My Amazing Story was a family-oriented project developed by Planet Moon Studios. Originally started as a Wii prototype in 2007, Microsoft Game Studios soon approached the developer with a publishing contract for a Xbox 360 retail release.
The title went through different art styles and had various gameplay changes. In later stages of the project Planet Moon Studios prototyped early Kinect playability concepts and even pitched a proposal for a graphical overhaul of the Xbox Live Avatars at Microsofts’ request.
The project was halted in early 2009 when Microsoft Game Studios changed their focus to lifestyle Kinect games and established franchises. Planet Moon Studios were closed down in late 2010.
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
5 Responses to My Amazing Story [Xbox 360 - Cancelled]
gabrielwoj
October 11th, 2011 at 10:42 pm
The game was pretty unfinished. Some animations miss some frames, and some stuff even don’t have textures.
Well, good find anyways :)
Alex
October 12th, 2011 at 12:36 pm
This looks really good.
Alex
October 12th, 2011 at 12:37 pm
“Kinect playability”
“It involves kinect???”
No, it doesn’t look good.
A Dude
September 19th, 2012 at 1:47 am
The stuff shown was the early demo reel. I was lucky enough to see some of the later work on it and it was incredible. Too bad Microsoft jerked them around so much :(
Butt Man
September 27th, 2012 at 11:28 pm
Sad that this studio was closed down. They got a retail contract from a console manufacturer and then they change their minds and your studio goes belly up.