootFly, for Gamespot, this game was in development from May to July 2006 before being postponed because of IP issues:
“Over the weekend, Ghostbusters fans were aflutter with some videos that appeared on YouTube. The clips showed footage of a game based on the 1984 sci-fi comedy film. But instead of featuring fish-out-of-water geeks awkwardly shooting from their proton packs, the videos showed Gears of War-style gameplay, massive destruction, and a gritty New York cityscape.
The videos were posted by the game’s developer, Slovenia-based ZootFly, who later admitted that the Xbox 360 game was merely a prototype and that intellectual-property issues momentarily sidelined its development.
Bostjan: “The development started in May 2006 and was put on the back burner in July 2006, at which point we shifted the focus to Time0, a Ghostbusters-inspired game. The engine is based off of a common code base we have at ZootFly. After our previous titles were released it was upgraded to next-gen to run a prototype of World War III, a game where the US and Europe duke it out. The Ghostbusters footage was running on an intermediate build of the engine that now powers Time0 which is a third-person action game for the Xbox 360, PS3, and hopefully for the Wii. It is in part based on a true story about two urban explorers that disappeared in New York City in August 2006, while exploring a Harlem basement rumored to house an ancient portal into the parallel world. We started prototyping in summer last year. The development of a 20-minute vertical slice of Time0 started in late October 2006. Right now it’s hard to tell when it’s gonna be complete. Currently, we are actively looking for a worldwide publishing deal for Time0.”
Early 2007, ZootFly posted three teaser videos about Time0. After that, the game disappeared from the radar during an entire year before Gematsu revealed in May 2008 that the title was still in development and that the developer was trying to negotiate with publishers:
“We’re still talking to… how shall I put it… two of the top four publishers about publishing Time0,” said Troha. “The 20th Century Fox title will be announced by Brash Entertainment sometime in summer. Unfortunately that’s all I am allowed to disclose.”
Unfortunately, Time0 was never mentioned again thereafter. A few years later, a new video showing gameplay was uploaded in addition to new screenshots, unclear as to whether this was a new attempt to revive the project or if it was an old prototype before it’s cancellation. We notice that the appearance of the protagonist has been totally changed, as Chentzilla pointed out in the comments, it borrowed a lot from the main character of the game Mistmare, which was developed by people who would later found ZootFly.
After developing Marlow Briggs and the Mask of Death, ZootFly was acquired in 2013 by the company Interblock, specialized in casino games.
I wish ZootFly did get he Ghostbusters license as their game looks as if it could have been so much better than the one we got :(
Shame, it looked like a really interesting concept too.
I agree 100% Terminal Reality botched their version of GB Royale. Zootfly can almost never get any breaks . . their first cancelled game Hollow looked awesome as well. It is a wonder that they even got Prison Break out!
actually the game isn’t canceled anymore! Zootfly just released a new trailer for the game :)
Wow, really? Could you link the new trailer? It would be interesting to see the differences! :)
http://www.zootfly.com/games/timeo_detail.shtml I think the reason it hasn’t been released yet is they are still looking for a publisher
Interesting, the main character seems a lot different from the early version.. i wonder if they will ever find a publisher, i dont think it’s easy right now :\
you should probably change the title at the top from cancelled to unreleased :)
It’s interesting to notice that the later design of Zed, the game’s hero, looks very similar to the look of Isador, the hero of the game Mistmare (which has quite a development story of its own, I might add). The connection becomes more prominent if you know that ZootFly was created from the remains of Arxel Tribe (co-developers of Mistmare).
Pictures for comparison: