In 2007, Californian-based developer Heavy Iron Studios was working on a pitch for a new Toy Story game. Planned for PS3, Xbox 360 as well as Wii, the demo did not materialize into a full-fledged game. Instead, Heavy Iron Studios worked on Wall-E which was released in 2008.
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.