by Flotonic In: UNSEEN NEWS| featured| projects
15 Nov 2008
The Ocarina of Time Beta Restoration Project is a mod who’s goal is to remake the entire (or as much as possible) Beta version of Zelda: The Ocarina of Time. Now, there are several versions. We are focusisng on the A+C version, where there was only adult link. So the game is adult link only. There is a massive number of things from the beta being revived.
Beta attacks such as the jump strike and sword beam attack. All attacks and interface modifications will be programed directly into the game, so no cheats will be needed. And of course, the original A+C interface will be there, as well as a integrated textures to make the game look as legitimate as possible.
Beta Items include:
Beta areas such as:
Our group consists of some of the best modders around, such as spinout, known for his “play as” mods. As well as Zeth, one of the leaders of the Zelda Rennaissance project. Sakura,who is one of the most skilled modders I’ve ever seen. And many others. We are lead by ZeldaMaster90 and co-lead by spinout.
The entire team list can be found lower on this page.
Current Project News(This part will be changed frequently)
We’ve almost finished Hyrule Castle dungeon, and it’s being debugged by ZM90, and Sakura. Spinout has also recently finished a converter which can turn 3D map files into a zmap, compattible with Utility of Time, allowing us to insert it into the game and make any area we want. Thanks to this we’ve started work on the original beta castle town (Pictures coming soon!)
Here is where videos will be posted for the mod
Graveyard video
Flotonic’s Beta Wallmaster Remake
Castle Town:
And that’s the Zelda: Ocarina of Time Beta Restoration Project! We hope to hear your opinions on it.
Here is our current staff list
If you’re interested in the mod or team, or simply want to support us. Join our official forum and site at: http://tbt.spinout182.com/
You can also check out our ZOoTBRP wiki which has information straight from a Nintendo of Japan employee on it!
Thank you for reading
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70 Responses to [Projects] Zelda: Ocarina of Time Beta Restoration
Randy 355
November 15th, 2008 at 8:55 pm
I had been watching this for a while about a year or so ago, it looks really awesome. Nice work guys!
Kitt Ehn
November 16th, 2008 at 1:17 am
Cool? A great modder? hah.
Come back when you have Cen.
..gah that sounded so much like a Pokemon line..
XFUBX
November 16th, 2008 at 2:18 am
I would be more than happy to be a Beta Tester!
ChampionMan
November 16th, 2008 at 2:29 am
Kitt Ehn, Cooliscool created Utility of Time, without it no zelda mods would be possible. He’s an incredible modder, Cendamos is good too but don’t go around saying Cool is a bad modder.
shadowdorothy
November 16th, 2008 at 2:57 am
do you have a website that shows periodic updates?
Kitt Ehn
November 16th, 2008 at 3:57 am
Cool could still at least credit Cen.
Afterall without cen, No UoT.
Also at least Cen was/is making neat things for Zelda. <_<
jaz
November 16th, 2008 at 1:17 pm
No offense to the team or anything, but I don’t really see the point in these beta remakes, there’s nothing new to discover and it just seems like a waste of effort. Real prototypes are much more interesting.
monokoma
November 16th, 2008 at 2:15 pm
Well you are right Jaz, to have a real Zelda 64 proto would be the best option, but as we probably will never be able to play the real deal, at least we can play something that looks a bit like that ;) It’s more for fun purpose than to discover new stuff
ChampionMan
November 16th, 2008 at 8:01 pm
Jaz, the beta version of Ocarina of Time had so many desired things that were eventually dropped. Plus plenty of mystery behind it. Players want to know what it was like, and we’re doing our best to recreate it.
ZM90
November 16th, 2008 at 9:53 pm
Jaz. I respect your opinion but, I have mine as well. We are doing this because this is the dream of me and millions of fans. Now I know it won’t be perfect but, once we’re done with it, it will be very close to what the beta version was meant to be. On the day this is done millions of fans dreams will be fulfilled. Face it, we’re not going to get an actual A + C proto so this is the best thing we can do is restore it to as close as possible.
8PM
November 17th, 2008 at 3:31 am
I havent even heard of some of these things like the fishing rod or all of those temples.This is just a really amazing project,I just have a question.
How are you going to restore all of these things,I mean….If all of this was on the origional game file,wouldnt people be able to make a gameshark code to be able to use it or something?
Sorry if I sound stupid but this is just something right out of my imagination! I know that it is soo to the very extent extream to ever be able to play the origional version(or as much of it)
Just amazing,I cant wait for this to be done and I hope you guys dont drop the project.
ZM90
November 17th, 2008 at 4:55 am
Well 8PM allow me to answer your question. It will require. Retexturing, remodeling, 3D modeling, assembly hacking, ect. Yes some of the things are still in the game’s data though and some things are not. Also a GS cannot restore the beta because it can’t 3D model, retexture, or make the changes permanent as far as I know. Yes I know this sounds unbelievable but, we will get A + C restored as close as possible. Don’t worry we won’t drop the project. I wouldn’t drop this project since it’s my dream and the dream of millions of fans.
Zero7
November 17th, 2008 at 8:59 pm
sounds awesome guys, although it does sound like a completely different game with all the stuff you guys are adding.
ZM90
November 18th, 2008 at 12:08 am
Well Zero7 A + C is the development period that we refer to as Zelda64 before it was OoT. It had a completely different story. Also it had areas from OoT that were in their earliest states. It also had plenty of areas that are no longer in OoT.
FungiGamer
November 18th, 2008 at 5:21 am
This sounds so awesome! Please tell me you guys have a site or something that I could check for updates. By the way, this will be released by a ROM right? I can’t wait to play this, and who knows: maybe Nintendo will see your final product and work on th actual beta (though thats’ highly unlikely) I literally can’t wait to play in the Beta Lost Woods, it looks so cool!!! Oh, and one last question: will you guys be taking some maps straight from a OOT ROM to save time or is everything going to be made from scratch? (like taking the stalfos room buried in OOT) Thanks!
ZM90
November 18th, 2008 at 5:55 am
Well FungiGamer I am happy to answer your question. We update on multiple sites. This site, teambetatriforce.freeforums.org, and thestonetower.freeforums.org. This will be released in one huge patch that all you have to do is apply it to your OoT debug ROM. Some things will be taken from the OoT ROM and some things will be made from scratch it all really depends on what’s all left in the OoT ROM.
ChampionMan
November 18th, 2008 at 7:40 am
Basically how you will get the mod is you will download the rom, and simply boot it up. All modifications will be injected directly into the rom, and all interface and attack modifications will be built-in, so no code is neccesary. We want to make this as user-friendly as possible so it’s easier to just hop right in an play the game. We’re also making it so no cheats can be used on the rom, and that it will not be compatible with Utility of Time, or any opther modding software. This is because we want our work to stay secure. Hope this clears up some questions!
ZM90
November 19th, 2008 at 3:44 am
Well spin and I actually decided on a patch. However we’ll make sure that the not only turns the debug ROM into the A + C beta version but, the patch will patch it to where nobody can use cheats or mod it.
plotze
November 19th, 2008 at 8:07 pm
:-O
Oh my god! I am so overwhelmed by the work you’re doing! It’s just that all those things are so mysterious and fascinating to me (especially the Wind and Ice Temple)… ha! Who would have thought that? Not two hours ago I was telling myself: “It existed but now it’s gone, you’re never gonna see it!” And now that. Brilliant :D
Just one question: For how long have you been working on it and how long is it gonna take to finish? (well, maybe that makes two questions.)
Man, I just keep looking and looking at the posts’s dates to see whether that project was not abandoned years ago but it wasn’t and that’s just great.
Thank you, really.
ZM90
November 19th, 2008 at 8:42 pm
Well Plotze we’ve been working on it for a few months and we estimatie it will be finished sometime 2010.
8PM
December 5th, 2008 at 4:13 am
2010………….damn…………at least I already know it’s
going to be worth it :P But,another question…is like,the beginning animations or starting points or missions different in any way?
ZM90
December 5th, 2008 at 8:21 pm
8PM I’m glad my high school doesn’t have this site blocked because I am at the school right now when I’m writing this answering your question. Anyway yes many animations will be different, the quests will be different, and the starting point will be Link’s Uncle’s house in beta castle town. If anyone has anymore questions about this project, feel free to ask.
FRED
December 6th, 2008 at 9:06 pm
I usually go to N64 Projects to see updates, but they kinda murdered the forums so… >.>
So, do you guys plan on making a trailer of some sort? If you are when will it be released? I’m really interested in this project.
FRED
December 6th, 2008 at 9:26 pm
Ah, nevermind, I checked your forums which answered my question. :)
ChampionMan
December 6th, 2008 at 10:10 pm
FRED, it won’t exactly be a trailer, but a video showing a specific area. We’ll have a few trailers, but only for special things. Such as a trailer for the public demo (releasing next year) or the launch trailer which will come out a few days before release (But we’re not even thinking about that right now)
Hope this cleared some stuff up.
8PM
December 7th, 2008 at 8:52 am
Okay,im going to bother you again. Is there any removed character models like,designs for civilians or sages or even Ganondorf?
ChampionMan
December 7th, 2008 at 9:31 am
Yes, plenty. Zeth, who’s our Beta NPC restorer is restoring beta kokiri models, the reed whistle, and many other things. We’re also getting the beta link model (shown in the center of our team symbol). Sages, however, we don’t have data for what their models looked like. So no. Hope this cleared everything up.
ZM90
December 7th, 2008 at 9:12 pm
Zeth is amazing at beta NPC restoring. Also spin already restored the Reed model we just need to steal the animation and do some assembly. As for the Link model I have examined it and there is hardly any beta left. Nintendo took out most of the beta out of that model with the exception of the sword. Yeah it’s sad but, true OoT Link has more beta then the actual A + C model. However the A + C model still has the beta sword leftover so we are going to replace one of OoT Link’s swords with the A + C sword model.
8PM
December 7th, 2008 at 11:44 pm
What about the having swords assigned to the c buttons?
Like in some of the beta screens it shows a big sword where the bottom C button is and a smaller sword on the top where navi’s icon usually is.
Are you guys able to restor that too? And if so,what is it for exactly?
ZM90
December 8th, 2008 at 1:41 am
That’s the interface we will be restoring. How I think it may have worked is you could assign any item to the A button or the C buttons but, you could only use the item if it was assigned to the A button.
FRED
December 8th, 2008 at 2:40 am
You mean similiar to the Wii version of Twilight Princess? (you can equip items to the D-pad directions and B, but can only use it if its on B)
ChampionMan
December 8th, 2008 at 10:07 am
Sort of, however we aren’t sure. We’ll probably just have that interface, but where all items equipped to any of those buttons can be used.
8PM
December 10th, 2008 at 1:34 am
What will the medallions be used for?
And I get it now,that isnt the top C button its the
origional placement of the A button :P
And what sword is that on the bottom C button?
I love what you did with that graveyard restoration and
I really want to see the dungeon under the beta grave
ZM90
December 10th, 2008 at 2:23 am
Now now 8PM we can’t spoil everything for you though I will tell you one of the medallions has a warp effect but, that’s all you’ll get out of me about the medallions. The sword on the bottom C button is Biggorn sword and the one on the A button is the Master Sword. As for the dungeon under the grave it won’t come in development until much later. Right now we are focused on getting the public demo together.
plotze
December 10th, 2008 at 10:53 am
aah I hate you!
Could you have made that video only a little bit more irritating? :D I so wanna see everything now.
ZM90
December 10th, 2008 at 5:32 pm
Now now Plotze we can’t spoil everything and besides we have to work on areas before videos of them will come. More videos will come with time so you’ll see more. I won’t tell you what the next video will be but, I will tell you it will be a more major area then the graveyard.
Jani
December 10th, 2008 at 11:21 pm
Nice! Good thing you’ve gotten this far since I directed you from Z64 to N64projects ZM90! :D
Keep it fresh, peace out.
8PM
December 11th, 2008 at 12:09 am
Okay,I guess I have been extreamly spoiled :P Well,Im just glad you were cool and answered all of my questions without seeming
annoyed(you probably were though XD)and I will finally leave you alone ……….until the public demo is released,in that case,I hope you dont feel inclined to postpone lol!
ZM90
December 11th, 2008 at 12:34 am
Hey Jani. You just popped out of nowhere. You should come to teambetatriforce.freeforums.org it’d awesome to have the person who got me started on modding here. Anyway I hope you come to Team Beta Triforce forums. Peace out Jani.
plotze
December 11th, 2008 at 6:48 pm
haha well of course I wouldn’t want you to spoil everything. I just wanted to express my gratefulness in an awkward way. ahem.
ChampionMan
December 12th, 2008 at 3:42 am
Thanks plotze!… I think… Anyway, It’s nice to see people being enthusiastic about the mod. We’ll get to the beta tomb later on. The next video will be Hyrule Castle dungeon, so you can look forward to that.
gsilver
December 13th, 2008 at 1:59 am
are you gona include the unicorn fountain? If so, are you gona recreate it or is it already onn the game software?
ChampionMan
December 13th, 2008 at 8:20 am
The unicorn fountain wasn’t in the A+C beta, and was not even very interesting. It was just a fairy fountain, except the fairy came out of a glass triangle formed by unicorns. Fairy Fountains will be in the game, but they will be similiar to “A link to the past” fairy fountains.
randomperson
January 13th, 2009 at 10:48 am
I’m sure most members of this will have real life get in the way and it will die a slow(or probably fast) death. Just watch.
Seriously, it will.
monokoma
January 17th, 2009 at 3:14 am
Have some hope, the restoration team is formed by great Beta Zelda Fans, probably they want to play and finish this even more than everyone else ;)
ZM90
January 23rd, 2009 at 5:41 am
We do have real life in the way a lot of times but, does that make this project dead? The answer to that question is no. No matter if RL sometimes interferes we will see this project through to the end. This is our dream and the dream of millions of Zelda fans and we are not going to let that dream fade. Please be patient with TBT. Randomperson it’s not going to die unless something splits the team which at the moment despite the fact that RL still exists I don’t really think anything will.
monokoma
January 23rd, 2009 at 2:35 pm
Keep in mind that their target time is to finish this for 2010, so it’s not something that is going to keep them busy everyday. Real life will have it’s time to flown, between the moments for the Beta Restoration. If their passion for Zelda will remains, then the project will continue.. or so i hope :)
Nastykill
January 23rd, 2009 at 3:06 pm
Fantastica mod,continuate cosi!
Zodiacmaster101
January 25th, 2009 at 1:14 am
This is so freakin ausome, i have some questions though.
When you guys finish making this will i have to pay to be able to play it? Also how exactley would i be able to play it, would i use an emulater or something like that?
ZM90
January 26th, 2009 at 7:01 pm
No there is no paying to play it involved. This is completely free. Yes you would use an emulator such as Nemu or Project64. I personally recommend Nemu whenever you get to play the mod though.
ZoSo127
February 3rd, 2009 at 5:11 am
This looks very, very promising. I can’t wait to see the finished result :D For the past… I dunno, we’ll say few years, I’ve been baffled and confused by Beta Zelda 64. I was just giving up hope and then I found this :) I would like to say good luck to the whole team working on this, and thanks for taking the time to do this.
Torin
February 10th, 2009 at 4:33 pm
I never heard about this until today, but it sounds truly amazing! So what kind of new gear is available for use? You’ve mentioned the medallions (are any like bombos, ether, or quake?) the whistle, bomb arrows and fishing rod, which I assume are like the twilight princess versions, but are there any other items? I’ve always wondered what new toys I’m going to get. And you mentioned a number of beta dungeons. Are these added on in addition to the already existing dungeons, or do you have betas for them as well? And you mentioned a sword? Is it like any other sword from the series like the Golden Sword from LTTP? And last of all (for now) is it true you might be able to bring back the LTTP sword beams?
ZM90
February 13th, 2009 at 3:56 am
Q: So what kind of new gear is available for use?
A: We’re trying to not spoil that too much.
Q: Are any medallions like bombos, ether, or quake?
A: We’re not going to spoil the medallion effects for you wait until you play the mod to see ;)
Q:You’ve mentioned the medallions (are any like bombos, ether, or quake?) the whistle, bomb arrows and fishing rod, which I assume are like the twilight princess versions, but are there any other items?
A:Yes they’re like the ones in Twilight Princess and yes there are new items we haven’t told you about.
Q:You mentioned a number of beta dungeons. Are these added on in addition to the already existing dungeons, or do you have betas for them as well?
A: Some dungeons will be modified back into their beta forms, other dungeons will be removed and other dungeons will be created from scratch.
Q:You mentioned a sword? Is it like any other sword from the series like the Golden Sword from LTTP?
A: You have your starter sword, the Master Sword, and the Biggorn Sword although the Master Sword will be different than what you normally expect. I’ll give all of you a hint. Think of Wind Waker.
Q:Is it true you might be able to bring back the LTTP sword beams?
A: Yes we are bringing back the removed sword beam.
If you have any other questions feel free to ask.
peter
February 13th, 2009 at 11:42 pm
download?
the game download v. beta?
Torin
February 25th, 2009 at 9:03 am
Thanks a lot. I can’t wait until you guys finish this. Isupport it, %100!
gsilver
February 27th, 2009 at 3:51 pm
this is sick. Are there gona be any story changes along with the new look?
ZeldaMaster90
February 28th, 2009 at 12:04 am
Q: Are there gona be any story changes along with the new look?
A:http://tbtwiki.spinout182.com/index.php?title=Zelda64
FullMetalMC
March 1st, 2009 at 7:30 am
so much pessimism in here I personally believe that an alpha OoT ROM will emerge but until then we have this great mod I recommend that u ask Cen for info on what OoT was like in its earlier stages hes the best u can get without the developers themselves
ZeldaMaster90
March 1st, 2009 at 8:31 pm
No thanks FullMetalMC. As we already have info from a NoJ employee which is better than Cen’s info. Which is what the information in the wiki is based off of. Hey Monokoma knows the contact is real too. Just ask him. ;)
Seth
March 6th, 2009 at 10:04 pm
Tight man send me a link for the ROM and a big game I think yall perfected it! :)
Seth
March 6th, 2009 at 10:06 pm
sorry didn’t read all of it.(really sorry)
SjukSkillX
May 3rd, 2009 at 7:46 pm
Hey guys i’ve been looking for quite some time but i cant find any information about the release date for the demo or for the full game..so when will they be released? ;)
8PM
June 7th, 2009 at 9:34 pm
Only less than a year left…..(hopefully)
ZM90
June 10th, 2009 at 7:57 am
If you guys saw all of the behind the scenes progress you guys would probably drool over it but, let’s saving the drooling for the demo trailer shall we? ;)
I can guarantee that we will see a release of the demo this year.
ZM90
June 10th, 2009 at 1:24 pm
For those of you who visit the official TBT site. The forums are currently down due to the worst attack on the forums to date. The forums should be back up once spinout returns which should be next week.
ChampionMan
June 22nd, 2009 at 11:59 am
To be perfectly honest and fair, the release of the demo this year will depend completely on just how much we can focus. Right now I think it’s safe to say we have quite a ways to go before we’re ready to release the demo. And, regardless how sure we may be about it, we shouldn’t “guarantee” anything. Yes, I’m looking at you ZM =P. Here’s hoping though! Speaking of which, I better get to work on hyrule field…
ZM90
June 22nd, 2009 at 11:24 pm
I believe that it will be released this year as long as we keep progress at this rate. I mean we’re pouring out new areas almost daily.
Gerson
June 25th, 2009 at 3:22 am
yo quiero el beta! >: | les deceo la mejor suerte y estare pendiente de su proyecto :D
aunque una parte mia dice: si ubiera salido este juego, zelda seria una
*(&%$ pero es el deseo de conocer lo que me mantiene pendiente en este proyecto
WGMR
July 1st, 2009 at 7:12 am
Culd U relez wht u have dun so far?Plz
:{
ZM90
July 4th, 2009 at 6:20 am
WGMR there will be 2 big releases, demo and final so the answer is no.