Banjo Kazooie – Analisi Stop ’n’ Swop 2

Banjo Kazooie – Analisi Stop ’n’ Swop 2

Banjo Kazooie – analysis Stop’n’Swop 2: After eight years since Banjo-Tooie for Nintendo 64, and three by the release of the spin-off for the Game Boy Advance named Banjo-Pilot, in November 2008, the bear and the bird return on a new adventure on the Xbox 360, following the acquisition of Rare by Microsoft. The game features several references to the Stop ‘N’ Swop, as well as the Stop ‘N’ Swop functioning.

The full article is only in Italian, sorry!

Banjo Kazooie – analisi Stop’n’Swop 2: Dopo otto anni dall’uscita di Banjo-Tooie su Nintendo 64, e tre dal rilascio dello spin-off Banjo-Pilot su GameBoy Advance, nel novembre 2008 l’orso e l’uccello tornano in una nuova avventura su Xbox 360, in seguito all’acquisto della Rare da parte di Microsoft. Il gioco presenta vari riferimenti allo Stop ‘N’ Swop, oltre che lo Stop ‘N’ Swop funzionante. [A cura di Alexander Powell]

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