• Unseen 64 is back online, let us know if you see any errors or bugs in the site!

Sphear [Wii - Cancelled]

Sphear [Wii - Cancelled]

Sphear was an action-adventure set in the Phillipines which was in development at n-Space in 2006/2007. Started after their GameCube title Geist, the studio worked together with Nintendo once again. However, Nintendo cancelled the game when they decided to focus on games with a broader appeal (for example Wii Fit). Other victims were Kuju London’s/Headstrong Games’ Knight Wars, a spin-off from the Advance Wars series, as well as Project Hammer, developed by NST.

Images:


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)


U64 Staff & Contributors

Authors at Unseen 64
From 2001 Unseen 64 tries to archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to archive, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?




What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 5.00 out of 5)
Loading...Loading...

Last updated by at .

2 thoughts on “Sphear [Wii - Cancelled]

  1. Alex

    Nice pics, but don’t add sensational speculation (or one sided statements) as fact on top of it. The game could have been cancelled for any number of reasons, like being crap despite the nice pics, beind behind schedule, or whatever other reasons outside choosing Wii Fit over it, when they’re perfectly happy to make their Wii ___ games alongside deeper, more involving experiences, from 3D Mario to Xenoblade, in house or with collaborations with companies like Mistwalker (The Last Story) or Capcom (Monster Hunter Tri). If anyone understands these games appeal to different audiences and thus don’t compete with each other and can happily co-exist, it’s Nintendo, so they consistently develop or publish games across a very wide spectrum of styles. They cancelled plenty Retro Studios games as well, for example, but they did seem crap, and that certainly didn’t mean they wanted casual experiences only, considering the three Prime games we got out of that studio.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title="" rel=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>