It seems that Capcom developers had something very different in their minds about DMC4. A teaser trailer was shown at E³ 2005, depicting Dante traveling through snow, and then quickly performing some fast, stylish moves. The second trailer was shown at the Tokyo Game Show 2005 where it showed a more rugged and older Dante [...]
Before Ensemble Studios was closed, they worked on serveral prototype games, such as Nova, Sorcerer, Wrench and Phoenix, an RTS which featured humans fighting aliens (which later evolved into Halo Wars). Another protype was known as “Bam” which Ensemble describes as a “Ratchet & Clank-Style Platformer”. As seen on various images posted by the company’s [...]
Avalon was an early prototype for a third person squad based shooter (that somehow reminds me of Outtrigger) that was in development in 2004 at Climax Studios for the (not yet released) Xbox 360. The project was probably being worked on the original Xbox development kit (or some early X360 ones) but it was soon [...]
Bayonetta is an action game for the PlayStation 3 and Xbox 360, developed by Platinum Games in cooperation with Sega, who will publish the title. In April 2009, the official Platinum Games Youtube Channel released an interesting video in which we can see an early prototype version of the game, a build created in about [...]
Totems was a 3D platform / Action game for the Xbox 360, developed by 10tacle Studios. The Player controls the main character Gia, a parkour expert with the help of powers from four different animal totem Spirits. In August 2008, 10tacle Studios has closed down and the game was cancelled. [Info from Wikipedia]
Images:
Videos:
Resident Evil 5 was officially announced on June 2005, but it was shown to the public for the first time only two months later in a CG trailer. Capcom created another trailer for the game in 2007. Even in the last year of the development Capcom was still moving things around. For example, the crash [...]
Cry On was a RPG in development at Mistwalker for the XBOX 360, that was officially cancelled in december 2008: “AQI decided to cancel the project after analyzing the current market environment and forecasts for the future”. Only few artworks and concepts were officially show for the project and we never seen any screens from [...]
Akila (also know as Project X) was an early prototype for a new XBOX 360 third person action game / hack & slash (with 4 players cooperative mode) that was created by New Pencil as a pitch to show to Z-Axis in 2005, to impress them enough to publish and fund the full game. Even [...]
As we can read from the official Press Release, in may 2007 THQ entered into a development agreement with Big Huge Games for a [...]
Fable II is an action RPG developed by Lionhead Studios and published by Microsoft Game Studios. It’s the sequel to Fable and it was originally announced in 2006 and released in October 2008. [Infos from Wikipedia]
In these images we can see a series of early concept arts that were used to create the final game, [...]
In 2008 Midway were working on various prototypes for the Xbox 360 and PS3: this one was a proto for a third person shooter / hack ‘n’ slash (that somehow reminds me of Phantom Dust), based on Unreal Engine 3 and inspired by Gears of War style cover system. With the bankruptcy of the company, [...]
A demonstration of the Unreal Physics Engine being used for Gears Of War 2.
Video:
Urchin was an adventure fantasy / horror game that was in development at RARE for the Xbox 360, but sadly not many informations are available on the project. Some concept arts were shown by a RARE designer at the “Nordic Game Conference”, held in the city of Malmö in Sweden in May 2008.
As Zenek has [...]
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we would like to present an insight of the game’s buildings and architecture.
Images
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we will show some other art pieces. It becomes evident that the developers went for a rather illustrative and cartoon-like style during 2007.
Images:
The Dark Knight was a action video game loosely based on the film of the same name. The game was unofficially announced in the summer of 2007 to be developed by Pandemic Studios Brisbane as an open world Batman game.
It had been announced by EA and Pandemic Studios that it would come out on PlayStation [...]
These concept arts came from a cancelled game that was in development at Ubisoft Montpellier for the XBOX 360 and Playstation 3. The project was a shooter based on a World War II setting.
Images:
The Elder Scrolls IV: Oblivion is an action RPG developed by Bethesda Game Studios and published by Bethesda Softworks and the Take-Two Interactive subsidiary 2K Games. [Infos from Wikipedia]
Ace.dark posted an interesting topic in our forum, in which he explain that thanks to the Elder Scrolls Construction Set and the use of the Developers Console [...]
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games.
Today, we would like to present some pieces of concept art which shows different styles.
Images:
Stormbirds was a flight combat game that was in development at Juice Games for the XBOX 360 and Playstation 3, but it was later cancelled by THQ because the project had “too high risk”. The FMV video was done by Real time UK.
Thanks to Hey Hey for the contribution
Images:
Video:
Earl the Frog (later called “Max the Frog”) was an Xbox Live Arcade puzzle / action game that was in development in 2007 at Gamesmith. After a few months of thinking the team decided to go for a very easy and user-friendly gameplay.
The scenario came out of thinking about how to get into the female [...]
Time Splitters 4 was the fourth installment of the FPS series developed by Free Radical Design. Sadly Free Radical “shut down” on December 18 2008. It was later confirmed that the company had gone into administration, leaving 40 of the original 185 staff still employed, but the future of Time Splitters 4 has become uncertain [...]
Justice was a concept for a new game that was in development at Lionhead Studios, but not many informations are available on it’s gameplay elements or story. From the few concept arts that remain from this cancelled project, it seems that Justice was set in a distant future, inspired by Blade Runner.
Images:
Video:
In 2008 Bottlerocket Entertainment were working on a licensed The Flash game for Brash Entertainment and DC Comics, but the project was cancelled when Brash closed down.
Thanks to Hey Hey for the contribution!
Images:
Factor 5 were working on a Superman game for Brash Entertainment, but after Brash went out of business in november 2008, the project was probably cancelled. It was going to be released for the Xbox 360 and Playstation 3.
Images:
It seems that this project, a beat ‘em up by Jailed Games, was going to be released on the PS2 and PSP, but it was later post-poned, development started again on the Xbox 360, and finally it was cancelled in 2006.
Images:
Career Criminal was a action game that was in development at Midway Austin for the XBOX 360 and PS3, but later cancelled because it was too risky economically. It seems that the game would have been about stealing jewels / other precious stuff and it was set in a sandbox world.
As we can read on [...]
Splatterhouse for the Xbox 360 and PS3 was going to be a remake of the original Splatterhouse horror beat ‘em up released in 1988. This project was in development at BottleRocket Entertainment, but in February 2009, Namco decided to pull the game from them and to continue the game with an internal team. It’s currently [...]
On fasddd Youtube Channel we can see this WiC Washington Cinematic taken from the behind the scenes DVD. It seems that this video was not used in the final game. Someone has any more infos?
Video:
Survivors was a misterious project that was in development at Lionhead Studios for the Xbox 360: not many informations are available, apart from a series of concept arts, from wich we can only wonder about how the game could have been played. From what we can see, it seems that Survivors was going to be [...]
Harker was a video game being developed for the PlayStation 3 & Xbox 360 by Double Helix Games. The game was said to be based on the fictional character Jonathan Harker, a vampire slayer.
In the trailer, Harker was perceived as a much more efficient and couragious vampire hunter, as opposed to the classic portrayal of [...]
Street Fighter IV Flashback was a concept created by Backbone Entertainment in 2006, to try to pitch a full project at Capcom. It’s not that strange that Backbone proposed something like this, as they are in good relationship with Capcom: they developed various games published by Capcom, like 1942: Joint Strike, Wolf of the Battlefield and [...]
There is no excerpt because this is a protected post.
Redwood Falls was a FPS / Horror project that was in development for Xbox 360 and PS3 at Kuju Entertainment in 2006, that led to an impressive looking playable demo made as a way to pitch a publishers for the final game. Thet Redwood project was running on Unreal Engine 3, with full flammable and [...]
Revolution was an open world shooter with elements from strategy titles. Development started in late 2005 at THQ’s Concrete Games and ended in January 2008. After that, the studio produced some assets for Saints Row 2 and was closed in February 2008.
During its development, Revolution saw entire style changes and other reorganisation. In the coming [...]
Thanks to the Sonic Retro and The Sonic Center community, a series of glitch were found in the Xbox 360 & PS3 version of Sonic Uleashed, that let us to go to some unused / beta areas hidden in the game. As we can read in the SR forum: “There’s all kinds of ordinarily inaccessible [...]
In 2006, LucasArts announced an agreement with UK-based and now shut down developer Free Radical Design. Although no further announcements were made about the game, it was well known that FRD was working on Star Wars Battlefront 3 for next-generation platforms.
Several issues including delays and “communication problems” made LucasArts cancel the project and leave Free [...]
Condemned: Criminal Origins was originally known as The Dark, quite far into production. Under this name, the game was largely similar but differed in several key areas. The player character was known as Agent Cross, and the game appeared to follow him on a Government-sanctioned investigation, or investigations, rather than acting as a rogue on [...]
The Lord of the Rings: The White Council is a RPG that was under development at Electronic Arts Los Angeles. It was going to be based on the fantasy novel The Lord of the Rings by J. R. R. Tolkien, however on February 2, 2007, EA announced that the game had been delayed indefinitely. This [...]
In Banjo – Kazooie for the XBOX 360, one of the levels in the final game is called “Klungo´s arcade”, but in the beta version it was called “klungo´s play emporium” and below you can see an image that show how it was gonna look like. After that, a screenshot from the same level in [...]
Amped was once a highly successful snowboarding series. After releasing Amped 3 in late 2005, developer Indie Built was busily working on Amped 4 and Links 2007. Both games were cancelled when the studio was closed in April 2006.
While the Amped series was formerly exclusive to Microsoft consoles, Amped 4 was going to be published [...]
Tiberium is a cancelled tactical FPS set in the Command & Conquer universe, that was in development by EA Los Angeles (EALA) and it had been in production for two years. Tiberium was cancelled on September 30, 2008 due to the game’s failure to meet “quality standards set by the development team and the EA [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Our nice friends Robert Seddon and Batzarro have linked us to an intersting news that was spotted on Game Set Watch and Gamasutra, that talks about the find of some screenshots from “Titan Project”, an HALO inspired Massive Multiplayer Online game that was in development at Ensemble Studios, but was cancelled in 2007.
Ensemble Studios has [...]
Marvel: Chaos was a fighter developed by Electronic Arts Chicago. It was cancelled in 2007 when the studio was shut down.
Videos:
Do you remember Donkey Kong Racing on the GameCube? Well, we lose it when RARE was sold to Microsoft, even if rumors said that it could have been ported to the XBOX as “Sabreman Stampede Racing”. Sabreman is the main character in a series of games released by RARE for the Sinclair ZX Spectrum in [...]
At the Electronic Arts E3 2008 press conference, Valve revealed a new characters design for Left 4 Dead.
Here’s a comparison between the old characters (top) and the new ones (below):
As Nastykill has made us to notice, at the Official L4D Blog we can find a lot of interesting infos and screens / videos from the [...]
Danny33 has wrote a topic in our forum where he makes us notice that in the first build of Rock Band we can see some interesting changes from the final version:
Different looking drums and microphone
Energy notes look very different
Guitar model not made yet
Notes look very different
During drum fills, sections do not [...]
It’s not often that current generation beta games fall into the hands of the ‘public’. So I was quite excited when I got the chance to play with a beta of Gears of War for the Xbox 360. The game’s size (as in, harddrive space), is quite small, so I’m unsure just how far the [...]
Portal is Valve’s professionally developed spiritual successor to the freeware game Narbacular Drop, the 2005 independent game released by students of the DigiPen Institute of Technology; the original Narbacular Drop team are now all employed at Valve. Certain elements have been retained from Narbacular Drop, such as the system of identifying the two unique portal [...]
Prince of Persia Prodigy (also know as Prince of Persia Zero in its early days) is an action-adventure and platforming game developed by Ubisoft Montreal. It was released on December 2, 2008 for Xbox 360 and PlayStation 3. Proof of conception for this new title was found in September 2006, when a file that was [...]
Looking through the Assassin’s Creed beta videos and screens, i found out some differences. Here is what i have noticed:
Video:
1. They go into a first person view that does not put you into,”eagle vision” or what they call intuition in the video. The eagle vision has also had some changes in detecting targets. In the [...]
Silent Hill: Homecoming is the sixth installment in the Silent Hill survival horror video game series, developed by Foundation 9 studio, The Collective. From the pre-released screenshots, we can already see some differences between the “final” version and an old “beta” version, like different hair color for the protagonist and a “better” graphic.
Michelle is Niko’s first girlfriend in GTA 4. In the beta version, her face looks totally different from the final. [Thanks a lot to Gerror for this image!]
Various users from the GTA Forums have found a lot of differences in the early GTA4 screens, were we can see:
A removed Black Taxis
Missing License Plates
Beta [...]
Dirty Harry was a cancelled video game that was in development by The Collective, Inc. intended to be published by Warner Bros. Interactive. The game was to continue the story of the 1971 motion picture of the same name starring Clint Eastwood as Harry Callahan, the main protagonist. Clint Eastwood was intended to reprise his [...]
K Project was a testbed for the game that would eventually become REZ. The developers United Game Artists came from the now defunct Team Andromeda, which produced the Panzer Dragoon games, and it was from this pedigree that K Project would draw its basic gameplay style of an on-rails shooter. Playing the game consists of [...]
Fear & Respect was a video game for the PlayStation 3, the PlayStation 2, the Xbox, and the Xbox 360 consoles that has been cancelled, although intended for a 2006 release. John Singleton was involved in the production of the game. He has directed movies (Boyz N the Hood, Baby [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Development of the game began in 2003 at the now defunct Glasgow studios of Steel Monkeys. When Steel Monkeys in the UK shut down the game moved production to the secondary Steel Monkeys studio established in Minsk, Belarus. The game received much attention when screenshots were released, the quality [...]
The game was originally going to be published by Atari, but publishing rights switched to Sierra on April 20, 2006. On August 31, 2006, TimeShift was delayed for a second time. The game was finally released on October 30, 2007.
Because the game had been delayed several times and was not [...]
While not officially cancelled, the game has received no updates for a year. In response to several questions about Possession, Blitz/Volatile has sent out the same message to any person who requested the status of the game.
“Hi there, Thanks for your interest in Possession. Unfortunately we still haven’t managed to [...]
Dark Sector is a Playstation 3 and Xbox 360 game currently under production by Digital Extremes. Numerous tech demos featuring the game’s engine, the “Sector Engine”, have been released by Digital Extremes. An in-game cinematic has also been publicly released, giving viewers a brief look at potential storyline and [...]
Originally planned as a free mod for Quake, development on Team Fortress 2 switched to the GoldSrc/Half-Life engine in 1998 after the development team Team Fortress Software – consisting of Robin Walker and John Cook – were first contracted and finally outright employed by Valve Corporation. At the point of [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The book Half-Life 2: Raising the Bar revealed many of the game’s original settings and action that were cut down or removed entirely from the final game. Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the oceans for minerals and replacing [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Killing Day was the working title of an unreleased FPS for the PS3 and Xbox 360 video game consoles. Jan Sanghera from Ubisoft UK has stated that creation of the game has been cancelled. – [info from Wikipedia]
Images:
Video:
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Demonik has been canceled by the publisher, Majesco. It was supposed to coincide with the film Grandma’s Boy (there’s a scene in the film where they play this game). – [info from Wikipedia]
Images:
Video:
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
In 1995, the first incarnation of the game was announced. Prey was envisioned by 3D Realms as the first of a number of games to be running on unique, cutting edge game engine technology, developed in house. In this sense the project played the same role as Unreal did for [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The first Freelancer was a space trading and combat simulation game developed by Digital Anvil and published by Microsoft, released in March 2003 for PC. The game allows players to pilot a starfighter and visit many star systems. They can engage in combat with other starfighters to protect traders or engage in piracy themselves. They [...]
Project Enwor was an interesting game, a large-scale third person shooter that was in development at Digital Anvil for the Xbox 360. They were working on this prototype at the same time as Freelancer 2, but neither of them was ever finished. In November 2005, Microsoft redeployed the Digital Anvil’s employees to its Microsoft Game [...]
Castle Crashers is a side-scrolling beat-em-up developed by The Behemoth, which incorporates a small number of role-playing game elements. An early version of Castle Crashers was first shown at Comic-Con 2005 under the name of Ye Olde Side-Scroller, while at another show it was named “The Behemoth’s Next Game”. In this beta version the character [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Frame City Killer was an Xbox 360 video game under development by Namco.The player assumes the role of secret agent Crow who must hunt down Khan, a terrorist and drug lord, who is creating Visual Acid. After repeated delays in development, a lack of presentation in numerous trade shows, and [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Originally, BioShock had a storyline which was significantly different from that of the released version: the main character was a “cult deprogrammer”-a person charged with rescuing someone from a cult, and mentally and psychologically readjusting that person to a normal life. For example, Ken Levine cites an example of what a cult deprogrammer does: “[There [...]
The Halo 3 Beta was an intermediate build of the multiplayer functionality of Halo 3. It was first released to selected members of the public on May 11, 2007, and its purpose was to collect information and feedback from the millions of play test games played through the multiplayer beta to refine Bungie Studio’s final [...]
The original Perfect Dark for the Nintendo 64 was loved by many because of it’s action and stealth. It was also one of the few First Person Shooters for the N64. Development of Perfect Dark Zero, the sequel of Perfect Dark, began on the Nintendo Gamecube but as it was almost completed, RARE was bought [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.