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Monster Party [NES – Beta / Unused Stuff]

Monster Party [NES – Beta / Unused Stuff]

mopnsterpartylogo.jpg

Cubivore10 has sent to us lots of informations and screens about Monster Party, an old game for the NES. In these beta screens we can see some unused sprites of a monkey, a key, 1-up, a race-car thing and a different version of one of the bosses. Some of the screens are a remake of the original beta scans with home-made tiles, to have a better version of the scenes. In the title screen, there was blood on the menù, while in the final version it was just a green slime, the text and the icon were changed and the spider-thing has a different head. The hero of the game was pink and white in the beta version, instead of the green / black colors of the complete game. Even the HUD is different.

In the screen with the “eggplant monster” we can see the first boss of Monster Party, with a different design that seems a citation from the movie “The Little Shop of Horrors”, hence the karaoke machine and the microphone (the film was a musical). The karaoke and the microphone are not seen in the final version, but they are still in there: they blacked out the graphic in the boss room, so they blend in with the background. You can even stand on the karaoke, if you go around the monster and jump.

Also, in January 2010, Cubivore10 found some more unused sprites in the game’s code:

mpus

You’ll see in the row of graphics I numbered as 1. you will see some odd faces and unused items. The faces where most likely background tiles, but they where found near a boss, so this COULD be leftover from a removed boss, but probably not. The unused items are very interesting also. There is some weird…diamond thing which I could only assume was a beta version of the dragon capsule or more commonly referred to as the “pill” that transforms the main hero Mark into his Dragon-like friend.

There also appears to be some object which sort of reminds me of a piece of candy. My only guess is that its another design for the pill. I’m not sure what the ball object is, your guess is as good as mine. The shield shaped thing that says “up” is probably a 1-up of some sort, which would make sense that they took it out since the game doesn’t have lives, just an unlimited amount of continues. Last of the supposed items is a key.

Now after defeated the necessary amount of bosses per stage you are awarded a key that grants you access to the next stage. Now you are also given a “?” item after defeating each boss which appears in the middle of the room. It could be that a key would appear instead after beating the last boss of that stage instead of you getting the “?” and the key.

Now for row 2…A monkey. I could only assume that this is an enemy, I tried to assemble the graphics a little bit. He’s with the first level enemies if I remember right and seems to be near two sprites of a bone. I’d bet that the monkey threw the bones at you.

Row 3 is are the monkey graphics as I found them so if you wanna try to put them together.

Row 4 is pretty neat. I’m nor POSITIVE that these are unused but they probably are.( I should know, I just beat the game a couple days ago!) They are found with the enemies of the last stage, and is clearly a chicken…really. They might have scrapped this enemy in favor of the flying sticks of TNT, the graphics are right next to each other. Next in that row is the race car-driving-werewolf. He is found in the first level’s graphics too. Last is a silhouette of a fish. This MIGHT be used, I don’t know for sure though, it matches with the big-finned fish of stage 5, this could have (or might still be) used for when it goes into the water.

On to row 5…I’m…really not sure here. These are kept near the boss of stage 5 that throws javelins, but they don’t look like anything I remember seeing in the game. Most likely tiles.

Row 6. Some projectile I think. This is kept by Chameleon Man, the only boss of stage 6. The boss is hidden amongst a mess of graphics that look like him as well as three other look-alikes. He doesn’t throws things at you and the real one is the only on that will damage you if you touch him. He might have shot these at you at some point.

The last row is row 7. Not much but kinds neat. This was found neat the first boss of the game, the man-eating eggplant. Now he actually appears in a beta shot of the game, but wasn’t an eggplant. His (Her?) head was more like a flytrap and was seen with an amp and microphone and over-head lights (which are still in the final version) This was clearly a parody of the Audrey II, the man-eating singing plant from the movie Little Shop of Horrors (GREAT movie BTW)

That said this kinds musical note thingy may have been its original projectile instead of the bubbles is uses now.

umps

It looks like some unused enemies, who look like they’d fit in with level one. Also I noticed that the musical note graphic I found seems to be the SAME graphic that the punk rocker boss uses so I was either wrong about the plant spitting them at one point or they would have used the same graphics. Speaking of the punk rocker boss while looking around his graphics I saw yet another unused projectile: Another musical note (the double one) So he probably shot out both at some point in the game’s life.

Thanks a lot to Cubivore10 for the contribution & Silenceofthehills for the comparison video (keep in mind that the screens from the MP sequel were just a mistake, later corrected in the comments)!

Images:

Video:


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From 2001 Unseen 64 tries to archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to archive, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?




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19 thoughts on “Monster Party [NES – Beta / Unused Stuff]

  1. Cubivore10

    Ah, glad to see that it got up! I will submit the race car type thingy soon. I also have been looking for other stuff too.

  2. TheShekinah

    Awesome… thanks Cubivore! I love MP, but I’d never seen any beta shots other than the couple that every site seems to have. If you can find any of Bert, I’d love to see those too!

  3. Cubivore10

    Actually, there was two of Bert. One shows no difference from the final, and the other shows the awkward pink and white colors that mark has.

  4. knight

    the picture with blue HUD has the word KONOYARO! in the low right corner. That is a swearing, kinda like “BASTARD!”

  5. The VGE

    I loved this game as a child. Despite it’s awkwardness, I still enjoy it today, probably more so because of it’s interesting history. I still like to ponder at where (if any) a Japanese version, even if only beta and unfinished, exists. I mean, it has to be SOMEWHERE. What if its ended up in some ex-Bandai (or ex-Shensei in Japan) programmers attic? It’s still out there!

    It’s so hard to find any information on it, even with the help of today’s internet. I feel like even if someone does have possession of the beta, they don’t know they do. And if they do know they have it, they have no idea what it would mean to so many others.

    I have decided logically that I doubt I will ever see any results of that Japanese version in a playable form. Oh well, still nice to dream.
    Thanks for the great article, we need more stuff like this, I love reading about it.

  6. Betaman

    I figured something out about the 5th row in those beta graphics; they are the mad javelin man’s arm! If you arrange the tiles correctly in a strange manner similar to the monkey, and compare it to the mad javelin man, it will match up almost perfectly! by almost perfectly, I mean there are outlines around certain spots of it, but it matches up to his arm!

  7. Cubivore10

    Yeah, after a while I realized it was the Javelin Man’s arm, lol. I just never got around to commenting about it.

  8. Cubivore10

    Something else I noticed here. In the beta shot with the plant boss, I don’t think he’s saying his infamous “Hello! Baby!” line. I don’t know japanese, but just to see what would come up I typed in “Hello! Baby!” into an online translator…My computer doesn’t display japanese characters, but the first line contains 5 characters, and the second contains 3 which doesn’t match up to the screen shot. Also easily noticed is the lack of “!” marks between the words meaning it could be one (bigger) sentence. In fact the whole quote seems to be completely void of any end-of-the-sentence punctuation. I’ll try to see if I can get some help translating it. That’ll be another thing to adjust on the beta restoration project.

  9. Betaman

    I think I might know what the plant is saying, it’s really fuzzy, but I got this:”Yorafukku
    ! Hong! Coon” I replaced the music notes with the exclamation points. I have no idea what this means, though. I think that they are Japanese song lyrics. Then again, the image WAS really fuzzy, so I may not have gotten the symbols right.

  10. Betaman

    I have some theories on what some of the stuff could be. Perhaps the “pill” was the unused amulet(beside the key), and maybe the heart was candy. Also, the question mark could have been that shield, or that shield is a scrapped points power-up, because sometimes the question marks give you points.

    Another thing is, that maybe, the dog with a human head in level 1 was the wolf in the race car before the switch to the darker side. The totem pole monsters were probably an unused enemy.

  11. The VGE

    I stand corrected in regards to my previous comment. The Japanese beta version DOES EXIST! It recently sold on Yahoo! Japan for the equivalent of $6,000 U.S. I can only hope they will find someone to dump the ROM so everyone may finally play this version. That and someone to translate it as well. I knew it existed, just didn’t think I’d ever see it.

    Here’s a video posted by the purchaser:

    http://www.youtube.com/watch?v=lfW3BpMOqcM

  12. Xelba

    Ooh, I’ve heard about that, and I never thought that a prototype would ever exist after so long considering that Monster Party was pretty an odd ball of a game (but still enjoyable :3) … until seeing that video just now… wow. Also, right away you can clearly see the beta title screen how it differs from the retail version we got. And it seems that not only the title screen and two of the bosses had a different design in the Beta – but Medusa as well! If you look closely in the video, you’ll notice she has a body with four arms, ears and no tail like in the retail version (most likely its probably under the flowing blood red dress she’s wearing). Her face looks intimidating, and the way her arms are posed – it seems she was intended to use the same pattern of attack like the Cow Monster and Punk Rocker in the game while hurling her snakes at you.

    I have to admit, I like this version of Medusa better than the large snake boss with snakes for hair. Though I understand the prototype of the Spider Boss looked too disturbing to keep in the game, but they shouldn’t have changed the Plant and Medusa bosses since they resembled more like the box cover.

  13. Xelba

    My fault, she had only two arms, its actually more of her hair showing. xD; And something’s weird about the Spider boss from the beta, it looks like he’s blinking as he moves across the screen. O_o

  14. steph

    You said little shop of horrors is a musical and on that you’re only half right- the 1980’s remake of teh 1960’s movie was a musical, the classic was far more sinister and had NO MUSICAL NUMBERS! WOO!

  15. steph

    This game is such a freak show even now…ugh. That beta spider just creeps me right out (i image the fact it’s drooling blood kinds makes it worse). However, I hope that someone can find more video footage of the beta. I know there was no normal-nightmarish change in the first level but little else about the beta stages.

    /\/\;;/\/\ I’m gonna suck your blood!

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